mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-26 15:34:57 +01:00
238 lines
6.0 KiB
HTML
Executable File
238 lines
6.0 KiB
HTML
Executable File
<!DOCTYPE html>
|
|
<html lang="en">
|
|
<head>
|
|
<title>three.js webgl - ShadowMapViewer example </title>
|
|
<meta charset="utf-8">
|
|
<style>
|
|
body {
|
|
font-family: Monospace;
|
|
background-color: #000;
|
|
color: #fff;
|
|
margin: 0px;
|
|
overflow: hidden;
|
|
}
|
|
#info {
|
|
position: absolute;
|
|
top: 10px;
|
|
width: 100%;
|
|
text-align: center;
|
|
z-index: 100;
|
|
display:block;
|
|
}
|
|
#info a { color: #f00; font-weight: bold; text-decoration: underline; cursor: pointer }
|
|
</style>
|
|
</head>
|
|
<body>
|
|
<div id="info">
|
|
<a href="http://threejs.org" target="_blank">three.js</a> - ShadowMapViewer example by <a href="https://github.com/arya-s">arya-s</a>
|
|
</div>
|
|
|
|
<script src="../build/three.min.js"></script>
|
|
|
|
<script src="js/controls/OrbitControls.js"></script>
|
|
|
|
<script src="js/shaders/UnpackDepthRGBAShader.js"></script>
|
|
|
|
<script src="js/utils/ShadowMapViewer.js"></script>
|
|
|
|
<script src="js/Detector.js"></script>
|
|
|
|
<script src="js/libs/stats.min.js"></script>
|
|
|
|
<script>
|
|
|
|
if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
|
|
|
|
var camera, scene, renderer, clock, stats;
|
|
var dirLight, spotLight;
|
|
var torusKnot, cube;
|
|
var dirLightShadowMapViewer, spotLightShadowMapViewer;
|
|
|
|
init();
|
|
animate();
|
|
|
|
|
|
function init() {
|
|
|
|
initScene();
|
|
initShadowMapViewers();
|
|
initMisc();
|
|
|
|
document.body.appendChild( renderer.domElement );
|
|
window.addEventListener( 'resize', onWindowResize, false );
|
|
|
|
}
|
|
|
|
function initScene() {
|
|
|
|
camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 0.01, 1000 );
|
|
camera.position.set( 0, 15, 35 );
|
|
|
|
scene = new THREE.Scene();
|
|
|
|
// Lights
|
|
var ambient = new THREE.AmbientLight( 0x404040 );
|
|
scene.add( ambient );
|
|
|
|
spotLight = new THREE.SpotLight( 0xffffff );
|
|
spotLight.position.set( 10, 10, 5 );
|
|
spotLight.castShadow = true;
|
|
spotLight.shadowCameraNear = 8;
|
|
spotLight.shadowCameraFar = 30;
|
|
spotLight.shadowDarkness = 0.5;
|
|
spotLight.shadowCameraVisible = true;
|
|
spotLight.shadowMapWidth = 1024;
|
|
spotLight.shadowMapHeight = 1024;
|
|
spotLight.name = 'Spot Light';
|
|
scene.add( spotLight );
|
|
|
|
dirLight = new THREE.DirectionalLight( 0xffffff, 1 );
|
|
dirLight.position.set( 0, 10, 0 );
|
|
dirLight.castShadow = true;
|
|
dirLight.shadowCameraNear = 0.01;
|
|
dirLight.shadowCameraFar = 10;
|
|
dirLight.shadowCameraRight = 15;
|
|
dirLight.shadowCameraLeft = -15;
|
|
dirLight.shadowCameraTop = 15;
|
|
dirLight.shadowCameraBottom = -15;
|
|
dirLight.shadowDarkness = 0.5;
|
|
dirLight.shadowCameraVisible = true;
|
|
dirLight.shadowMapWidth = 1024;
|
|
dirLight.shadowMapHeight = 1024;
|
|
dirLight.name = 'Dir. Light';
|
|
scene.add( dirLight );
|
|
|
|
|
|
// Geometry
|
|
var geometry = new THREE.TorusKnotGeometry( 25, 8, 75, 20 );
|
|
var material = new THREE.MeshPhongMaterial( {
|
|
color: 0xff0000,
|
|
shininess: 150,
|
|
specular: 0x222222,
|
|
shading: THREE.SmoothShading,
|
|
} );
|
|
|
|
torusKnot = new THREE.Mesh( geometry, material );
