<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8" /> <script src="../../list.js"></script> <script src="../../page.js"></script> <link type="text/css" rel="stylesheet" href="../../page.css" /> </head> <body> <h1>[name]</h1> <div class="desc">A loader for loading an <em>.svg</em> resource.</div> <h2>Constructor</h2> <h3>[name]( [page:LoadingManager manager] )</h3> <div> [page:LoadingManager manager] — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager]. </div> <div> Creates a new [name]. </div> <h2>Properties</h2> <h2>Methods</h2> <h3>[method:null load]( [page:String url], [page:Function onLoad], [page:Function onProgress], [page:Function onError] )</h3> <div> [page:String url] — required<br /> [page:Function onLoad] — Will be called when load completes. The argument will be the loaded [page:SVGDocument].<br /> [page:Function onProgress] — Will be called while load progresses. The argument will be the XmlHttpRequest instance, that contain .[page:Integer total] and .[page:Integer loaded] bytes.<br /> [page:Function onError] — Will be called when load errors.<br /> </div> <div> Begin loading from url and call onLoad with the response content. </div> <h2>Source</h2> [link:https://github.com/mrdoob/three.js/blob/master/examples/js/loaders/SVGLoader.js examples/js/loaders/SVGLoader.js] </body> </html>