Doodle3D-Slicer/webworker/worker.js
2015-06-09 11:08:06 +02:00

57 lines
1.2 KiB
JavaScript

importScripts("../library/three.js");
importScripts("../library/clipper.js");
importScripts("../src/utils.js");
importScripts("../src/printer.js");
importScripts("../src/paths.js");
importScripts("../src/slicer.js");
importScripts("../src/gcode.js");
var printer = new D3D.Printer();
var slicer = new D3D.Slicer();
slicer.onProgress = function (progress) {
"use strict";
self.postMessage({
"cmd": "PROGRESS",
"progress": progress
});
};
self.addEventListener("message", function (event) {
"use strict";
switch (event.data["cmd"]) {
case "SET_MESH":
//hack...
//because boundings loses functions when converting
event.data["geometry"].boundingBox = event.data["geometry"].boundingSphere = null;
var geometry = new THREE.Geometry().fromBufferGeometry(event.data["geometry"]);
var matrix = new THREE.Matrix4().fromArray(event.data["matrix"]);
slicer.setMesh(geometry, matrix);
break;
case "SET_SETTINGS":
printer.updateConfig(event.data["USER_SETTINGS"]);
printer.updateConfig(event.data["PRINTER_SETTINGS"]);
break;
case "SLICE":
var gcode = slicer.getGCode(printer);
self.postMessage({
"cmd": "GCODE",
"gcode": gcode
});
break;
case "CLOSE":
self.close();
break;
}
});