Doodle3D-Slicer/three.js-master/examples/models/vrml/house.wrl
2017-06-22 13:21:07 +02:00

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Executable File

#VRML V2.0 utf8
Group {
children[
DirectionalLight {
ambientIntensity 0
color 1 1 0.9
direction 0.5 -1.5 -1
intensity 1.8
on TRUE
}
DirectionalLight {
ambientIntensity 0
color 1 1 0.9
direction -0.5 1 0
intensity 1
on TRUE
}
NavigationInfo {
avatarSize [ 0.2, 1.4, 0.5 ]
headlight FALSE
}
DirectionalLight {
ambientIntensity 0
color 0.6 0.6 0.8
direction -1 0.5 2
intensity 1
on TRUE
}
Background {
groundAngle [ 1.5 1.6 ]
groundColor [ 0.2 0.6 0.3, 0.4 0.4 0.35, 0.3 0.5 0.6 ]
backUrl []
bottomUrl []
frontUrl []
leftUrl []
rightUrl []
topUrl []
skyAngle [ 1.5 ]
skyColor [ 0.5 0.7 1, 0.7 1 0.9 ]
}
Viewpoint {
fieldOfView 1
jump TRUE
orientation 0 1 0 -0.5
position -4 2 10
description "Entry"
}
Viewpoint {
fieldOfView 1
jump TRUE
orientation 0 0 1 0
position 3.5 1.7 13
description "Vooraanzicht"
}
Viewpoint {
fieldOfView 1
jump TRUE
orientation 0 0 1 0
position 2.5 1.5 -4.5
description "Woonkamer"
}
Viewpoint {
fieldOfView 1
jump TRUE
orientation 0 0 1 0
position 1.5 1.5 -1.7
description "Keuken"
}
Viewpoint {
fieldOfView 1
jump TRUE
orientation 0 1 0 3.1415927
position 2.5 2.5 -20
description "Achteraanzicht"
}
Viewpoint {
fieldOfView 1
jump TRUE
orientation 1 0 0 -1.5707963
position 2.5 20 -4.5
description "Bovenaanzicht"
}
# beneden/beneden.wrl
DEF vloer Transform {
children [
Shape {
appearance Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 1 0.5 0.3
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry IndexedFaceSet {
color NULL
coord Coordinate { #default NULL
point [
0.14 0 -0.14,
5.54 0 -0.14,
5.54 0 -8.86,
0.14 0 -8.86,
]
}
normal NULL
texCoord NULL
ccw TRUE
colorIndex []
colorPerVertex TRUE
convex TRUE
coordIndex [
0, 1, 2, 3, -1,
0, 3, 2, 1, -1,
] #default []
creaseAngle 0
normalIndex []
normalPerVertex TRUE
solid TRUE
texCoordIndex []
}
}
]
}
DEF drempelvoor Transform {
children[
Shape {
appearance Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.4 0.4 0.4
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
}
}
geometry Box {
size 1.23 0.04 0.30
}
}
]
translation 3.805 0.02 -0.14
}
DEF drempelachter Transform {
children[
Shape {
appearance Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.4 0.4 0.4
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
}
}
geometry Box {
size 1.05 0.04 0.30
}
}
]
translation 1.725 0.02 -8.86
}
DEF stukmuur1 Transform {
children[
Shape {
appearance DEF wandkleur Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 1 0.9 0.7
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry Box {
size 0.70 2.70 0.07
}
}
]
translation 0.63 1.35 -3.395
}
DEF stukmuur2 Transform {
children[
Shape {
appearance USE wandkleur
geometry Box {
size 1.41 2.70 0.07
}
}
]
translation 2.485 1.35 -3.395
}
DEF stukmuur3 Transform {
children[
Shape {
appearance USE wandkleur
geometry Box {
size 0.43 2.70 0.07
}
}
]
translation 4.205 1.35 -3.395
}
DEF stukmuur4 Transform {
children[
Shape {
appearance USE wandkleur
geometry Box {
size 1.06 2.8 0.07
}
}
]
translation 4.87 1.4 -4.395
}
DEF stukmuur5 Transform {
children[
Shape {
appearance USE wandkleur
geometry Box {
size 0.07 2.70 2.28
}
}
]
translation 3.155 1.35 -1.42
}
DEF stukmuur6 Transform {
children[
Shape {
appearance USE wandkleur
geometry Box {
size 0.98 2.8 0.07
}
}
]
translation 4.91 1.4 -2.325
}
DEF stukmuur7 Transform {
children[
Shape {
appearance USE wandkleur
geometry Box {
size 0.98 2.70 0.07
}
}
]
translation 4.91 1.35 -1.515
}
DEF stukmuur8 Transform {
children[
Shape {
appearance USE wandkleur
geometry Box {
size 0.07 2.70 0.4
}
}
]
translation 4.455 1.35 -0.48
}
DEF stukmuur9 Transform {
children[
Shape {
appearance USE wandkleur
geometry Box {
size 0.07 2.70 0.74
}
}
]
translation 4.7 1.35 -1.92
}
# binmuur.wrl
Transform {
children [
Shape {
