mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-12-23 19:43:48 +01:00
443 lines
12 KiB
HTML
Executable File
443 lines
12 KiB
HTML
Executable File
<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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<title>three.js css3d stereo - periodic table</title>
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<style>
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html, body {
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height: 100%;
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}
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body {
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background-color: #000000;
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margin: 0;
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font-family: Helvetica, sans-serif;;
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overflow: hidden;
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}
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a {
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color: #ffffff;
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}
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.element {
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width: 120px;
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height: 160px;
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box-shadow: 0px 0px 12px rgba(0,255,255,0.5);
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border: 1px solid rgba(127,255,255,0.25);
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text-align: center;
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cursor: default;
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}
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.element:hover {
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box-shadow: 0px 0px 12px rgba(0,255,255,0.75);
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border: 1px solid rgba(127,255,255,0.75);
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}
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.element .number {
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position: absolute;
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top: 20px;
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right: 20px;
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font-size: 12px;
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color: rgba(127,255,255,0.75);
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}
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.element .symbol {
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position: absolute;
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top: 40px;
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left: 0px;
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right: 0px;
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font-size: 60px;
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font-weight: bold;
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color: rgba(255,255,255,0.75);
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text-shadow: 0 0 10px rgba(0,255,255,0.95);
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}
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.element .details {
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position: absolute;
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bottom: 15px;
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left: 0px;
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right: 0px;
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font-size: 12px;
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color: rgba(127,255,255,0.75);
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}
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</style>
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</head>
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<body>
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<script src="../build/three.min.js"></script>
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<script src="js/libs/tween.min.js"></script>
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<script src="js/controls/TrackballControls.js"></script>
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<script src="js/renderers/CSS3DStereoRenderer.js"></script>
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<div id="container"></div>
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<script>
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var table = [
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"H", "Hydrogen", "1.00794", 1, 1,
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"He", "Helium", "4.002602", 18, 1,
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"Li", "Lithium", "6.941", 1, 2,
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"Be", "Beryllium", "9.012182", 2, 2,
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"B", "Boron", "10.811", 13, 2,
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"C", "Carbon", "12.0107", 14, 2,
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"N", "Nitrogen", "14.0067", 15, 2,
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"O", "Oxygen", "15.9994", 16, 2,
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"F", "Fluorine", "18.9984032", 17, 2,
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"Ne", "Neon", "20.1797", 18, 2,
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"Na", "Sodium", "22.98976...", 1, 3,
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"Mg", "Magnesium", "24.305", 2, 3,
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"Al", "Aluminium", "26.9815386", 13, 3,
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"Si", "Silicon", "28.0855", 14, 3,
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"P", "Phosphorus", "30.973762", 15, 3,
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"S", "Sulfur", "32.065", 16, 3,
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"Cl", "Chlorine", "35.453", 17, 3,
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"Ar", "Argon", "39.948", 18, 3,
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"K", "Potassium", "39.948", 1, 4,
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"Ca", "Calcium", "40.078", 2, 4,
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"Sc", "Scandium", "44.955912", 3, 4,
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"Ti", "Titanium", "47.867", 4, 4,
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"V", "Vanadium", "50.9415", 5, 4,
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"Cr", "Chromium", "51.9961", 6, 4,
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"Mn", "Manganese", "54.938045", 7, 4,
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"Fe", "Iron", "55.845", 8, 4,
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"Co", "Cobalt", "58.933195", 9, 4,
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"Ni", "Nickel", "58.6934", 10, 4,
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"Cu", "Copper", "63.546", 11, 4,
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"Zn", "Zinc", "65.38", 12, 4,
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"Ga", "Gallium", "69.723", 13, 4,
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"Ge", "Germanium", "72.63", 14, 4,
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"As", "Arsenic", "74.9216", 15, 4,
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"Se", "Selenium", "78.96", 16, 4,
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"Br", "Bromine", "79.904", 17, 4,
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"Kr", "Krypton", "83.798", 18, 4,
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"Rb", "Rubidium", "85.4678", 1, 5,
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"Sr", "Strontium", "87.62", 2, 5,
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"Y", "Yttrium", "88.90585", 3, 5,
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"Zr", "Zirconium", "91.224", 4, 5,
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"Nb", "Niobium", "92.90628", 5, 5,
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"Mo", "Molybdenum", "95.96", 6, 5,
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"Tc", "Technetium", "(98)", 7, 5,
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"Ru", "Ruthenium", "101.07", 8, 5,
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"Rh", "Rhodium", "102.9055", 9, 5,
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"Pd", "Palladium", "106.42", 10, 5,
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"Ag", "Silver", "107.8682", 11, 5,
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"Cd", "Cadmium", "112.411", 12, 5,
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"In", "Indium", "114.818", 13, 5,
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"Sn", "Tin", "118.71", 14, 5,
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"Sb", "Antimony", "121.76", 15, 5,
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"Te", "Tellurium", "127.6", 16, 5,
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"I", "Iodine", "126.90447", 17, 5,
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"Xe", "Xenon", "131.293", 18, 5,
