[name]
Triangle face.
Example
var normal = new THREE.Vector3( 0, 1, 0 );
var color = new THREE.Color( 0xffaa00 );
var face = new THREE.Face3( 0, 1, 2, normal, color, 0 );
Constructor
[name]( [page:Integer a], [page:Integer b], [page:Integer c], [page:Vector3 normal], [page:Color color], [page:Integer materialIndex] )
a — Vertex A index.
b — Vertex B index.
c — Vertex C index.
normal — Face normal or array of vertex normals.
color — Face color or array of vertex colors.
materialIndex — Material index.
Properties
[property:Integer a]
Vertex A index.
[property:Integer b]
Vertex B index.
[property:Integer c]
Vertex C index.
[property:Vector3 normal]
Face normal.
[property:Color color]
Face color.
[property:Array vertexNormals]
Array of 3 vertex normals.
[property:Array vertexColors]
Array of 3 vertex colors.
[property:Array vertexTangents]
Array of 3 vertex tangents.
[property:Integer materialIndex]
Material index (points to [page:MeshFaceMaterial MeshFaceMaterial.materials]).
Methods
[method:Face3 clone]()
Creates a new clone of the Face3 object.
Source
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]