appearance Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 1 0.9 0.7
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry IndexedFaceSet {
color NULL
coord Coordinate { #default NULL
point [
0.28 0 -0.28, #0 linkerbenedenhoek voorgevel
5.40 0 -0.28,
5.40 5.40 -0.28,
0.28 5.40 -0.28, #3 linkerbovenhoek voorgevel
3.19 0 -0.28, #4 voordeur
4.42 0 -0.28,
4.42 2.30 -0.28,
3.19 2.30 -0.28, #7 voordeur
4.84 1.60 -0.28, #toiletraam-8
5.04 1.60 -0.28,
5.04 2.30 -0.28,
4.84 2.30 -0.28,
2.60 0.90 -0.28, #keukenraam-12
2.60 2.30 -0.28,
0.60 2.30 -0.28,
0.60 0.90 -0.28,
0.60 3.60 -0.28, #bovenraam-16
1.50 3.60 -0.28,
1.50 5.0 -0.28,
4.42 5.0 -0.28,
4.42 5.40 -0.28,
0.60 5.40 -0.28,
0.28 8.55 -3.15, #linkergevel-22
0.28 2.70 -8.72,
0.28 0 -8.72,
5.40 8.55 -3.15, #rechtergevel-25
5.40 5.40 -6.30,
5.40 5.40 -8.72,
5.40 0 -8.72,
2.25 0 -8.72, #achtergevel-29
2.25 0.6 -8.72,
4.8 0.6 -8.72,
4.8 5.40 -8.72,
1.2 0 -8.72,
1.2 2.70 -8.72,
3.19 0 -0.14, #diepte van de voordeur-35
4.42 0 -0.14,
4.42 2.30 -0.14,
3.19 2.30 -0.14, #diepte van de voordeur-38
2.60 0.90 -0.14, # diepte van het keukenraam-39
2.60 2.30 -0.14,
0.60 2.30 -0.14,
0.60 0.90 -0.14,
4.84 1.60 -0.14, #diepte van het toiletraam-43
5.04 1.60 -0.14,
5.04 2.30 -0.14,
4.84 2.30 -0.14,
0.60 3.60 -0.14, #diepte van het bovenraam-47
1.50 3.60 -0.14,
1.50 5.0 -0.14,
4.42 5.0 -0.14,
4.42 5.40 -0.14,
0.60 5.40 -0.14, #52
2.25 0 -8.86, #diepte van de achtergevel-53
2.25 0.6 -8.86,
4.8 0.6 -8.86,
4.8 5.40 -8.86,
1.2 0 -8.86,
1.2 2.70 -8.86, #58
0.28 5.40 0, #59 hoekpunt voor dakvorm zolder
5.40 5.40 0,
0.28 5.40 -6.30, #61
0.28 2.70 -9.0, #62 hoekpunt voor dakvorm 1e verdieping
0.28 2.7 -0.28, #63 extra punten voor segmentering beneden
0.14 2.7 -0.14,
5.4 2.7 -0.28, #65
5.54 2.7 -0.14, #
0.28 2.7 -8.72, #67
0.14 2.7 -8.86, #
5.4 2.7 -8.72, #69
5.54 2.7 -8.86, #
1.2 2.7 -8.72, #71
1.2 2.7 -8.86, #
4.8 2.7 -8.72, #73
4.8 2.7 -8.86, #
]
}
normal NULL
texCoord NULL
ccw TRUE
colorIndex []
colorPerVertex TRUE
convex TRUE
coordIndex [
0, 4, 12, 15, -1,
0, 15, 12, 4, -1,
0, 15, 14, 63, -1,
0, 63, 14, 15, -1,
14, 13, 65, 63, -1,
4, 12, 13, 7, -1,
13, 7, 6, 65, -1,
6, 11, 10, 65, -1,
5, 8, 11, 6, -1,
5, 8, 9, 1, -1,
1, 9, 10, 65, -1,
0, 63, 67, 24, -1,
67, 24, 33, 71, -1,
28, 29, 30, 31, -1,
28, 31, 73, 69, -1,
28, 69, 65, 1, -1,
63, 65, 66, 64, -1,
65, 69, 70, 66, -1,
63, 67, 68, 64, -1,
69, 73, 74, 70, -1,
67, 71, 72, 68, -1,
5, 6, 37, 36, -1,
6, 7, 38, 37, -1,
4, 35, 38, 7, -1,
12, 39, 40, 13, -1,
13, 40, 41, 14, -1,
14, 41, 42, 15, -1,
15, 42, 39, 12, -1,
8, 43, 44, 9, -1,
9, 44, 45, 10, -1,
10, 45, 46, 11, -1,
11, 46, 43, 8, -1,
29, 53, 54, 30, -1,
30, 54, 55, 31, -1,
31, 55, 74, 73, -1,
33, 57, 72, 71, -1,
] #default []
creaseAngle 0
normalIndex []
normalPerVertex TRUE
solid FALSE
texCoordIndex []
}
}
]
}
#benodigde tijd tot hier 2 uur(kale buitenkant van het huis )
# /binmuur.wrl
# buitmuur.wrl
Transform {
children [
Shape {
appearance DEF steen Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.8 0.4 0.3
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry IndexedFaceSet {
color NULL
coord Coordinate { #default NULL
point [
0 0 0, # 0 linkerbenedenhoek voorgevel
5.68 0 0,
5.68 5.40 0, # 2
0 5.40 0, # 3 linkerbovenhoek voorgevel
3.19 0 0, #voordeur
4.42 0 0,
4.42 2.30 0, # 6
3.19 2.30 0, # 7 voordeur
4.84 1.60 0, #toiletraam-8
5.04 1.60 0,
5.04 2.30 0, # 10
4.84 2.30 0,
2.60 0.90 0, #keukenraam-12
2.60 2.30 0, # 13
0.60 2.30 0,
0.60 0.90 0,
0.60 3.60 0, #bovenraam-16
1.50 3.60 0,
1.50 5.0 0,
4.42 5.0 0,
4.42 5.40 0,
0.60 5.40 0,
0 8.555 -3.15, #linkergevel-22
0 2.7 -9.0,
0 0 -9.0,
5.68 8.555 -3.15, #rechtergevel-25
5.68 5.40 -6.3,
5.68 5.40 -9,
5.68 0 -9.0,
2.25 0 -9.0, #achtergevel-29
2.25 0.6 -9.0,
4.8 0.6 -9.0,
4.8 5.40 -9.0,
1.2 0 -9.0,
1.2 2.7 -9,
3.19 0 -0.14, #diepte van de voordeur-35
4.42 0 -0.14,
4.42 2.30 -0.14,
3.19 2.30 -0.14, #diepte van de voordeur-38
