<!DOCTYPE HTML>
<html lang="en">
<head>
<title>Doedel Drie Dee || Slice Test</title>
<!--<script src="http://code.jquery.com/jquery-1.11.0.min.js"></script>-->
<script src="library/jquery.js"></script>
<script src="library/three.js"></script>
<script src='three.js-master/examples/js/loaders/STLLoader.js'></script>
<script src="library/clipper.js"></script>

<script src="src/utils.js"></script>
<script src="src/box.js"></script>
<script src="src/printer.js"></script>
<script src="src/paths.js"></script>
<script src="src/gcode.js"></script>
<script src="src/slicer.js"></script>
<script src="src/slice.js"></script>

<style>
canvas {border: 1px solid black;}
</style>
</head>
<body>
<canvas id="3d-preview" height="400" width="400"></canvas>
<canvas id="canvas" width="400" height="400"></canvas>

<script>
var USER_SETTINGS, PRINTER_SETTINGS, doodleBox, gcode;

function init () {
	"use strict";
	var scene = createScene();

	var localIp = location.hash.substring(1);
	//doodleBox = new D3D.Box(localIp);

	var printer = new D3D.Printer().updateConfig(USER_SETTINGS).updateConfig(PRINTER_SETTINGS["ultimaker"]);

	var loader = new THREE.STLLoader();
	loader.load('models/pokemon/pikachu.stl', function (geometry) {
		//var geometry = new THREE.BoxGeometry(10, 10, 10, 1, 1, 1);
		//var geometry = new THREE.SphereGeometry(10, 20, 10);
		//var geometry = new THREE.TorusGeometry(20, 10, 30, 30);
		/*
		var geometry = (function () {
			"use strict";

			var circle = new THREE.Shape();
			circle.absarc(0, 0, 10, 0, Math.PI*2, false);

			var hole = new THREE.Path();
			hole.absarc(0, 0, 5, 0, Math.PI*2, true );

			circle.holes.push(hole);

			var matrix = new THREE.Matrix4();
			matrix.makeRotationX(Math.PI*1.5);

			var geometry = new THREE.ExtrudeGeometry(circle, {
				amount: 10, 
				bevelEnabled: false, 
				steps: 1
			});
			geometry.applyMatrix(matrix);

			return geometry;
		})();
		*/
		var material = new THREE.MeshPhongMaterial({color: 0x00ff00, wireframe: false});
		var mesh = new THREE.Mesh(geometry, material);
		
		mesh.rotation.x = -Math.PI/2;
		mesh.scale.x = mesh.scale.y = mesh.scale.z = 1;
		mesh.position.x = 60;
		mesh.position.z = 60;

		mesh.updateMatrix();

		scene.add(mesh);

		var slicer = new D3D.Slicer().setMesh(mesh.geometry, mesh.matrix);

		//var canvas = document.getElementById("canvas");
		//var context = canvas.getContext("2d");

		//var img = slicer.drawPaths(printer, 0, 1);
		//context.drawImage(img, 0, 0);

		gcode = slicer.getGCode(printer);
	});
}

function createScene () {
	var scene = new THREE.Scene();

	var renderer = new THREE.WebGLRenderer({canvas: document.getElementById("3d-preview"), antialias: true});
	renderer.setClearColor(0xffffff, 1);

	var camera = new THREE.PerspectiveCamera(75, renderer.domElement.width/renderer.domElement.height, 1, 10000);
	scene.add(camera);

	var light = new THREE.AmbientLight(0x404040);
	scene.add(light);

	var directionalLight = new THREE.PointLight(0xffffff, 0.5);
	camera.add(directionalLight);

	applyMouseControls(renderer, camera, new THREE.Vector3(100, 0, 100), 1000);

	function applyMouseControls (renderer, camera, center, maxDistance) {
		var distance = 20;
		var rotX = 0;
		var rotY = 0;
		var moveCamera = false;

		function updateCamera () {
			camera.position.set(
				Math.cos(rotY)*Math.sin(rotX)*distance,
				Math.sin(rotY)*distance,
				Math.cos(rotY)*Math.cos(rotX)*distance
			).add(center);
			camera.lookAt(center);
		}

		$(renderer.domElement).on("mousedown", function (e) {
			moveCamera = true;
		}).on("wheel", function (e) {
			var event = e.originalEvent;

			event.preventDefault();
			distance = THREE.Math.clamp(distance - event.wheelDelta, 1, maxDistance);

			updateCamera();
		});

		$(window).on("mouseup", function (e) {
			moveCamera = false;
		}).on("mousemove", function (e) {
			var event = e.originalEvent;

			if (moveCamera === true) {
				rotX = (rotX - event.webkitMovementX/100) % (2*Math.PI);
				rotY = THREE.Math.clamp(rotY + event.webkitMovementY/100, -Math.PI/2, Math.PI/2);

				updateCamera();
			}
		});
		
		updateCamera();
	}

	(function animate () {
		requestAnimationFrame(animate);
		renderer.render(scene, camera);
	})();

	return scene;
}

//loadSettings;
(function () {
	'use strict';

	var loadedItems = 0;
	function loaded () {
		loadedItems ++;
		if (loadedItems === 2) {
			init();
		}
	}

	$.ajax({
		url: 'settings/user_settings.json', 
		dataType: 'json', 
		success: function (response) {
			USER_SETTINGS = response;
			loaded();
		}
	});

	$.ajax({
		url: 'settings/printer_settings.json', 
		dataType: 'json', 
		success: function (response) {
			PRINTER_SETTINGS = response;
			loaded();
		}
	});
})();
</script>

</body>
</html>