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		<h1>[name]</h1>

		<div class="desc">The Webglrenderer plugin class that allows Sprites to be rendered in the WebglRenderer. This plugin is automatically loaded in the Webglrenderer.</div>


		<h2>Constructor</h2>

		<h3>[name]()</h3>
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		Creates a new [name]. 
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		<h2>Methods</h2>

		<h3>[method:null render]([page:Scene scene], [page:Camera camera])</h3>
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		scene -- The scene to render. <br />
		camera -- The camera to render.
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		Renders the sprites defined in the scene. This gets automatically called as post-render function to draw the lensflares.
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		<h2>Source</h2>

		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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