<!DOCTYPE html> <html lang="en"> <head> <title>three.js webgl - collada - skinning</title> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> <style> body { color: #000; font-family:Monospace; font-size:13px; text-align:center; background-color: #000; margin: 0px; overflow: hidden; } #info { position: absolute; top: 0px; width: 100%; padding: 5px; } a { color: #f00; } </style> </head> <body> <div id="container"></div> <div id="info"> <a href="http://threejs.org" target="_blank">three.js</a> webgl - collada - skinning </div> <script src="../build/three.min.js"></script> <script src="js/loaders/ColladaLoader.js"></script> <script src="js/Detector.js"></script> <script src="js/libs/stats.min.js"></script> <script> if ( ! Detector.webgl ) Detector.addGetWebGLMessage(); var container, stats; var camera, scene, renderer; var clock = new THREE.Clock(); init(); function init() { container = document.getElementById( 'container' ); camera = new THREE.PerspectiveCamera( 25, window.innerWidth / window.innerHeight, 1, 10000 ); camera.position.set( -5, -5, 5 ); camera.up.set( 0, 0, 1 ); scene = new THREE.Scene(); var light = new THREE.DirectionalLight( 0xffffff, 1.5 ); light.position.set( 0, -4, -4 ).normalize(); scene.add( light ); renderer = new THREE.WebGLRenderer( { antialias: true } ); renderer.setClearColor( 0xfff4e5 ); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); renderer.sortObjects = false; container.appendChild( renderer.domElement ); stats = new Stats(); stats.domElement.style.position = 'absolute'; stats.domElement.style.top = '0px'; container.appendChild( stats.domElement ); var loader = new THREE.ColladaLoader(); loader.load( "./models/collada/avatar.dae", function ( collada ) { collada.scene.traverse( function ( child ) { if ( child instanceof THREE.SkinnedMesh ) { var animation = new THREE.Animation( child, child.geometry.animation ); animation.play(); camera.lookAt( child.position ); } } ); scene.add( collada.scene ); } ); window.addEventListener( 'resize', onWindowResize, false ); animate(); } function onWindowResize() { camera.aspect = window.innerWidth / window.innerHeight; camera.updateProjectionMatrix(); renderer.setSize( window.innerWidth, window.innerHeight ); } function animate() { requestAnimationFrame( animate, renderer.domElement ); THREE.AnimationHandler.update( clock.getDelta() ); renderer.render( scene, camera ); stats.update(); } </script> </body> </html>