2.60 0.90 -0.14, # diepte van het keukenraam-39
2.60 2.30 -0.14,
0.60 2.30 -0.14,
0.60 0.90 -0.14,
4.84 1.60 -0.14, #diepte van het toiletraam-43
5.04 1.60 -0.14,
5.04 2.30 -0.14,
4.84 2.30 -0.14,
0.60 3.60 -0.14, #diepte van het bovenraam-47
1.50 3.60 -0.14,
1.50 5.0 -0.14,
4.42 5.0 -0.14,
4.42 5.40 -0.14,
0.60 5.40 -0.14, #52
2.25 0 -8.86, #diepte van de achtergevel-53
2.25 0.6 -8.86,
4.8 0.6 -8.86,
4.8 5.40 -8.86,
1.2 0 -8.86,
1.2 2.7 -8.86, #58
0 2.7 0, #59 extra punten voor segmentering beneden
0.14 2.7 -0.14,
5.68 2.7 0, #61
5.54 2.7 -0.14, #
0 2.7 -9, #63
0.14 2.7 -8.86, #
5.68 2.7 -9, #65
5.54 2.7 -8.86, #
1.2 2.7 -9, #67
1.2 2.7 -8.86, #
4.8 2.7 -9, #69
4.8 2.7 -8.86, #
]
}
normal NULL
texCoord NULL
ccw TRUE
colorIndex []
colorPerVertex TRUE
convex TRUE
coordIndex [
0, 4, 12, 15, -1,
0, 15, 14, 59, -1,
14, 13, 61, 59,-1,
4, 7, 13, 12, -1,
13, 11, 61, -1,
11, 10, 61, -1,
9, 1, 61, 10, -1,
5, 1, 9, 8, -1,
5, 8, 11, 6, -1,
0, 59, 63, 24, -1,
1, 28, 65, 61, -1,
28, 29, 30, 31, -1,
28, 31, 69, 65, -1,
33, 24, 63, 67, -1,
5, 6, 37, 36, -1,
6, 7, 38, 37, -1,
4, 35, 38, 7, -1,
12, 13, 40, 39, -1,
13, 14, 41, 40, -1,
15, 42, 41, 14, -1,
12, 39, 42, 15, -1
8, 9, 44, 43, -1,
9, 10 , 45, 44, -1,
10, 11, 46, 45, -1,
11, 8, 43, 46, -1,
29, 53, 54, 30, -1,
30, 54, 55, 31, -1,
31, 55, 70, 69, -1,
33, 67, 68, 57, -1,
59, 61, 62, 60, -1,
59, 60, 64, 63, -1,
61, 65, 66, 62, -1,
65, 69, 70, 66, -1,
64, 68, 67, 63, -1,
] #default []
creaseAngle 0
normalIndex []
normalPerVertex TRUE
solid FALSE
texCoordIndex []
}
}
]
}
Transform{#schuurtje
children [
DEF schuurvloer Transform {
children [
Shape {
appearance Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 1 0.5 0.3
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry IndexedFaceSet {
color NULL
coord Coordinate { #default NULL
point [
0.1 0 -0.1,
2.1 0 -0.1,
2.1 0 -3.1,
0.1 0 -3.1,
]
}
normal NULL
texCoord NULL
ccw TRUE
colorIndex []
colorPerVertex TRUE
convex TRUE
coordIndex [
0, 1, 2, 3, -1,
] #default []
creaseAngle 0
normalIndex []
normalPerVertex TRUE
solid FALSE
texCoordIndex []
}
}
]
}
Transform {
children [
Shape {
appearance USE steen
geometry Box { size 2.2 2.6 0.1 }
}
]
translation 1.1 1.3 -0.05
}
Transform{
children [
Shape {
appearance USE steen
geometry Box { size 2.2 2.6 0.1 }
}
]
translation 1.1 1.3 -3.15
}
Transform{
children [
Shape {
appearance USE steen
geometry Box { size 0.1 2.6 1.3 }
}
]
translation 0.05 1.3 -0.75
}
Transform{
children [
Shape {
appearance USE steen
geometry Box { size 0.1 2.6 0.75 }
}
]
translation 0.05 1.3 -2.725
}
Transform{
children [
Shape {
appearance USE steen
geometry Box { size 0.1 2.6 3 }
}
]
translation 2.15 1.3 -1.6
}
Transform{
children [
Shape {
appearance DEF blauw Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.3 0.4 0.7
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry Box { size 0.05 0.44 0.85 }
}
]
translation 0.05 2.38 -1.875
}
Transform{#drempel van schuurdeur
children [
Transform{#deurpost
children [
DEF deurpost Shape {
appearance DEF grijs Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.4 0.4 0.4
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
}
}
geometry Box {
size 0.05 2.56 0.05
}
}
]
translation 0 1.3 0.45
}
Transform{#deurpost
children [
Shape {
appearance USE grijs
geometry Box {
size 0.05 0.05 0.85
}
}
]
translation 0 2.135 0
}
Transform{#deurpost
children [
USE deurpost
]
translation 0 1.3 -0.45
}
Shape {
appearance USE grijs
geometry Box {
size 0.1 0.04 0.95
}
}
]
translation 0.05 0.02 -1.875
}
]
translation 3.48 0 7.8
}
# /buitmuur.wrl
# trapbeneden.wrl
DEF trapbeneden Transform {
children [
Shape {
appearance Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 1 0.5 0.3
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry DEF trap IndexedFaceSet {
color NULL
coord Coordinate { #default NULL
point [
-0.2 0 1, #0
0 0.2 1,
0 0.2 0,
-0.2 0 0, #3
0.28 0.4 1, #4
