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		[page:Geometry] &rarr;
	
		<h1>[name]</h1>

		<div class="desc">Creates a torus knot, the particular shape of which is defined by a pair of coprime integers, p and q.  If p and q are not coprime, the result will be a torus link.</div>


		<h2>Example</h2>
		
		<code>var geometry = new THREE.TorusKnotGeometry( 10, 3, 100, 16 );
		var material = new THREE.MeshBasicMaterial( { color: 0xffff00 } );
		var torusKnot = new THREE.Mesh( geometry, material );
		scene.add( torusKnot );
		</code>


		<h2>Constructor</h2>


		<h3>[name]([page:Float radius], [page:Float tube], [page:Integer radialSegments], [page:Integer tubularSegments], [page:Integer p], [page:Integer q], [page:Float heightScale])</h3>
		<div>
		radius — Default is 100. <br />
		tube — Default is 40. <br />
		radialSegments — Default is 64. <br />
		tubularSegments — Default is 8. <br />
		p — Default is 2. <br />
		q — Default is 3. <br />
		heightScale — Default is 1.
		</div>


		<h2>Properties</h2>

		
		<div>
		Each of the contructor parameters is accessible as a property of the same name. Any modification of these properties after instantiation does not change the geometry.
		</div>


		<h2>Source</h2>

		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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