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		[page:Line] &rarr;
		
		<h1>[name]</h1>

		<div class="desc">Creates a wireframe object that shows the edges of another object's geometry. To draw a  wireframe image showing only "hard" edges (edges between non-coplanar faces), see [page:EdgesHelper].</div>

		<h2>Example</h2>

		<code>
		geometry = new THREE.BoxGeometry( 10, 10, 10, 2, 2, 2 );
		material = new THREE.MeshBasicMaterial( { color: 0xff0000 } );
		object = new THREE.Mesh( geometry, material );

		wireframe = new THREE.WireframeHelper( object, 0x00ff00 );

		scene.add( object );
		scene.add( wireframe );

		</code>
		[example:webgl_helpers Example using various helpers], [example:webgl_materials_wireframe Alternative approach using a shader.]

		<h2>Constructor</h2>
		<h3>[name]( [page:Object3D object], [page:Color color] )</h3>
		<div>
		object -- Object of which to draw edges <br />
		color -- Color of the edges.
		</div>
		<div>
		Creates a [page:Line], showing only the edges between vertices of an object.
		</div>


		<h2>Properties</h2>

		<div>none</div>


		<h2>Methods</h2>
		
		<div>none</div>
		

		<h2>Source</h2>
		<h2>Source</h2>

		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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