<!DOCTYPE html> <html lang="en"> <head> <title>three.js webgl - morph targets - horse</title> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> <style> body { font-family: Monospace; background-color: #f0f0f0; margin: 0px; overflow: hidden; } </style> </head> <body> <script src="../build/three.min.js"></script> <script src="js/libs/stats.min.js"></script> <script> var container, stats; var camera, scene, projector, renderer; var mesh, animation; init(); animate(); function init() { container = document.createElement( 'div' ); document.body.appendChild( container ); var info = document.createElement( 'div' ); info.style.position = 'absolute'; info.style.top = '10px'; info.style.width = '100%'; info.style.textAlign = 'center'; info.innerHTML = '<a href="http://threejs.org" target="_blank">three.js</a> webgl - morph targets - horse. model by <a href="http://mirada.com/">mirada</a> from <a href="http://ro.me">rome</a>'; container.appendChild( info ); // camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 1, 10000 ); camera.position.y = 300; camera.target = new THREE.Vector3( 0, 150, 0 ); scene = new THREE.Scene(); // var light = new THREE.DirectionalLight( 0xefefff, 2 ); light.position.set( 1, 1, 1 ).normalize(); scene.add( light ); var light = new THREE.DirectionalLight( 0xffefef, 2 ); light.position.set( -1, -1, -1 ).normalize(); scene.add( light ); var loader = new THREE.JSONLoader( true ); loader.load( "models/animated/horse.js", function( geometry ) { mesh = new THREE.Mesh( geometry, new THREE.MeshLambertMaterial( { color: 0x606060, morphTargets: true } ) ); mesh.scale.set( 1.5, 1.5, 1.5 ); scene.add( mesh ); animation = new THREE.MorphAnimation( mesh ); animation.play(); } ); // renderer = new THREE.WebGLRenderer(); renderer.setClearColor( 0xf0f0f0 ); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); container.appendChild(renderer.domElement); // stats = new Stats(); stats.domElement.style.position = 'absolute'; stats.domElement.style.top = '0px'; container.appendChild( stats.domElement ); // window.addEventListener( 'resize', onWindowResize, false ); } function onWindowResize() { camera.aspect = window.innerWidth / window.innerHeight; camera.updateProjectionMatrix(); renderer.setSize( window.innerWidth, window.innerHeight ); } // function animate() { requestAnimationFrame( animate ); render(); stats.update(); } var radius = 600; var theta = 0; var prevTime = Date.now(); function render() { theta += 0.1; camera.position.x = radius * Math.sin( THREE.Math.degToRad( theta ) ); camera.position.z = radius * Math.cos( THREE.Math.degToRad( theta ) ); camera.lookAt( camera.target ); if ( animation ) { var time = Date.now(); animation.update( time - prevTime ); prevTime = time; } renderer.render( scene, camera ); } </script> </body> </html>