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		[page:ShaderMaterial] &rarr;
		
		<h1>[name]</h1>

		<div class="desc">This class works just like [page:ShaderMaterial], except that definitions of built-in uniforms and attributes are not automatically prepended to the GLSL shader code.</div>
		
		<h2>Source</h2>

		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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