<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8" /> <script src="../../../../list.js"></script> <script src="../../../../page.js"></script> <link type="text/css" rel="stylesheet" href="../../../../page.css" /> </head> <body> <h1>[name]</h1> <div class="desc">The Webglrenderer plugin class that allows Sprites to be rendered in the WebglRenderer. This plugin is automatically loaded in the Webglrenderer.</div> <h2>Constructor</h2> <h3>[name]()</h3> <div> Creates a new [name]. </div> <h2>Methods</h2> <h3>[method:null render]([page:Scene scene], [page:Camera camera])</h3> <div> scene -- The scene to render. <br /> camera -- The camera to render. </div> <div> Renders the sprites defined in the scene. This gets automatically called as post-render function to draw the lensflares. </div> <h2>Source</h2> [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js] </body> </html>