Doodle3D-Slicer/example/save.js
casperlamboo 30645f634a Updated API
@peteruithoven @mith

I think this is a somewhat nicer API for the slicer. I completely
removed the Slicer class and instead added two function: sliceGeometry
and sliceMesh
2017-07-20 10:29:33 +02:00

28 lines
967 B
JavaScript

import * as THREE from 'three';
import { defaultSettings, sliceGeometry } from 'src/index.js';
import fileSaver from 'file-saver';
const settings = {
...defaultSettings.base,
...defaultSettings.material.pla,
...defaultSettings.printer.ultimaker2go,
...defaultSettings.quality.high
};
const jsonLoader = new THREE.JSONLoader();
jsonLoader.load('models/airplane.json', async geometry => {
geometry.applyMatrix(new THREE.Matrix4().makeRotationX(Math.PI / -2));
geometry.applyMatrix(new THREE.Matrix4().setPosition(new THREE.Vector3(50, -0.0, 50)));
geometry.computeFaceNormals();
const onProgress = ({ progress: { done, total, action } }) => {
const percentage = `${(done / total * 100).toFixed()}%`
document.write(`<p>${action}, ${percentage}</p>`);
};
const gcode = await sliceGeometry(settings, geometry, null, false, onProgress);
const file = new File([gcode], 'gcode.gcode', { type: 'text/plain' });
fileSaver.saveAs(file);
});