mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2025-05-09 18:53:22 +02:00
128 lines
4.2 KiB
JavaScript
128 lines
4.2 KiB
JavaScript
import * as THREE from 'three';
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import slice from './sliceActions/slice.js';
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import SlicerWorker from './slicer.worker.js';
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export function sliceMesh(settings, mesh, sync = false, constructLinePreview = false, onProgress) {
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if (!mesh || !mesh.isMesh) {
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throw new Error('Provided mesh is not intance of THREE.Mesh');
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}
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mesh.updateMatrix();
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const { geometry, matrix, material } = mesh;
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return sliceGeometry(settings, geometry, material, matrix, sync, constructLinePreview, onProgress);
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}
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export function sliceGeometry(settings, geometry, materials, matrix, sync = false, constructLinePreview = false, onProgress) {
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if (!geometry) {
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throw new Error('Missing required geometry argument');
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} else if (geometry.isBufferGeometry) {
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geometry = new THREE.Geometry().fromBufferGeometry(geometry);
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} else if (geometry.isGeometry) {
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geometry = geometry.clone();
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} else {
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throw new Error('Geometry is not an instance of BufferGeometry or Geometry');
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}
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if (matrix && matrix.isMatrix4) geometry.applyMatrix(matrix);
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const vertices = geometry.vertices.reduce((array, { x, y, z }, i) => {
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const i3 = i * 3;
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array[i3] = x;
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array[i3 + 1] = y;
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array[i3 + 2] = z;
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return array;
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}, new Float32Array(geometry.vertices.length * 3));
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const faces = geometry.faces.reduce((array, { a, b, c }, i) => {
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const i3 = i * 3;
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array[i3] = a;
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array[i3 + 1] = b;
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array[i3 + 2] = c;
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return array;
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}, new Uint32Array(geometry.faces.length * 3));
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const objectIndexes = geometry.faces.reduce((array, { materialIndex }, i) => {
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array[i] = materialIndex;
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return array;
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}, new Uint8Array(geometry.faces.length));
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if (faces.length === 0) throw new Error('Geometry does not contain any data');
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geometry = { vertices, faces, objectIndexes };
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const openObjectIndexes = materials instanceof Array ? materials.map(({ side }) => {
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switch (side) {
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case THREE.FrontSide:
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return false;
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case THREE.DoubleSide:
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return true;
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default:
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return false;
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}
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}) : [false];
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if (sync) {
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return sliceSync(settings, geometry, openObjectIndexes, constructLinePreview, onProgress);
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} else {
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return sliceAsync(settings, geometry, openObjectIndexes, constructLinePreview, onProgress);
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}
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}
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function sliceSync(settings, geometry, openObjectIndexes, constructLinePreview, onProgress) {
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const gcode = slice(settings, geometry, openObjectIndexes, constructLinePreview, onProgress);
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if (gcode.linePreview) gcode.linePreview = constructLineGeometry(gcode.linePreview);
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return gcode;
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}
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function sliceAsync(settings, geometry, openObjectIndexes, constructLinePreview, onProgress) {
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return new Promise((resolve, reject) => {
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// create the slicer worker
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const slicerWorker = new SlicerWorker();
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slicerWorker.addEventListener('error', event => {
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slicerWorker.terminate();
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reject(event);
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});
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// listen to messages send from worker
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slicerWorker.addEventListener('message', (event) => {
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const { message, data } = event.data;
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switch (message) {
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case 'SLICE': {
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slicerWorker.terminate();
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const { gcode } = data;
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if (gcode.linePreview) gcode.linePreview = constructLineGeometry(gcode.linePreview);
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resolve(gcode);
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break;
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}
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case 'PROGRESS': {
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if (typeof onProgress !== 'undefined') onProgress(data);
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break;
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}
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default:
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break;
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}
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});
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const { vertices, faces, objectIndexes } = geometry;
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const buffers = [vertices.buffer, faces.buffer, objectIndexes.buffer];
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slicerWorker.postMessage({
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message: 'SLICE',
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data: { settings, geometry, openObjectIndexes, constructLinePreview }
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}, buffers);
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});
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}
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function constructLineGeometry(linePreview) {
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const geometry = new THREE.BufferGeometry();
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geometry.addAttribute('position', new THREE.BufferAttribute(new Float32Array(linePreview.positions), 3));
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geometry.addAttribute('color', new THREE.BufferAttribute(new Float32Array(linePreview.colors), 3));
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const material = new THREE.LineBasicMaterial({ vertexColors: THREE.VertexColors });
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const mesh = new THREE.LineSegments(geometry, material);
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return mesh;
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}
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