import THREE from 'three.js'; import { PRECISION } from '../constants.js'; export default function optimizePaths(slices, settings) { console.log("opimize paths"); const start = new THREE.Vector2(0, 0); for (let layer = 0; layer < slices.length; layer ++) { const slice = slices[layer]; // start = slice.optimizePaths(start); for (let i = 0; i < slice.parts.length; i ++) { const part = slice.parts[i]; if (part.shape.closed) { part.outerLine.scaleDown(1 / PRECISION); for (let i = 0; i < part.innerLines.length; i ++) { const innerLine = part.innerLines[i]; innerLine.scaleDown(1 / PRECISION); } part.fill.scaleDown(1 / PRECISION); } } if (slice.support !== undefined) { slice.support.scaleDown(1 / PRECISION); } if (slice.brim !== undefined) { slice.brim.scaleDown(1 / PRECISION); } } }