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https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2025-04-02 18:03:24 +02:00
150 lines
3.4 KiB
JavaScript
150 lines
3.4 KiB
JavaScript
import * as THREE from 'three';
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import { PRECISION } from '../../constants.js';
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const MOVE = 'G';
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const M_COMMAND = 'M';
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const FAN_SPEED = 'S';
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const SPEED = 'F';
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const EXTRUDER = 'E';
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const POSITION_X = 'X';
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const POSITION_Y = 'Y';
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const POSITION_Z = 'Z';
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export default class {
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constructor(nozzleToFilamentRatio) {
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this._nozzleToFilamentRatio = nozzleToFilamentRatio;
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this._gcode = '';
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this._currentValues = {};
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this._nozzlePosition = new THREE.Vector2(0, 0);
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this._extruder = 0.0;
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this._duration = 0.0;
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this._isRetracted = false;
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this._isFanOn = false;
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}
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_addGCode(command) {
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let str = '';
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let first = true;
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for (const action in command) {
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const value = command[action];
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const currentValue = this._currentValues[action];
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if (first) {
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str = action + value;
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first = false;
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} else if (currentValue !== value) {
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str += ` ${action}${value}`;
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this._currentValues[action] = value;
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}
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}
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this._gcode += `${str}\n`;
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}
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turnFanOn(fanSpeed) {
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this._isFanOn = true;
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const gcode = { [M_COMMAND]: 106 }
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if (typeof fanSpeed !== 'undefined') gcode[FAN_SPEED] = fanSpeed;
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this._addGCode(gcode);
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return this;
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}
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turnFanOff() {
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this._isFanOn = false;
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this._addGCode({ [M_COMMAND]: 107 });
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return this;
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}
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moveTo(x, y, z, { speed }) {
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const newNozzlePosition = new THREE.Vector2(x, y).multiplyScalar(PRECISION);
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const lineLength = this._nozzlePosition.distanceTo(newNozzlePosition);
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this._duration += lineLength / speed;
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this._addGCode({
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[MOVE]: 0,
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[POSITION_X]: newNozzlePosition.x.toFixed(3),
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[POSITION_Y]: newNozzlePosition.y.toFixed(3),
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[POSITION_Z]: z.toFixed(3),
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[SPEED]: (speed * 60).toFixed(3)
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});
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this._nozzlePosition.copy(newNozzlePosition);
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return this;
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}
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lineTo(x, y, z, { speed, flowRate }) {
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const newNozzlePosition = new THREE.Vector2(x, y).multiplyScalar(PRECISION);
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const lineLength = this._nozzlePosition.distanceTo(newNozzlePosition);
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this._extruder += this._nozzleToFilamentRatio * lineLength * flowRate;
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this._duration += lineLength / speed;
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this._addGCode({
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[MOVE]: 1,
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[POSITION_X]: newNozzlePosition.x.toFixed(3),
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[POSITION_Y]: newNozzlePosition.y.toFixed(3),
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[POSITION_Z]: z.toFixed(3),
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[SPEED]: (speed * 60).toFixed(3),
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[EXTRUDER]: this._extruder.toFixed(3)
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});
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this._nozzlePosition.copy(newNozzlePosition);
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return this;
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}
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unRetract({ enabled, speed, minDistance, amount }) {
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if (this._isRetracted && enabled) {
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this._isRetracted = false;
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if (this._extruder > minDistance) {
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this._duration += amount / speed;
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this._addGCode({
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[MOVE]: 0,
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[EXTRUDER]: this._extruder.toFixed(3),
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[SPEED]: (speed * 60).toFixed(3)
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});
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}
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}
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return this;
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}
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retract({ enabled, speed, minDistance, amount }) {
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if (!this._isRetracted && enabled) {
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this._isRetracted = true;
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if (this._extruder > minDistance) {
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this._duration += amount / speed;
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this._addGCode({
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[MOVE]: 0,
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[EXTRUDER]: (this._extruder - amount).toFixed(3),
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[SPEED]: (speed * 60).toFixed(3)
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});
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}
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}
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return this;
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}
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getGCode() {
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return {
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gcode: this._gcode,
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duration: this._duration,
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filament: this._extruder
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};
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}
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}
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