Doodle3D-Slicer/three.js-master/examples/js/shaders/ColorifyShader.js
2017-06-22 13:21:07 +02:00

50 lines
747 B
JavaScript
Executable File

/**
* @author alteredq / http://alteredqualia.com/
*
* Colorify shader
*/
THREE.ColorifyShader = {
uniforms: {
"tDiffuse": { type: "t", value: null },
"color": { type: "c", value: new THREE.Color( 0xffffff ) }
},
vertexShader: [
"varying vec2 vUv;",
"void main() {",
"vUv = uv;",
"gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );",
"}"
].join("\n"),
fragmentShader: [
"uniform vec3 color;",
"uniform sampler2D tDiffuse;",
"varying vec2 vUv;",
"void main() {",
"vec4 texel = texture2D( tDiffuse, vUv );",
"vec3 luma = vec3( 0.299, 0.587, 0.114 );",
"float v = dot( texel.xyz, luma );",
"gl_FragColor = vec4( v * color, texel.w );",
"}"
].join("\n")
};