mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-14 02:07:56 +01:00
158 lines
3.5 KiB
HTML
Executable File
158 lines
3.5 KiB
HTML
Executable File
<!DOCTYPE html>
|
|
<html lang="en">
|
|
<head>
|
|
<title>three.js webgl - loaders - OBJ MTL loader</title>
|
|
<meta charset="utf-8">
|
|
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
|
<style>
|
|
body {
|
|
font-family: Monospace;
|
|
background-color: #000;
|
|
color: #fff;
|
|
margin: 0px;
|
|
overflow: hidden;
|
|
}
|
|
#info {
|
|
color: #fff;
|
|
position: absolute;
|
|
top: 10px;
|
|
width: 100%;
|
|
text-align: center;
|
|
z-index: 100;
|
|
display:block;
|
|
}
|
|
#info a, .button { color: #f00; font-weight: bold; text-decoration: underline; cursor: pointer }
|
|
</style>
|
|
</head>
|
|
|
|
<body>
|
|
<div id="info">
|
|
<a href="http://threejs.org" target="_blank">three.js</a> - OBJMTLLoader test
|
|
</div>
|
|
|
|
<script src="../build/three.min.js"></script>
|
|
|
|
<script src="js/loaders/DDSLoader.js"></script>
|
|
<script src="js/loaders/MTLLoader.js"></script>
|
|
<script src="js/loaders/OBJMTLLoader.js"></script>
|
|
|
|
<script src="js/Detector.js"></script>
|
|
<script src="js/libs/stats.min.js"></script>
|
|
|
|
<script>
|
|
|
|
var container, stats;
|
|
|
|
var camera, scene, renderer;
|
|
|
|
var mouseX = 0, mouseY = 0;
|
|
|
|
var windowHalfX = window.innerWidth / 2;
|
|
var windowHalfY = window.innerHeight / 2;
|
|
|
|
|
|
init();
|
|
animate();
|
|
|
|
|
|
function init() {
|
|
|
|
container = document.createElement( 'div' );
|
|
document.body.appendChild( container );
|
|
|
|
camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 2000 );
|
|
camera.position.z = 100;
|
|
|
|
// scene
|
|
|
|
scene = new THREE.Scene();
|
|
|
|
var ambient = new THREE.AmbientLight( 0x444444 );
|
|
scene.add( ambient );
|
|
|
|
var directionalLight = new THREE.DirectionalLight( 0xffeedd );
|
|
directionalLight.position.set( 0, 0, 1 ).normalize();
|
|
scene.add( directionalLight );
|
|
|
|
// model
|
|
|
|
var onProgress = function ( xhr ) {
|
|
if ( xhr.lengthComputable ) {
|
|
var percentComplete = xhr.loaded / xhr.total * 100;
|
|
console.log( Math.round(percentComplete, 2) + '% downloaded' );
|
|
}
|
|
};
|
|
|
|
var onError = function ( xhr ) {
|
|
};
|
|
|
|
|
|
THREE.Loader.Handlers.add( /\.dds$/i, new THREE.DDSLoader() );
|
|
|
|
var loader = new THREE.OBJMTLLoader();
|
|
loader.load( 'obj/male02/male02.obj', 'obj/male02/male02_dds.mtl', function ( object ) {
|
|
|
|
object.position.y = - 80;
|
|
scene.add( object );
|
|
|
|
}, onProgress, onError );
|
|
|
|
//
|
|
|
|
renderer = new THREE.WebGLRenderer();
|
|
renderer.setPixelRatio( window.devicePixelRatio );
|
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
|
container.appendChild( renderer.domElement );
|
|
|
|
document.addEventListener( 'mousemove', onDocumentMouseMove, false );
|
|
|
|
//
|
|
|
|
window.addEventListener( 'resize', onWindowResize, false );
|
|
|
|
}
|
|
|
|
function onWindowResize() {
|
|
|
|
windowHalfX = window.innerWidth / 2;
|
|
windowHalfY = window.innerHeight / 2;
|
|
|
|
camera.aspect = window.innerWidth / window.innerHeight;
|
|
camera.updateProjectionMatrix();
|
|
|
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
|
|
|
}
|
|
|
|
function onDocumentMouseMove( event ) {
|
|
|
|
mouseX = ( event.clientX - windowHalfX ) / 2;
|
|
mouseY = ( event.clientY - windowHalfY ) / 2;
|
|
|
|
}
|
|
|
|
//
|
|
|
|
function animate() {
|
|
|
|
requestAnimationFrame( animate );
|
|
render();
|
|
|
|
}
|
|
|
|
function render() {
|
|
|
|
camera.position.x += ( mouseX - camera.position.x ) * .05;
|
|
camera.position.y += ( - mouseY - camera.position.y ) * .05;
|
|
|
|
camera.lookAt( scene.position );
|
|
|
|
renderer.render( scene, camera );
|
|
|
|
}
|
|
|
|
</script>
|
|
|
|
</body>
|
|
</html>
|