Doodle3D-Slicer/three.js-master/docs/api/objects/MorphAnimMesh.html
2017-06-22 13:21:07 +02:00

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<script src="../../list.js"></script>
<script src="../../page.js"></script>
<link type="text/css" rel="stylesheet" href="../../page.css" />
</head>
<body>
[page:Object3D] &rarr;
<h1>[name]</h1>
<div class="desc">todo</div>
<h2>Constructor</h2>
<h3>[name]([page:todo geometry], [page:todo material])</h3>
<div>
geometry -- todo <br />
material -- todo
</div>
<div>
todo
</div>
<h2>Properties</h2>
<h3>[property:boolean directionBackwards]</h3>
<div>
todo
</div>
<h3>[property:number direction]</h3>
<div>
todo
</div>
<h3>[property:number endKeyframe]</h3>
<div>
todo
</div>
<h3>[property:boolean mirroredLoop]</h3>
<div>
todo
</div>
<h3>[property:number startKeyframe]</h3>
<div>
todo
</div>
<h3>[property:number lastKeyframe]</h3>
<div>
todo
</div>
<h3>[property:number length]</h3>
<div>
todo
</div>
<h3>[property:number time]</h3>
<div>
todo
</div>
<h3>[property:number duration]</h3>
<div>
todo
</div>
<h3>[property:number currentKeyframe]</h3>
<div>
todo
</div>
<h2>Methods</h2>
<h3>[method:todo setDirectionForward]()</h3>
<div>
todo
</div>
<h3>[method:todo playAnimation]([page:todo label], [page:todo fps])</h3>
<div>
label -- todo <br />
fps -- todo
</div>
<div>
todo
</div>
<h3>[method:todo setFrameRange]([page:todo start], [page:todo end])</h3>
<div>
start -- todo <br />
end -- todo
</div>
<div>
todo
</div>
<h3>[method:todo setDirectionBackward]()</h3>
<div>
todo
</div>
<h3>[method:todo parseAnimations]()</h3>
<div>
todo
</div>
<h3>[method:todo updateAnimation]([page:todo delta])</h3>
<div>
delta -- todo
</div>
<div>
todo
</div>
<h3>[method:todo setAnimationLabel]([page:todo label], [page:todo start], [page:todo end])</h3>
<div>
label -- todo <br />
start -- todo <br />
end -- todo
</div>
<div>
todo
</div>
<h2>Source</h2>
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
</body>
</html>