0.6 0.6 1,
0.98 0.8 1,
0.98 1 0.45, #7
0.98 1.2 0.25, #8
0.98 1.4 0,
0.98 1.6 -0.25,
0.98 1.8 -0.45, #11
0.98 2.0 -1, #12
0.6 2.2 -1,
0.28 2.4 -1,
0 2.6 -1, #15
0 0.6 0, #16
0 0.8 0,
0 1 0, #18
0 1.2 0, #19
0 1.4 0, #20
0 1.6 0,
0 1.8 0, #22
0 2 0, #23
0 2.2 0, #24
0 2.4 0,
0 2.6 0,
0 2.8 0, #27
-0.2 0.2 1, #28
0 0.4 1,
0 0.4 0,
-0.2 0.2 0, #31
0.28 0.6 1, #32
0.6 0.8 1,
0.98 1 1,
0.98 1.2 0.45, #35
0.98 1.4 0.25, #36
0.98 1.6 0,
0.98 1.8 -0.25,
0.98 2 -0.45, #39
0.98 2.2 -1, #40
0.6 2.4 -1,
0.28 2.6 -1,
0 2.8 -1, #43
0 0 1,
0 0 0, #45
0 0.4 0, #46
]
}
normal NULL
texCoord NULL
ccw TRUE
colorIndex []
colorPerVertex TRUE
convex TRUE
coordIndex [
28, 1, 2, 31, -1, #1e_treevlak
29, 4, 46, -1, #2e
32, 5, 16, -1,
33, 6, 17, -1,
34, 7, 18, -1,
35, 8, 19, -1,
36, 9, 20, -1,
37, 10, 21, -1,
38, 11, 22, -1,
39, 12, 23, -1,
40, 13, 24, -1,
41, 14, 25, -1,
42, 15, 26, -1, #13e_treevlak
0, 28, 31, 3, -1, #voor_en_zijvlakken_van_de_eerste_tree
0, 44, 1, 28, -1,
3, 31, 2, 45, -1,
2, 1, 29, 30, -1, #alle_voorvlakken
46, 4, 32, 16, -1,
16, 5, 33, 17, -1,
17, 6, 34, 18, -1,
18, 7, 35, 19, -1,
19, 8, 36, 20, -1,
20, 9, 37, 21, -1,
21, 10, 38, 22, -1,
22, 11, 39, 23, -1,
23, 12, 40, 24, -1,
24, 13, 41, 25, -1,
25, 14, 42, 26, -1,
26, 15, 43, 27, -1,
] #default []
creaseAngle 0
normalIndex []
normalPerVertex TRUE
solid FALSE
texCoordIndex []
}
}
]
translation 4.42 0 -3.36
}
# /trapbeneden.wrl
# deuren.wrl
Transform {
children [
DEF deurgroep Group {#DEURKEUKENWOONKAMER
children[
#dwarslat boven de deur
DEF dwarslat Transform {
children [
Shape {
appearance DEF kozijn Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.95 0.95 0.9
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry Box { size 0.8 0.05 0.05 }
}
]
translation 0 2.035 0
}
DEF ruitje Transform {
children [
Shape {
appearance DEF glas Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.6 0.6 0.9
emissiveColor 0 0 0
shininess 0.8
specularColor 1 1 1
transparency 0.7
} texture NULL
textureTransform NULL
}
geometry Box { size 0.8 0.64 0.01 }
}
]
translation 0 2.38 0
}#ruit boven de deur
#deur
DEF deur Transform {
center -0.4 0 0
children [
DEF klikopdeur TouchSensor {}
DEF TimeSource TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
# Animeer het openzwaaien van de deur rond de Y as:
DEF Deuropen OrientationInterpolator {
key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
keyValue [ 0 1 0 0, 0 1 0 -1, 0 1 0 -2, 0 1 0 -2, 0 1 0 -1, 0 1 0 0 ]
}
# ../boven/deurklink.wrl
DEF deurklink Transform {
children [
DEF enehelft Shape {
appearance DEF aluminium Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.4 0.4 0.5
emissiveColor 0 0 0
shininess 0.8
specularColor 0.4 0.4 0.5
}
texture NULL
textureTransform NULL
}
geometry IndexedFaceSet {
color NULL
coord Coordinate {
point [
-0.015 0.02 0, #0
0.015 0.02 0,
0.02 -0.02 0,
-0.02 -0.02 0, #3
-0.01 -0.015 0.06, #4
0.01 -0.015 0.06,
-0.01 0.015 0.03,
0.01 0.015 0.03,
0.005 0.1 0.035, #8
-0.005 0.1 0.035,
-0.005 0.1 0.055,
0.005 0.1 0.055,
]
}
normal NULL
texCoord NULL
ccw TRUE
colorIndex []
colorPerVertex TRUE
convex TRUE
coordIndex [
2, 3, 4, 5, -1,
2, 5, 4, 3, -1,
4, 5, 11, 10, -1,
4, 10, 11, 5, -1,
0, 1, 7, 6, -1,
0, 6, 7, 1, -1,
6, 7, 8, 9, -1,
6, 9, 8, 7, -1,
8, 9, 10, 11, -1,
8, 11, 10, 9, -1,
0, 6, 4, 3, -1,
0, 3, 4, 6, -1,
6, 9, 10, 4, -1,
6, 4, 10, 9, -1,
1, 2, 5, 7, -1,
1, 7, 5, 2, -1,
7, 5, 11, 8, -1,
7, 8, 11, 5, -1,
] #default []
creaseAngle 0
normalIndex []
normalPerVertex TRUE
solid TRUE
#texCoordIndex []
}
}#enehelft
Transform {
children [
USE enehelft
]
rotation 0 1 0 3.1415927
translation 0 0 -0.07
}
Transform {
children [
DEF vlakdeel Shape {
appearance USE aluminium
geometry Box { size 0.18 0.07 0.01 }
}#shape
]
translation -0.03 0 -0.005
}
Transform {
children [
USE vlakdeel
]
translation -0.03 0 -0.065
}
]
translation 0.35 0 0.035
rotation 0 0 1 1.5707963
}#deurklink
# /../boven/deurklink.wrl
DEF deurvorm Shape {
