Doodle3D-Slicer/index.js

43 lines
1.4 KiB
JavaScript

import 'babel-polyfill'
import React from 'react';
import { Interface } from 'doodle3d-slicer';
import doodleURL from '!url-loader!./models/Doodle_2.d3sketch';
import { render } from 'react-dom';
import MuiThemeProvider from 'material-ui/styles/MuiThemeProvider';
import injectTapEventPlugin from 'react-tap-event-plugin';
import jss from 'jss';
import preset from 'jss-preset-default';
import normalize from 'normalize-jss';
import JSONToSketchData from 'doodle3d-core/shape/JSONToSketchData';
import createSceneData from 'doodle3d-core/d3/createSceneData.js';
import { generateExportMesh } from 'doodle3d-core/utils/exportUtils.js';
import { Matrix4 } from 'three/src/math/Matrix4.js';
injectTapEventPlugin();
jss.setup(preset());
jss.createStyleSheet(normalize).attach();
jss.createStyleSheet({
'@global': {
'*': { margin: 0, padding: 0 },
'#app, body, html': { height: '100%', fontFamily: 'sans-serif' },
body: { overflow: 'auto' },
html: { overflow: 'hidden' }
}
}).attach();
function init(mesh) {
render((
<MuiThemeProvider>
<Interface mesh={mesh} name="doodle"/>
</MuiThemeProvider>
), document.getElementById('app'));
}
fetch(doodleURL)
.then(resonse => resonse.json())
.then(json => JSONToSketchData(json))
.then(file => createSceneData(file))
.then(sketch => generateExportMesh(sketch, { offsetSingleWalls: false, matrix: new Matrix4() }))
.then(init);