|
|
torusKnot.scale.multiplyScalar( 1 / 18 );
|
|
torusKnot.position.y = 3;
|
|
torusKnot.castShadow = true;
|
|
torusKnot.receiveShadow = true;
|
|
scene.add( torusKnot );
|
|
|
|
var geometry = new THREE.BoxGeometry( 3, 3, 3 );
|
|
cube = new THREE.Mesh( geometry, material );
|
|
cube.position.set( 8, 3, 8 );
|
|
cube.castShadow = true;
|
|
cube.receiveShadow = true;
|
|
scene.add( cube );
|
|
|
|
var geometry = new THREE.BoxGeometry( 10, 0.15, 10 );
|
|
var material = new THREE.MeshPhongMaterial( {
|
|
color: 0xa0adaf,
|
|
shininess: 150,
|
|
specular: 0xffffff,
|
|
shading: THREE.SmoothShading
|
|
} );
|
|
|
|
var ground = new THREE.Mesh( geometry, material );
|
|
ground.scale.multiplyScalar( 3 );
|
|
ground.castShadow = false;
|
|
ground.receiveShadow = true;
|
|
scene.add( ground );
|
|
|
|
}
|
|
|
|
function initShadowMapViewers() {
|
|
|
|
dirLightShadowMapViewer = new THREE.ShadowMapViewer( dirLight );
|
|
dirLightShadowMapViewer.position.x = 10;
|
|
dirLightShadowMapViewer.position.y = 10;
|
|
dirLightShadowMapViewer.size.width = 256;
|
|
dirLightShadowMapViewer.size.height = 256;
|
|
dirLightShadowMapViewer.update(); //Required when setting position or size directly
|
|
|
|
spotLightShadowMapViewer = new THREE.ShadowMapViewer( spotLight );
|
|
spotLightShadowMapViewer.size.set( 256, 256 );
|
|
spotLightShadowMapViewer.position.set( 276, 10 );
|
|
// spotLightShadowMapViewer.update(); //NOT required because .set updates automatically
|
|
|
|
}
|
|
|
|
function initMisc() {
|
|
|
|
renderer = new THREE.WebGLRenderer();
|
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
|
renderer.setClearColor( 0x000000 );
|
|
renderer.shadowMapEnabled = true;
|
|
renderer.shadowMapType = THREE.BasicShadowMap;
|
|
|
|
// Mouse control
|
|
controls = new THREE.OrbitControls( camera, renderer.domElement );
|
|
controls.target.set( 0, 2, 0 );
|
|
controls.update();
|
|
|
|
clock = new THREE.Clock();
|
|
|
|
stats = new Stats();
|
|
stats.domElement.style.position = 'absolute';
|
|
stats.domElement.style.right = '0px';
|
|
stats.domElement.style.top = '0px';
|
|
document.body.appendChild( stats.domElement );
|
|
|
|
}
|
|
|
|
function onWindowResize() {
|
|
|
|
camera.aspect = window.innerWidth / window.innerHeight;
|
|
camera.updateProjectionMatrix();
|
|
|
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
|
|
|
dirLightShadowMapViewer.updateForWindowResize();
|
|
spotLightShadowMapViewer.updateForWindowResize();
|
|
|
|
}
|
|
|
|
function animate() {
|
|
|
|
requestAnimationFrame( animate );
|
|
render();
|
|
|
|
stats.update();
|
|
|
|
}
|
|
|
|
function renderScene() {
|
|
|
|
renderer.render( scene, camera );
|
|
|
|
}
|
|
|
|
function renderShadowMapViewers() {
|
|
|
|
dirLightShadowMapViewer.render( renderer );
|
|
spotLightShadowMapViewer.render( renderer );
|
|
|
|
}
|
|
|
|
function render() {
|
|
|
|
var delta = clock.getDelta();
|
|
|
|
renderScene();
|
|
renderShadowMapViewers();
|
|
|
|
torusKnot.rotation.x += 0.25 * delta;
|
|
torusKnot.rotation.y += 2 * delta;
|
|
torusKnot.rotation.z += 1 * delta;
|
|
|
|
cube.rotation.x += 0.25 * delta;
|
|
cube.rotation.y += 2 * delta;
|
|
cube.rotation.z += 1 * delta;
|
|
|
|
}
|
|
|
|
</script>
|
|
</body>
|
|
</html>
|