<!DOCTYPE html> <html lang="en"> <head> <title>three.js canvas - panorama fisheye demo</title> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> <style> body { background-color: rgb(200,200,200); margin: 0px; overflow: hidden; } #info { position: absolute; top: 0px; width: 100%; color: #ffffff; padding: 5px; font-family:Monospace; font-size:13px; font-weight: bold; text-align:center; } a { color: #ffffff; } </style> </head> <body> <div id="container"></div> <div id="info"><a href="http://threejs.org" target="_blank">three.js</a> - panorama fisheye demo. cubemap by <a href="http://www.zfight.com/" target="_blank">Jochum Skoglund</a>. (mousewheel: change fov)</div> <script src="../build/three.min.js"></script> <script src="js/renderers/Projector.js"></script> <script src="js/renderers/CanvasRenderer.js"></script> <script> var camera, scene, renderer; var texture_placeholder, isUserInteracting = false, onMouseDownMouseX = 0, onMouseDownMouseY = 0, lon = 90, onMouseDownLon = 0, lat = 0, onMouseDownLat = 0, phi = 0, theta = 0, target = new THREE.Vector3(); init(); animate(); function init() { var container, mesh; container = document.getElementById( 'container' ); camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 1, 1100 ); scene = new THREE.Scene(); texture_placeholder = document.createElement( 'canvas' ); texture_placeholder.width = 128; texture_placeholder.height = 128; var context = texture_placeholder.getContext( '2d' ); context.fillStyle = 'rgb( 200, 200, 200 )'; context.fillRect( 0, 0, texture_placeholder.width, texture_placeholder.height ); var materials = [ loadTexture( 'textures/cube/skybox/px.jpg' ), // right loadTexture( 'textures/cube/skybox/nx.jpg' ), // left loadTexture( 'textures/cube/skybox/py.jpg' ), // top loadTexture( 'textures/cube/skybox/ny.jpg' ), // bottom loadTexture( 'textures/cube/skybox/pz.jpg' ), // back loadTexture( 'textures/cube/skybox/nz.jpg' ) // front ]; mesh = new THREE.Mesh( new THREE.BoxGeometry( 300, 300, 300, 7, 7, 7 ), new THREE.MeshFaceMaterial( materials ) ); mesh.scale.x = - 1; scene.add( mesh ); for ( var i = 0, l = mesh.geometry.vertices.length; i < l; i ++ ) { var vertex = mesh.geometry.vertices[ i ]; vertex.normalize(); vertex.multiplyScalar( 550 ); } renderer = new THREE.CanvasRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); container.appendChild( renderer.domElement ); document.addEventListener( 'mousedown', onDocumentMouseDown, false ); document.addEventListener( 'mousemove', onDocumentMouseMove, false ); document.addEventListener( 'mouseup', onDocumentMouseUp, false ); document.addEventListener( 'mousewheel', onDocumentMouseWheel, false ); document.addEventListener( 'DOMMouseScroll', onDocumentMouseWheel, false); document.addEventListener( 'touchstart', onDocumentTouchStart, false ); document.addEventListener( 'touchmove', onDocumentTouchMove, false ); // window.addEventListener( 'resize', onWindowResize, false ); } function onWindowResize() { camera.aspect = window.innerWidth / window.innerHeight; camera.updateProjectionMatrix(); renderer.setSize( window.innerWidth, window.innerHeight ); } function loadTexture( path ) { var texture = new THREE.Texture( texture_placeholder ); var material = new THREE.MeshBasicMaterial( { map: texture, overdraw: 0.5 } ); var image = new Image(); image.onload = function () { texture.image = this; texture.needsUpdate = true; }; image.src = path; return material; } function onDocumentMouseDown( event ) { event.preventDefault(); isUserInteracting = true; onPointerDownPointerX = event.clientX; onPointerDownPointerY = event.clientY; onPointerDownLon = lon; onPointerDownLat = lat; } function onDocumentMouseMove( event ) { if ( isUserInteracting === true ) { lon = ( onPointerDownPointerX - event.clientX ) * 0.1 + onPointerDownLon; lat = ( event.clientY - onPointerDownPointerY ) * 0.1 + onPointerDownLat; } } function onDocumentMouseUp( event ) { isUserInteracting = false; } function onDocumentMouseWheel( event ) { // WebKit if ( event.wheelDeltaY ) { camera.fov -= event.wheelDeltaY * 0.05; // Opera / Explorer 9 } else if ( event.wheelDelta ) { camera.fov -= event.wheelDelta * 0.05; // Firefox } else if ( event.detail ) { camera.fov -= event.detail * 0.05; } camera.updateProjectionMatrix(); } function onDocumentTouchStart( event ) { if ( event.touches.length == 1 ) { event.preventDefault(); onPointerDownPointerX = event.touches[ 0 ].pageX; onPointerDownPointerY = event.touches[ 0 ].pageY; onPointerDownLon = lon; onPointerDownLat = lat; } } function onDocumentTouchMove( event ) { if ( event.touches.length == 1 ) { event.preventDefault(); lon = ( onPointerDownPointerX - event.touches[0].pageX ) * 0.1 + onPointerDownLon; lat = ( event.touches[0].pageY - onPointerDownPointerY ) * 0.1 + onPointerDownLat; } } function animate() { requestAnimationFrame( animate ); update(); } function update() { if ( isUserInteracting === false ) { lon += 0.1; } lat = Math.max( - 85, Math.min( 85, lat ) ); phi = THREE.Math.degToRad( 90 - lat ); theta = THREE.Math.degToRad( lon ); target.x = 500 * Math.sin( phi ) * Math.cos( theta ); target.y = 500 * Math.cos( phi ); target.z = 500 * Math.sin( phi ) * Math.sin( theta ); camera.position.copy( target ).negate(); camera.lookAt( target ); renderer.render( scene, camera ); } </script> </body> </html>