appearance DEF deurkleur Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.8 0.8 0.8
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry Box { size 0.8 2 0.05 }
}
]
translation 0 1.005 0
}
]
}#deurgroep
]
translation 1.38 0 -3.395
}
#ROUTE klikopdeur.touchTime TO TimeSource.startTime
#ROUTE TimeSource.fraction_changed TO Deuropen.set_fraction
#ROUTE Deuropen.value_changed TO deur.rotation
#deur2
Transform {
children[ USE dwarslat
USE ruitje
#deur
DEF deurkeukengang Transform {
center -0.4 0 0
children [
DEF klikopdeur2 TouchSensor {}
DEF TimeSource2 TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
# Animeer het openzwaaien van de deur rond de Y as:
DEF Deuropen2 OrientationInterpolator {
key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
keyValue [ 0 1 0 0, 0 1 0 -1, 0 1 0 -2, 0 1 0 -2, 0 1 0 -1, 0 1 0 0 ]
}
USE deurklink
USE deurvorm
]
translation 0 1.005 0
}
]
translation 3.155 0 -2.96
rotation 0 1 0 1.5707963
}
#ROUTE klikopdeur2.touchTime TO TimeSource2.startTime
#ROUTE TimeSource2.fraction_changed TO Deuropen2.set_fraction
#ROUTE Deuropen2.value_changed TO deurkeukengang.rotation
#deur3
Transform {
children[ USE dwarslat
USE ruitje
#deur
DEF deurwoonkamergang Transform {
center -0.4 0 0
children [
DEF klikopdeur3 TouchSensor {}
DEF TimeSource3 TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
# Animeer het openzwaaien van de deur rond de Y as: deze deur draait tegengesteld aan de andere
DEF Deuropen3 OrientationInterpolator {
key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
keyValue [ 0 1 0 0, 0 1 0 1, 0 1 0 2, 0 1 0 2, 0 1 0 1, 0 1 0 0 ]
}
USE deurklink
USE deurvorm
]
translation 0 1.005 0
}
]
translation 3.59 0 -3.395
rotation 0 1 0 0
}#deur3
#ROUTE klikopdeur3.touchTime TO TimeSource3.startTime
#ROUTE TimeSource3.fraction_changed TO Deuropen3.set_fraction
#ROUTE Deuropen3.value_changed TO deurwoonkamergang.rotation
#deur4
Transform {
children[ DEF dwarslatafw Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.93 0.05 0.05 }
}
]
translation 0 2.035 0
}
DEF ruitjeafw Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.93 0.64 0.01 }
}
]
translation 0 2.38 0
}#ruit boven de deur#deur
DEF deurwoonkamertrapkast Transform {
center -0.4 0 0
children [
DEF klikopdeur4 TouchSensor {}
DEF TimeSource4 TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
# Animeer het openzwaaien van de deur rond de Y as:
DEF Deuropen4 OrientationInterpolator {
key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
keyValue [ 0 1 0 0, 0 1 0 -1, 0 1 0 -2, 0 1 0 -2, 0 1 0 -1, 0 1 0 0 ]
}
USE deurklink
Shape { #afwijkende deurmaat
appearance USE deurkleur
geometry Box { size 0.93 2 0.05 }
}
]
translation 0 1.005 0
}
]
translation 4.395 0 -3.895
rotation 0 1 0 -1.5707963
}#deur4
#ROUTE klikopdeur4.touchTime TO TimeSource4.startTime
#ROUTE TimeSource4.fraction_changed TO Deuropen4.set_fraction
#ROUTE Deuropen4.value_changed TO deurwoonkamertrapkast.rotation
#deur5
Transform {
children[ DEF dwarslatafw2 Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.74 0.05 0.05 }
}
]
translation 0 2.035 0
}
DEF ruitjeafw2 Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.74 0.64 0.01 }
}
]
translation 0 2.38 0
}#ruit boven de deur#deur
DEF deurgangmeterkast Transform {
center -0.4 0 0
children [
DEF klikopdeur5 TouchSensor {}
DEF TimeSource5 TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
# Animeer het openzwaaien van de deur rond de Y as:
DEF Deuropen5 OrientationInterpolator {
key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
keyValue [ 0 1 0 0, 0 1 0 -0.7, 0 1 0 -1.5, 0 1 0 -1.5, 0 1 0 -0.7, 0 1 0 0 ]
}
DEF deurklinkafw Transform {
children [
USE enehelft
Transform {
children [
USE enehelft
]
rotation 0 1 0 3.1415927
translation 0 0 -0.07
}
Transform {
children [
DEF vlakdeel Shape {
appearance USE aluminium
geometry Box { size 0.18 0.07 0.01 }
}#shape
]
