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https://github.com/Doodle3D/Doodle3D-Slicer.git
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143 lines
4.1 KiB
HTML
Executable File
143 lines
4.1 KiB
HTML
Executable File
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<script src="../../list.js"></script>
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<script src="../../page.js"></script>
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<link type="text/css" rel="stylesheet" href="../../page.css" />
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</head>
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<body>
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<h1>[name]</h1>
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<div class="desc">
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Represents a lookup table for colormaps. It is used to determine the color values from a range of data values.
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</div>
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<h2>Example</h2>
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<code>var lut = new THREE.Lut( "rainbow", 512 );</code>
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<code>var data = [0, 10.1, 4.2, 3.4, 63, 28];</code>
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<code>lut.setMax(63);</code>
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<code>color = lut.getColor(10);</code>
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<h2>Constructor</h2>
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<h3>[name]( colormap, numberOfColors )</h3>
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<div>
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colormap - optional argument that sets a colormap from predefined colormaps. Available colormaps are : "rainbow", "cooltowarm", "blackbody".
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numberOfColors - optional argument that sets the number of colors used to represent the data array.
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</div>
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<h2>Properties</h2>
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<h3>[property:Float minV]</h3>
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<div>
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The minimum value to be represented with the lookup table. Default is 0.
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</div>
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<h3>[property:Float maxV]</h3>
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<div>
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The maximum value to be represented with the lookup table. Default is 1.
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</div>
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<h3>.[legend]</h3>
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<div>
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The legend of the lookup table.
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</div>
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<h2>Methods</h2>
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<h3>[method:null copy]( [page:Lut lut] ) [page:Lut this]</h3>
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<div>
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color — Lut to copy.
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</div>
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<div>
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Copies given lut.
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</div>
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<h3>.setLegendOn [parameters]</h3>
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<div>
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parameters - { layout: value, position: { x: value, y: value, z: value }, dimensions: { width: value, height: value } }
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layout — Horizontal or vertical layout. Default is vertical.<br />
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position — The position x,y,z of the legend.<br />
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dimensions — The dimensions (width and height) of the legend.<br />
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</div>
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<div>
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Sets this Lut with the legend on.
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</div>
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<h3>.setLegendOff</h3>
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<div>
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</div>
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<div>
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Sets this Lut with the legend off.
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</div>
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<h3>.setLegendLabels [parameters, callback]</h3>
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<div>
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parameters - { fontsize: value, fontface: value, title: value, um: value, ticks: value, decimal: value, notation: value }
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fontsize — Font size to be used for labels.<br />
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fontface — Font type to be used for labels.<br />
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title — The title of the legend.<br />
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um — The unit of measurements of the legend.<br />
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ticks — The number of ticks to be displayed.<br />
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decimal — The number of decimals to be used for legend values.<br />
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notation — Legend notation: standard (default) or scientific.<br />
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callback — An optional callback to be used to format the legend labels.<br />
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</div>
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<div>
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Sets the labels of the legend of this Lut.
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</div>
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<h3>[method:Lut setminV]( [page:Float minV] )</h3>
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<div>
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minV — The minimum value to be represented with the lookup table.<br />
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</div>
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<div>
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Sets this Lut with the minimum value to be represented.
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</div>
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<h3>[method:Lut setmaxV]( [page:Float maxV] )</h3>
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<div>
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maxV — The maximum value to be represented with the lookup table.<br />
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</div>
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<div>
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Sets this Lut with the maximum value to be represented.
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</div>
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<h3>[method:Lut changeNumberOfColors]( [page:Float numberOfColors] )</h3>
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<div>
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numberOfColors — The number of colors to be used to represent the data array.<br />
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</div>
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<div>
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Sets this Lut with the number of colors to be used.
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</div>
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<h3>[method:Lut changeColorMap]( [page:Float colorMap] )</h3>
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<div>
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colorMap — The name of the color map to be used to represent the data array.<br />
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</div>
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<div>
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Sets this Lut with the colormap to be used.
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</div>
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<h3>[method:Lut addColorMap]( colorMapName, arrayOfColors )</h3>
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<div>
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Insert a new color map into the set of available color maps.
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</div>
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<h3>[method:Lut getColor]( value ) [page:Lut this]</h3>
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<div>
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value -- the data value to be displayed as a color.
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</div>
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<div>
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Returns a Three.Color.
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</div>
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<h2>Source</h2>
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[link:https://github.com/mrdoob/three.js/blob/master/examples/js/math/[path].js examples/js/math/[path].js]
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</body>
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</html>
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