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		<h1>[name]</h1>

		<div class="desc">Contains handy functions geometry manipulations.</div>


		<h2>Methods</h2>

		<h3> .merge( [page:Geometry geometry1] , [page:Geometry geometry2], [page:Integer materialIndexOffset] )</h3>
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		geometry1 — Parent geometry element <br />
		geometry2 — Geometry that need to be added in parent <br />
		materialIndexOffset — Offset applied to the materialIndex of all the new faces in the merged geometry. Default : 0 <br />
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		<h3> .randomPointInTriangle( [page:Vector VectorA] , [page:Vector VectorB]  , [page:Vector VectorC])</h3>
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		VectorA — Vector  <br />
		VectorB — Vector  <br />
		VectorC — Vector  <br />

		 returns [page:Int Point]

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		<h3> .center ( [page:Vector VectorA] , [page:Vector VectorB]  , [page:Vector VectorC]) </h3>

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		VectorA — Vector  <br />
		VectorB — Vector  <br />
		VectorC — Vector  <br />

		returns [page:Int Area]

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		<h3> .center ( [page:Geometry geometry] ) </h3>

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		Geometry — Geometry to Center position

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		<h2>Source</h2>

		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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