/** * @author humbletim / https://github.com/humbletim */ module( "Math" ); //https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/sign //http://people.mozilla.org/~jorendorff/es6-draft.html#sec-math.sign /* 20.2.2.29 Math.sign(x) Returns the sign of the x, indicating whether x is positive, negative or zero. If x is NaN, the result is NaN. If x is -0, the result is -0. If x is +0, the result is +0. If x is negative and not -0, the result is -1. If x is positive and not +0, the result is +1. */ test( "Math.sign/polyfill", function() { ok( isNaN( Math.sign(NaN) ) , "If x is NaN, the result is NaN."); ok( isNaN( Math.sign(new THREE.Vector3()) ) , "If x is NaN, the result is NaN."); ok( isNaN( Math.sign() ) , "If x is NaN, the result is NaN."); ok( isNaN( Math.sign('--3') ) , "If x is NaN<'--3'>, the result is NaN."); ok( Math.sign(-0) === -0 , "If x is -0, the result is -0."); ok( Math.sign(+0) === +0 , "If x is +0, the result is +0."); ok( Math.sign(-Infinity) === -1 , "If x is negative<-Infinity> and not -0, the result is -1."); ok( Math.sign('-3') === -1 , "If x is negative<'-3'> and not -0, the result is -1."); ok( Math.sign('-1e-10') === -1 , "If x is negative<'-1e-10'> and not -0, the result is -1."); ok( Math.sign(+Infinity) === +1 , "If x is positive<+Infinity> and not +0, the result is +1."); ok( Math.sign('+3') === +1 , "If x is positive<'+3'> and not +0, the result is +1."); });