translation -0.03 0 -0.005
}
Transform {
children [
USE vlakdeel
]
translation -0.03 0 -0.065
}
]
translation 0.32 0 0.035
rotation 0 0 1 1.5707963
}#deurklink
Shape { #afwijkende deurmaat
appearance USE deurkleur
geometry Box { size 0.74 2 0.05 }
}
]
translation 0 1.005 0
}
]
translation 4.455 0 -1.92
rotation 0 1 0 -1.5707963
}#deur5
#ROUTE klikopdeur5.touchTime TO TimeSource5.startTime
#ROUTE TimeSource5.fraction_changed TO Deuropen5.set_fraction
#ROUTE Deuropen5.value_changed TO deurgangmeterkast.rotation
#deur6
Transform {
children[ USE dwarslat
USE ruitje
#deur
DEF deurtoiletgang Transform {
center -0.4 0 0
children [
DEF klikopdeur6 TouchSensor {}
DEF TimeSource6 TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
# Animeer het openzwaaien van de deur rond de Y as:
DEF Deuropen6 OrientationInterpolator {
key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
keyValue [ 0 1 0 0, 0 1 0 -1, 0 1 0 -2, 0 1 0 -2, 0 1 0 -1, 0 1 0 0 ]
}
USE deurklink
USE deurvorm
]
translation 0 1.005 0
}
]
translation 4.455 0 -1.08
rotation 0 1 0 -1.5707963
}#deur6
#ROUTE klikopdeur6.touchTime TO TimeSource6.startTime
#ROUTE TimeSource6.fraction_changed TO Deuropen6.set_fraction
#ROUTE Deuropen6.value_changed TO deurtoiletgang.rotation
# voordeur.wrl
DEF voordeur Transform {
center 1.11 0 0
children [
Shape {
appearance DEF deurkleur Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.8 0.8 0.8
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry IndexedFaceSet {
color NULL
coord Coordinate { #default NULL
point [
0 0 0.025, #0
1.11 0 0.025, #
1.11 2.19 0.025, #
0 2.19 0.025, #3
0.71 0.49 0.025, #4
0.91 0.49 0.025, #
0.91 1.99 0.025, #
0.71 1.99 0.025, #7
0 0 -0.025, #8
1.11 0 -0.025, #
1.11 2.19 -0.025, #
0 2.19 -0.025, #11
0.71 0.49 -0.025, #12
0.91 0.49 -0.025, #
0.91 1.99 -0.025, #
0.71 1.99 -0.025, #15
]
}
normal NULL
texCoord NULL
ccw TRUE
colorIndex []
colorPerVertex TRUE
convex TRUE
coordIndex [
0, 1, 5, 4, -1,
1, 2, 6, 5, -1,
6, 2, 3, 7, -1,
0, 4, 7, 3, -1,
1, 0, 8, 9, -1,
3, 2, 10, 11, -1,
0, 3, 11, 8, -1,
2, 1, 9, 10, -1,
5, 6, 14, 13, -1,
4, 5, 13, 12, -1,
6, 7, 15, 14, -1,
7, 4, 12, 15, -1,
9, 8, 12, 13, -1,
10, 9, 13, 14, -1,
11, 10, 14, 15, -1,
12, 8, 11, 15, -1,
] #default []
creaseAngle 0
normalIndex []
normalPerVertex TRUE
solid TRUE
texCoordIndex []
}
}
DEF klikopvoordeur TouchSensor {}
DEF TimeSourcevoor TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
# Animeer het openzwaaien van de deur rond de Y as:
DEF VoorDeuropen OrientationInterpolator {
key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
keyValue [ 0 1 0 0, 0 1 0 -0.7, 0 1 0 -1.5, 0 1 0 -1.5, 0 1 0 -0.7, 0 1 0 0 ]
}
DEF deurgreep Transform{
children[
Shape {
appearance DEF aluminium Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.4 0.4 0.4
emissiveColor 0 0 0
shininess 0.8
specularColor 0.9 0.9 0.9
transparency 0
}
texture NULL
textureTransform NULL
}
geometry Box { size 0.2 0.2 0.004 }
}
]
translation 0.15 0.9 0.067
}
DEF steunblokje Transform{
children[
Shape {
appearance DEF aluminium Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.4 0.4 0.4
emissiveColor 0 0 0
shininess 0.8
specularColor 0.9 0.9 0.9
transparency 0
}
texture NULL
textureTransform NULL
}
geometry Box { size 0.14 0.14 0.04 }
}
]
translation 0.15 0.9 0.045
}
DEF ruitjeindeur Transform{
children[
Shape {
appearance DEF glas Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.6 0.6 0.9
emissiveColor 0 0 0
shininess 0.8
specularColor 1 1 1
transparency 0.7
} texture NULL
textureTransform NULL
}
geometry Box { size 0.2 1.5 0.01 }
}
]
translation 0.81 1.24 0
}
]
translation 3.25 0.05 -0.14
}
#ROUTE klikopvoordeur.touchTime TO TimeSourcevoor.startTime
#ROUTE TimeSourcevoor.fraction_changed TO VoorDeuropen.set_fraction
#ROUTE VoorDeuropen.value_changed TO voordeur.rotation
# /voordeur.wrl
# achterdeur.wrl
#bevat ook schuurdeur
DEF achterdeur Transform {
