mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-12-25 12:23:49 +01:00
78 lines
2.1 KiB
JavaScript
Executable File
78 lines
2.1 KiB
JavaScript
Executable File
/**
|
|
* @author mrdoob / http://mrdoob.com/
|
|
*/
|
|
|
|
THREE.Geometry5 = function ( size ) {
|
|
|
|
THREE.BufferGeometry.call( this );
|
|
|
|
var verticesBuffer = new Float32Array( size * 3 );
|
|
var normalsBuffer = new Float32Array( size * 3 );
|
|
var uvsBuffer = new Float32Array( size * 2 );
|
|
|
|
this.vertices = [];
|
|
this.normals = [];
|
|
this.uvs = [];
|
|
|
|
for ( var i = 0; i < size; i ++ ) {
|
|
|
|
this.vertices.push( new THREE.TypedVector3( verticesBuffer, i * 3 ) );
|
|
this.normals.push( new THREE.TypedVector3( normalsBuffer, i * 3 ) );
|
|
this.uvs.push( new THREE.TypedVector2( uvsBuffer, i * 2 ) );
|
|
|
|
}
|
|
|
|
this.attributes[ 'position' ] = { array: verticesBuffer, itemSize: 3 };
|
|
this.attributes[ 'normal' ] = { array: normalsBuffer, itemSize: 3 };
|
|
this.attributes[ 'uv' ] = { array: uvsBuffer, itemSize: 2 };
|
|
|
|
};
|
|
|
|
THREE.Geometry5.prototype = Object.create( THREE.BufferGeometry.prototype );
|
|
THREE.Geometry5.prototype.constructor = THREE.Geometry5;
|
|
|
|
THREE.TypedVector2 = function ( array, offset ) {
|
|
|
|
this.array = array;
|
|
this.offset = offset;
|
|
|
|
};
|
|
|
|
THREE.TypedVector2.prototype = Object.create( THREE.Vector2.prototype );
|
|
THREE.TypedVector2.prototype.constructor = THREE.TypedVector2;
|
|
|
|
Object.defineProperties( THREE.TypedVector2.prototype, {
|
|
'x': {
|
|
get: function () { return this.array[ this.offset ]; },
|
|
set: function ( v ) { this.array[ this.offset ] = v; }
|
|
},
|
|
'y': {
|
|
get: function () { return this.array[ this.offset + 1 ]; },
|
|
set: function ( v ) { this.array[ this.offset + 1 ] = v; }
|
|
}
|
|
} );
|
|
|
|
THREE.TypedVector3 = function ( array, offset ) {
|
|
|
|
this.array = array;
|
|
this.offset = offset;
|
|
|
|
};
|
|
|
|
THREE.TypedVector3.prototype = Object.create( THREE.Vector3.prototype );
|
|
THREE.TypedVector3.prototype.constructor = THREE.TypedVector3;
|
|
|
|
Object.defineProperties( THREE.TypedVector3.prototype, {
|
|
'x': {
|
|
get: function () { return this.array[ this.offset ]; },
|
|
set: function ( v ) { this.array[ this.offset ] = v; }
|
|
},
|
|
'y': {
|
|
get: function () { return this.array[ this.offset + 1 ]; },
|
|
set: function ( v ) { this.array[ this.offset + 1 ] = v; }
|
|
},
|
|
'z': {
|
|
get: function () { return this.array[ this.offset + 2 ]; },
|
|
set: function ( v ) { this.array[ this.offset + 2 ] = v; }
|
|
}
|
|
} ); |