<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> <title>three.js css3d - panorama - deviceorientation</title> <style> body { background-color: #000000; margin: 0; cursor: move; overflow: hidden; } a { color: #ffffff; } #info { position: absolute; width: 100%; color: #ffffff; padding: 5px; font-family: Monospace; font-size: 13px; font-weight: bold; text-align: center; z-index: 1; } </style> </head> <body> <script src="../build/three.min.js"></script> <script src="js/controls/DeviceOrientationControls.js"></script> <script src="js/renderers/CSS3DRenderer.js"></script> <div id="info"><a href="http://threejs.org" target="_blank">three.js css3d</a> - panorama - decideorientation. cubemap by <a href="http://www.humus.name/index.php?page=Textures" target="_blank">Humus</a>.</div> <script> var camera, scene, renderer; var geometry, material, mesh; init(); animate(); function init() { camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 1, 1000 ); controls = new THREE.DeviceOrientationControls( camera ); scene = new THREE.Scene(); var sides = [ { url: 'textures/cube/Bridge2/posx.jpg', position: [ -512, 0, 0 ], rotation: [ 0, Math.PI / 2, 0 ] }, { url: 'textures/cube/Bridge2/negx.jpg', position: [ 512, 0, 0 ], rotation: [ 0, -Math.PI / 2, 0 ] }, { url: 'textures/cube/Bridge2/posy.jpg', position: [ 0, 512, 0 ], rotation: [ Math.PI / 2, 0, Math.PI ] }, { url: 'textures/cube/Bridge2/negy.jpg', position: [ 0, -512, 0 ], rotation: [ - Math.PI / 2, 0, Math.PI ] }, { url: 'textures/cube/Bridge2/posz.jpg', position: [ 0, 0, 512 ], rotation: [ 0, Math.PI, 0 ] }, { url: 'textures/cube/Bridge2/negz.jpg', position: [ 0, 0, -512 ], rotation: [ 0, 0, 0 ] } ]; var cube = new THREE.Object3D(); scene.add( cube ); for ( var i = 0; i < sides.length; i ++ ) { var side = sides[ i ]; var element = document.createElement( 'img' ); element.width = 1026; // 2 pixels extra to close the gap. element.src = side.url; var object = new THREE.CSS3DObject( element ); object.position.fromArray( side.position ); object.rotation.fromArray( side.rotation ); cube.add( object ); } renderer = new THREE.CSS3DRenderer(); renderer.setSize( window.innerWidth, window.innerHeight ); document.body.appendChild( renderer.domElement ); // window.addEventListener( 'resize', onWindowResize, false ); } function onWindowResize() { camera.aspect = window.innerWidth / window.innerHeight; camera.updateProjectionMatrix(); renderer.setSize( window.innerWidth, window.innerHeight ); } function animate() { requestAnimationFrame( animate ); controls.update(); renderer.render( scene, camera ); } </script> </body> </html>