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"Cs", "Caesium", "132.9054", 1, 6,
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"Ba", "Barium", "132.9054", 2, 6,
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"La", "Lanthanum", "138.90547", 4, 9,
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"Ce", "Cerium", "140.116", 5, 9,
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"Pr", "Praseodymium", "140.90765", 6, 9,
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"Nd", "Neodymium", "144.242", 7, 9,
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"Pm", "Promethium", "(145)", 8, 9,
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"Sm", "Samarium", "150.36", 9, 9,
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"Eu", "Europium", "151.964", 10, 9,
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"Gd", "Gadolinium", "157.25", 11, 9,
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"Tb", "Terbium", "158.92535", 12, 9,
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"Dy", "Dysprosium", "162.5", 13, 9,
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"Ho", "Holmium", "164.93032", 14, 9,
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"Er", "Erbium", "167.259", 15, 9,
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"Tm", "Thulium", "168.93421", 16, 9,
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"Yb", "Ytterbium", "173.054", 17, 9,
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"Lu", "Lutetium", "174.9668", 18, 9,
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"Hf", "Hafnium", "178.49", 4, 6,
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"Ta", "Tantalum", "180.94788", 5, 6,
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"W", "Tungsten", "183.84", 6, 6,
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"Re", "Rhenium", "186.207", 7, 6,
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"Os", "Osmium", "190.23", 8, 6,
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"Ir", "Iridium", "192.217", 9, 6,
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"Pt", "Platinum", "195.084", 10, 6,
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"Au", "Gold", "196.966569", 11, 6,
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"Hg", "Mercury", "200.59", 12, 6,
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"Tl", "Thallium", "204.3833", 13, 6,
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"Pb", "Lead", "207.2", 14, 6,
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"Bi", "Bismuth", "208.9804", 15, 6,
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"Po", "Polonium", "(209)", 16, 6,
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"At", "Astatine", "(210)", 17, 6,
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"Rn", "Radon", "(222)", 18, 6,
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"Fr", "Francium", "(223)", 1, 7,
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"Ra", "Radium", "(226)", 2, 7,
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"Ac", "Actinium", "(227)", 4, 10,
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"Th", "Thorium", "232.03806", 5, 10,
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"Pa", "Protactinium", "231.0588", 6, 10,
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"U", "Uranium", "238.02891", 7, 10,
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"Np", "Neptunium", "(237)", 8, 10,
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"Pu", "Plutonium", "(244)", 9, 10,
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"Am", "Americium", "(243)", 10, 10,
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"Cm", "Curium", "(247)", 11, 10,
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"Bk", "Berkelium", "(247)", 12, 10,
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"Cf", "Californium", "(251)", 13, 10,
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"Es", "Einstenium", "(252)", 14, 10,
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"Fm", "Fermium", "(257)", 15, 10,
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"Md", "Mendelevium", "(258)", 16, 10,
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"No", "Nobelium", "(259)", 17, 10,
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"Lr", "Lawrencium", "(262)", 18, 10,
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"Rf", "Rutherfordium", "(267)", 4, 7,
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"Db", "Dubnium", "(268)", 5, 7,
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"Sg", "Seaborgium", "(271)", 6, 7,
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"Bh", "Bohrium", "(272)", 7, 7,
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"Hs", "Hassium", "(270)", 8, 7,
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"Mt", "Meitnerium", "(276)", 9, 7,
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"Ds", "Darmstadium", "(281)", 10, 7,
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"Rg", "Roentgenium", "(280)", 11, 7,
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"Cn", "Copernicium", "(285)", 12, 7,
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"Uut", "Unutrium", "(284)", 13, 7,
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"Fl", "Flerovium", "(289)", 14, 7,
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"Uup", "Ununpentium", "(288)", 15, 7,
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"Lv", "Livermorium", "(293)", 16, 7,
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"Uus", "Ununseptium", "(294)", 17, 7,
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"Uuo", "Ununoctium", "(294)", 18, 7
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];
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var camera, scene, renderer;
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var controls;
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var state = 0;
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var objects = [];
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var targets = { table: [], sphere: [], helix: [], grid: [] };
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init();
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animate();
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function init() {
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camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 10000 );
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camera.position.z = 3000;
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scene = new THREE.Scene();
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// table
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for ( var i = 0; i < table.length; i += 5 ) {
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var element = document.createElement( 'div' );
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element.className = 'element';
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element.style.backgroundColor = 'rgba(0,127,127,' + ( Math.random() * 0.5 + 0.25 ) + ')';
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var number = document.createElement( 'div' );
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number.className = 'number';
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number.textContent = (i/5) + 1;
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element.appendChild( number );
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var symbol = document.createElement( 'div' );
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symbol.className = 'symbol';
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symbol.textContent = table[ i ];
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element.appendChild( symbol );
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var details = document.createElement( 'div' );
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details.className = 'details';
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details.innerHTML = table[ i + 1 ] + '<br>' + table[ i + 2 ];
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element.appendChild( details );
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var object = new THREE.CSS3DObject( element );
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object.position.x = Math.random() * 4000 - 2000;
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object.position.y = Math.random() * 4000 - 2000;
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object.position.z = Math.random() * 4000 - 2000;
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scene.add( object );
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objects.push( object );
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//
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var object = new THREE.Object3D();
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object.position.x = ( table[ i + 3 ] * 140 ) - 1330;
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object.position.y = - ( table[ i + 4 ] * 180 ) + 990;
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targets.table.push( object );
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}
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// sphere
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var vector = new THREE.Vector3();
