[page:WebGLRenderTarget] →
[name]
[page:CubeCamera] uses this as its [page:WebGLRenderTarget]
Examples
See [page:CubeCamera] for examples.
Constructor
[name]([page:Number width], [page:Number height], [page:Object options])
width -- The width of the renderTarget.
height -- The height of the renderTarget.
options -- The options sets the properties of the render target.
Properties
[property:integer activeCubeFace]
The activeCubeFace property corresponds to a cube side (PX 0, NX 1, PY 2, NY 3, PZ 4, NZ 5) and is
used and set internally by the [page:CubeCamera].
See [page:WebGLRenderTarget] for inherited properties
Methods
See [page:WebGLRenderTarget] for inherited methods
Source
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]