center 0 0 0
children [
Shape {
appearance DEF deurkleur Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.8 0.8 0.8
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry DEF deurInd IndexedFaceSet {
color NULL
coord Coordinate { #default NULL
point [
0.93 0 -0.025, #0
0 0 -0.025, #
0 2.09 -0.025, #
0.93 2.09 -0.025, #3
0.765 0.6 -0.025, #4
0.165 0.6 -0.025, #
0.165 1.9 -0.025, #
0.765 1.9 -0.025, #7
0.93 0 0.025, #0
0 0 0.025, #
0 2.09 0.025, #
0.93 2.09 0.025, #3
0.765 0.6 0.025, #4
0.165 0.6 0.025, #
0.165 1.9 0.025, #
0.765 1.9 0.025, #7
]
}
normal NULL
texCoord NULL
ccw TRUE
colorIndex []
colorPerVertex TRUE
convex TRUE
coordIndex [
0, 1, 5, 4, -1,
1, 2, 6, 5, -1,
6, 2, 3, 7, -1,
0, 4, 7, 3, -1,
1, 0, 8, 9, -1,
3, 2, 10, 11, -1,
0, 3, 11, 8, -1,
2, 1, 9, 10, -1,
5, 6, 14, 13, -1,
4, 5, 13, 12, -1,
6, 7, 15, 14, -1,
7, 4, 12, 15, -1,
9, 8, 12, 13, -1,
10, 9, 13, 14, -1,
11, 10, 14, 15, -1,
12, 8, 11, 15, -1,
] #default []
creaseAngle 0
normalIndex []
normalPerVertex TRUE
solid TRUE
texCoordIndex []
}
}
DEF klikopachterdeur TouchSensor {}
DEF TimeSourceachter TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
# Animeer het openzwaaien van de deur rond de Y as:
DEF achterDeuropen OrientationInterpolator {
key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
keyValue [ 0 1 0 0, 0 1 0 0.7, 0 1 0 1.5, 0 1 0 1.5, 0 1 0 0.7, 0 1 0 0 ]
}
Transform {
# ../boven/deurklink.wrl
DEF deurklink Transform {
children [
DEF enehelft Shape {
appearance DEF aluminium Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.4 0.4 0.5
emissiveColor 0 0 0
shininess 0.8
specularColor 0.4 0.4 0.5
}
texture NULL
textureTransform NULL
}
geometry IndexedFaceSet {
color NULL
coord Coordinate {
point [
-0.015 0.02 0, #0
0.015 0.02 0,
0.02 -0.02 0,
-0.02 -0.02 0, #3
-0.01 -0.015 0.06, #4
0.01 -0.015 0.06,
-0.01 0.015 0.03,
0.01 0.015 0.03,
0.005 0.1 0.035, #8
-0.005 0.1 0.035,
-0.005 0.1 0.055,
0.005 0.1 0.055,
]
}
normal NULL
texCoord NULL
ccw TRUE
colorIndex []
colorPerVertex TRUE
convex TRUE
coordIndex [
2, 3, 4, 5, -1,
2, 5, 4, 3, -1,
4, 5, 11, 10, -1,
4, 10, 11, 5, -1,
0, 1, 7, 6, -1,
0, 6, 7, 1, -1,
6, 7, 8, 9, -1,
6, 9, 8, 7, -1,
8, 9, 10, 11, -1,
8, 11, 10, 9, -1,
0, 6, 4, 3, -1,
0, 3, 4, 6, -1,
6, 9, 10, 4, -1,
6, 4, 10, 9, -1,
1, 2, 5, 7, -1,
1, 7, 5, 2, -1,
7, 5, 11, 8, -1,
7, 8, 11, 5, -1,
] #default []
creaseAngle 0
normalIndex []
normalPerVertex TRUE
solid TRUE
#texCoordIndex []
}
}#enehelft
Transform {
children [
USE enehelft
]
rotation 0 1 0 3.1415927
translation 0 0 -0.07
}
Transform {
children [
DEF vlakdeel Shape {
appearance USE aluminium
geometry Box { size 0.18 0.07 0.01 }
}#shape
]
translation -0.03 0 -0.005
}
Transform {
children [
USE vlakdeel
]
translation -0.03 0 -0.065
}
]
translation 0.35 0 0.035
rotation 0 0 1 1.5707963
}#deurklink
# /../boven/deurklink.wrl
translation 0.50 1 0
}
DEF ruitindeur Transform{
children[
Shape {
appearance DEF glas Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.6 0.6 0.9
emissiveColor 0 0 0
shininess 0.8
specularColor 1 1 1
transparency 0.7
} texture NULL
textureTransform NULL
}
geometry Box { size 0.6 1.3 0.01 }
}
]
translation 0.465 1.25 0
}
]
translation 1.26 0.05 -8.86
}
#ROUTE klikopachterdeur.touchTime TO TimeSourceachter.startTime
#ROUTE TimeSourceachter.fraction_changed TO achterDeuropen.set_fraction
#ROUTE achterDeuropen.value_changed TO achterdeur.rotation
#schuurdeur
DEF schuurdeur Transform {
children [
DEF klikopschuurdeur TouchSensor {}
DEF TimeSourceschuur TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
# Animeer het openzwaaien van de deur rond de Y as:
DEF schuurDeuropen OrientationInterpolator {
key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
keyValue [ 0 1 0 1.5707963, 0 1 0 2.4, 0 1 0 3.4, 0 1 0 3.4, 0 1 0 2.4, 0 1 0 1.5707963 ]
}
Transform{
children[
Shape{
appearance USE deurkleur
geometry USE deurInd
}
]
