mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-26 07:24:57 +01:00
277 lines
6.6 KiB
HTML
Executable File
277 lines
6.6 KiB
HTML
Executable File
<!DOCTYPE html>
|
|
<html lang="en">
|
|
<head>
|
|
<title>three.js webgl - materials - bump map [Lee Perry-Smith]</title>
|
|
<meta charset="utf-8">
|
|
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
|
<style>
|
|
body {
|
|
background:#000;
|
|
color:#fff;
|
|
padding:0;
|
|
margin:0;
|
|
font-weight: bold;
|
|
overflow:hidden;
|
|
}
|
|
|
|
a { color: #ffffff; }
|
|
|
|
#info {
|
|
position: absolute;
|
|
top: 0px; width: 100%;
|
|
color: #ffffff;
|
|
padding: 5px;
|
|
font-family:Monospace;
|
|
font-size:13px;
|
|
text-align:center;
|
|
z-index:1000;
|
|
}
|
|
|
|
#oldie {
|
|
background:rgb(200,100,0) !important;
|
|
color:#fff;
|
|
}
|
|
|
|
#vt { display:none }
|
|
#vt, #vt a { color:orange; }
|
|
|
|
#stats { position: absolute; top:0; left: 0 }
|
|
#stats #fps { background: transparent !important }
|
|
#stats #fps #fpsText { color: #aaa !important }
|
|
#stats #fps #fpsGraph { display: none }
|
|
</style>
|
|
</head>
|
|
|
|
<body>
|
|
<div id="info">
|
|
<a href="http://threejs.org" target="_blank">three.js</a> - webgl bump mapping without tangents using <a href="http://mmikkelsen3d.blogspot.sk/2011/07/derivative-maps.html">Morten Mikkelsen's</a> method -
|
|
<a href="http://www.ir-ltd.net/infinite-3d-head-scan-released/" target="_blank">Lee Perry-Smith</a> head
|
|
</div>
|
|
|
|
<script src="../build/three.min.js"></script>
|
|
|
|
<script src="js/Detector.js"></script>
|
|
<script src="js/libs/stats.min.js"></script>
|
|
|
|
<script>
|
|
|
|
if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
|
|
|
|
var statsEnabled = true;
|
|
|
|
var container, stats, loader;
|
|
|
|
var camera, scene, renderer;
|
|
|
|
var mesh;
|
|
|
|
var directionalLight, directionalLight2, pointLight, ambientLight, spotLight;
|
|
|
|
var mouseX = 0;
|
|
var mouseY = 0;
|
|
|
|
var targetX = 0;
|
|
var targetY = 0;
|
|
|
|
var windowHalfX = window.innerWidth / 2;
|
|
var windowHalfY = window.innerHeight / 2;
|
|
|
|
init();
|
|
animate();
|
|
|
|
function init() {
|
|
|
|
container = document.createElement( 'div' );
|
|
document.body.appendChild( container );
|
|
|
|
//
|
|
|
|
camera = new THREE.PerspectiveCamera( 27, window.innerWidth / window.innerHeight, 1, 10000 );
|
|
camera.position.z = 1200;
|
|
|
|
scene = new THREE.Scene();
|
|
|
|
// LIGHTS
|
|
|
|
ambientLight = new THREE.AmbientLight( 0x444444 );
|
|
scene.add( ambientLight );
|
|
|
|
//
|
|
|
|
pointLight = new THREE.PointLight( 0xffffff, 1.5, 1000 );
|
|
pointLight.color.setHSL( 0.05, 1, 0.95 );
|
|
pointLight.position.set( 0, 0, 600 );
|
|
|
|
scene.add( pointLight );
|
|
|
|
// shadow for PointLight
|
|
|
|
spotLight = new THREE.SpotLight( 0xffffff, 1.5 );
|
|
spotLight.position.set( 0.05, 0.05, 1 );
|
|
spotLight.color.setHSL( 0.6, 1, 0.95 );
|
|
scene.add( spotLight );
|
|
|
|
spotLight.position.multiplyScalar( 700 );
|
|
|
|
spotLight.castShadow = true;
|
|
spotLight.onlyShadow = true;
|
|
// spotLight.shadowCameraVisible = true;
|
|
|
|
spotLight.shadowMapWidth = 2048;
|
|
spotLight.shadowMapHeight = 2048;
|
|
|
|
spotLight.shadowCameraNear = 200;
|
|
spotLight.shadowCameraFar = 1500;
|
|
|
|
spotLight.shadowCameraFov = 40;
|
|
|
|
spotLight.shadowBias = -0.005;
|
|
spotLight.shadowDarkness = 0.35;
|
|
|
|
//
|
|
|
|
directionalLight = new THREE.DirectionalLight( 0xffffff, 1.5 );
|
|
directionalLight.position.set( 1, -0.5, 1 );
|
|
directionalLight.color.setHSL( 0.6, 1, 0.95 );
|
|
scene.add( directionalLight );
|
|
|
