<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8" /> <script src="../../list.js"></script> <script src="../../page.js"></script> <link type="text/css" rel="stylesheet" href="../../page.css" /> </head> <body> [page:Material] → <h1>[name]</h1> <div class="desc">A material for a [page:Sprite].</div> <h2>Constructor</h2> <h3>[name]( [page:Object parameters] )</h3> <div> parameters -- an object defining the the default properties </div> <div> color - color of the sprite<br/> map - the texture map<br/> rotation - the rotation of the sprite<br/> fog - whether or not to use the scene fog<br/> </div> <h2>Properties</h2> <h3>[property:Color color]</h3> <div>The texture is multiplied by this color. The default is 0xffffff</div> <h3>[property:Texture map]</h3> <div>The texture map. Default is null.</div> <h3>[property:Radians rotation]</h3> <div>The rotation of the sprite in radians. Default is 0.</div> <h3>[property:boolean fog]</h3> <div>Whether or not this material affected by the scene's fog. Default is false</div> <h2>Source</h2> [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js] </body> </html>