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for ( var i = 0, l = objects.length; i < l; i ++ ) {
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var phi = Math.acos( -1 + ( 2 * i ) / l );
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var theta = Math.sqrt( l * Math.PI ) * phi;
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var object = new THREE.Object3D();
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object.position.x = 800 * Math.cos( theta ) * Math.sin( phi );
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object.position.y = 800 * Math.sin( theta ) * Math.sin( phi );
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object.position.z = 800 * Math.cos( phi );
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vector.copy( object.position ).multiplyScalar( 2 );
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object.lookAt( vector );
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targets.sphere.push( object );
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}
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// helix
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var vector = new THREE.Vector3();
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for ( var i = 0, l = objects.length; i < l; i ++ ) {
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var phi = i * 0.175 + Math.PI;
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var object = new THREE.Object3D();
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object.position.x = 900 * Math.sin( phi );
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object.position.y = - ( i * 8 ) + 450;
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object.position.z = 900 * Math.cos( phi );
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vector.x = object.position.x * 2;
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vector.y = object.position.y;
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vector.z = object.position.z * 2;
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object.lookAt( vector );
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targets.helix.push( object );
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}
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// grid
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for ( var i = 0; i < objects.length; i ++ ) {
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var object = new THREE.Object3D();
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object.position.x = ( ( i % 5 ) * 400 ) - 800;
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object.position.y = ( - ( Math.floor( i / 5 ) % 5 ) * 400 ) + 800;
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object.position.z = ( Math.floor( i / 25 ) ) * 1000 - 2000;
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targets.grid.push( object );
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}
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//
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renderer = new THREE.CSS3DStereoRenderer();
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renderer.setSize( window.innerWidth, window.innerHeight );
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renderer.domElement.style.position = 'absolute';
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document.getElementById( 'container' ).appendChild( renderer.domElement );
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//
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controls = new THREE.TrackballControls( camera, renderer.domElement );
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controls.rotateSpeed = 0.5;
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controls.minDistance = 500;
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controls.maxDistance = 6000;
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controls.addEventListener( 'change', render );
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transform( targets.table, 5000 );
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//
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window.addEventListener( 'resize', onWindowResize, false );
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}
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//
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var isFullscreen = false;
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window.addEventListener( 'touchend', function () {
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if ( isFullscreen === false ) {
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document.body.webkitRequestFullscreen();
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isFullscreen = true;
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} else {
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document.webkitExitFullscreen();
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isFullscreen = false;
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}
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} );
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function transform( positions, duration ) {
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TWEEN.removeAll();
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for ( var i = 0; i < objects.length; i ++ ) {
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var object = objects[ i ];
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var target = positions[ i ];
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new TWEEN.Tween( object.position )
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.to( { x: target.position.x, y: target.position.y, z: target.position.z }, Math.random() * duration + duration )
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.easing( TWEEN.Easing.Exponential.InOut )
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.start();
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new TWEEN.Tween( object.rotation )
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.to( { x: target.rotation.x, y: target.rotation.y, z: target.rotation.z }, Math.random() * duration + duration )
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.easing( TWEEN.Easing.Exponential.InOut )
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.start();
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}
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new TWEEN.Tween( this )
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.to( {}, duration * 2 )
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.onUpdate( render )
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.onComplete( function () {
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switch ( state ) {
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case 0:
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transform( targets.sphere, 2000 );
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break;
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case 1:
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transform( targets.helix, 2000 );
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break;
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case 2:
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transform( targets.grid, 2000 );
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break;
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case 3:
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transform( targets.table, 2000 );
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break;
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}
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state = state + 1;
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if ( state > 3 ) state = 0;
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})
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.start();
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}
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function onWindowResize() {
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camera.aspect = window.innerWidth / window.innerHeight;
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camera.updateProjectionMatrix();
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renderer.setSize( window.innerWidth, window.innerHeight );
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render();
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}
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function animate() {
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requestAnimationFrame( animate );
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TWEEN.update();
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controls.update();
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}
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function render() {
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renderer.render( scene, camera );
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}
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</script>
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</body>
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</html>
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