|
directionalLight.position.multiplyScalar( 500 );
|
|
|
|
directionalLight.castShadow = true;
|
|
// directionalLight.shadowCameraVisible = true;
|
|
|
|
directionalLight.shadowMapWidth = 2048;
|
|
directionalLight.shadowMapHeight = 2048;
|
|
|
|
directionalLight.shadowCameraNear = 200;
|
|
directionalLight.shadowCameraFar = 1500;
|
|
|
|
directionalLight.shadowCameraLeft = -500;
|
|
directionalLight.shadowCameraRight = 500;
|
|
directionalLight.shadowCameraTop = 500;
|
|
directionalLight.shadowCameraBottom = -500;
|
|
|
|
directionalLight.shadowBias = -0.005;
|
|
directionalLight.shadowDarkness = 0.35;
|
|
|
|
//
|
|
|
|
directionalLight2 = new THREE.DirectionalLight( 0xffffff, 1.2 );
|
|
directionalLight2.position.set( 1, -0.5, -1 );
|
|
directionalLight2.color.setHSL( 0.08, 1, 0.825 );
|
|
scene.add( directionalLight2 );
|
|
|
|
var mapHeight = THREE.ImageUtils.loadTexture( "obj/leeperrysmith/Infinite-Level_02_Disp_NoSmoothUV-4096.jpg" );
|
|
|
|
mapHeight.anisotropy = 4;
|
|
mapHeight.repeat.set( 0.998, 0.998 );
|
|
mapHeight.offset.set( 0.001, 0.001 )
|
|
mapHeight.wrapS = mapHeight.wrapT = THREE.RepeatWrapping;
|
|
mapHeight.format = THREE.RGBFormat;
|
|
|
|
var material = new THREE.MeshPhongMaterial( { color: 0x552811, specular: 0x333333, shininess: 25, bumpMap: mapHeight, bumpScale: 19, metal: false } );
|
|
|
|
loader = new THREE.JSONLoader( true );
|
|
document.body.appendChild( loader.statusDomElement );
|
|
|
|
loader.load( "obj/leeperrysmith/LeePerrySmith.js", function( geometry ) { createScene( geometry, 100, material ) } );
|
|
|
|
renderer = new THREE.WebGLRenderer( { antialias: false } );
|
|
renderer.setClearColor( 0x060708 );
|
|
renderer.setPixelRatio( window.devicePixelRatio );
|
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
|
container.appendChild( renderer.domElement );
|
|
|
|
renderer.shadowMapEnabled = true;
|
|
renderer.shadowMapCullFace = THREE.CullFaceBack;
|
|
|
|
//
|
|
|
|
renderer.gammaInput = true;
|
|
renderer.gammaOutput = true;
|
|
|
|
//
|
|
|
|
if ( statsEnabled ) {
|
|
|
|
stats = new Stats();
|
|
container.appendChild( stats.domElement );
|
|
|
|
}
|
|
|
|
// EVENTS
|
|
|
|
document.addEventListener( 'mousemove', onDocumentMouseMove, false );
|
|
window.addEventListener( 'resize', onWindowResize, false );
|
|
|
|
}
|
|
|
|
function createScene( geometry, scale, material ) {
|
|
|
|
mesh = new THREE.Mesh( geometry, material );
|
|
|
|
mesh.position.y = - 50;
|
|
mesh.scale.set( scale, scale, scale );
|
|
|
|
mesh.castShadow = true;
|
|
mesh.receiveShadow = true;
|
|
|
|
scene.add( mesh );
|
|
|
|
loader.statusDomElement.style.display = "none";
|
|
|
|
}
|
|
|
|
//
|
|
|
|
function onWindowResize( event ) {
|
|
|
|
SCREEN_WIDTH = window.innerWidth;
|
|
SCREEN_HEIGHT = window.innerHeight;
|
|
|
|
renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
|
|
|
|
camera.aspect = SCREEN_WIDTH / SCREEN_HEIGHT;
|
|
camera.updateProjectionMatrix();
|
|
|
|
}
|
|
|
|
function onDocumentMouseMove( event ) {
|
|
|
|
mouseX = ( event.clientX - windowHalfX );
|
|
mouseY = ( event.clientY - windowHalfY );
|
|
|
|
}
|
|
|
|
//
|
|
|
|
function animate() {
|
|
|
|
requestAnimationFrame( animate );
|
|
|
|
render();
|
|
if ( statsEnabled ) stats.update();
|
|
|
|
}
|
|
|
|
function render() {
|
|
|
|
targetX = mouseX * .001;
|
|
targetY = mouseY * .001;
|
|
|
|
if ( mesh ) {
|
|
|
|
mesh.rotation.y += 0.05 * ( targetX - mesh.rotation.y );
|
|
mesh.rotation.x += 0.05 * ( targetY - mesh.rotation.x );
|
|
|
|
}
|
|
|
|
renderer.render( scene, camera );
|
|
|
|
}
|
|
|
|
</script>
|
|
|
|
</body>
|
|
</html>
|