scale 0.9139785 1 1 #maakt de deur op maat
}
USE ruitindeur
Transform {
children USE deurklink
translation 0.43 1 0
}
]
translation 3.53 0.05 6.35
rotation 0 1 0 1.5707963
}
#ROUTE klikopschuurdeur.touchTime TO TimeSourceschuur.startTime
#ROUTE TimeSourceschuur.fraction_changed TO schuurDeuropen.set_fraction
#ROUTE schuurDeuropen.value_changed TO schuurdeur.rotation
# /achterdeur.wrl
# /deuren.wrl
# ramen.wrl
Transform {
children [
Shape {
appearance DEF kozijn Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.95 0.95 0.9
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry Box { size 0.05 1.3 0.05 }
}
]
translation 0.625 1.6 -0.14
}
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.05 1.3 0.05 }
}
]
translation 2.575 1.6 -0.14
}
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.05 1.3 0.05 }
}
]
translation 1.475 1.6 -0.14
}
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.05 1.3 0.05 }
}
]
translation 1.725 1.6 -0.14
}
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 2 0.05 0.05 }
}
]
translation 1.6 0.925 -0.14
}
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 2 0.05 0.05 }
}
]
translation 1.6 2.275 -0.14
}
#einde keukenraam
#begin toiletraam
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.05 0.7 0.05 }
}
]
translation 4.865 1.95 -0.14
}
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.05 0.7 0.05 }
}
]
translation 5.015 1.95 -0.14
}
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.1 0.05 0.05 }
}
]
translation 4.94 1.625 -0.14
}
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.1 0.05 0.05 }
}
]
translation 4.94 2.275 -0.14
}
#einde toiletraam
#voordeur posten
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.05 2.26 0.05 }
}
]
translation 3.215 1.17 -0.14
}
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.05 2.26 0.05 }
}
]
translation 4.395 1.17 -0.14
}
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 1.13 0.05 0.05 }
}
]
translation 3.805 2.275 -0.14
}
#einde deurposten
#begin kozijnen achter
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.05 2.1 0.05 }
}
]
translation 3.215 1.65 -8.86
}
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.05 2.1 0.05 }
}
]
translation 4.775 1.65 -8.86
}
Transform {
children [
Shape {
appearance DEF blauw Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.3 0.4 0.7
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry Box { size 1.51 0.5 0.05 }
}
]
translation 3.995 2.45 -8.86
}
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 1.51 0.05 0.05 }
}
]
translation 3.995 0.625 -8.86
}#1
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 1.51 0.05 0.05 }
}
]
translation 3.995 2.175 -8.86
}#2
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.94 0.05 0.05 }
}
]
translation 2.72 0.625 -8.86
}
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 1.99 0.05 0.05 }
}
]
translation 2.195 2.675 -8.86
}
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 1 0.05 0.05 }
}
]
translation 1.725 2.175 -8.86
}
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.05 2.61 0.05 }
}
]
translation 1.225 1.345 -8.86
}
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.05 2.61 0.05 }
}
]
translation 2.225 1.345 -8.86
}
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.05 1.5 0.05 }
}
]
translation 3.565 1.4 -8.86
}
#einde ramen achter
# /ramen.wrl
# ruiten.wrl
#begin vensterglas
Transform {
children [
Shape {
appearance DEF glas Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.6 0.6 0.9
emissiveColor 0 0 0
shininess 0.8
specularColor 1 1 1
transparency 0.7
} texture NULL
textureTransform NULL
}
geometry Box { size 0.94 2 0.01 }
}
]
translation 2.72 1.65 -8.86
}#ruit 5 achter
#ruit1 keuken
Transform {
children [
Shape {
appearance USE glas
geometry Box { size 0.8 1.3 0.01 }
}
]
translation 1.05 1.6 -0.14
}#ruit 1 keuken
#ruit3 keuken
Transform {
children [
Shape {
appearance USE glas
geometry Box { size 0.8 1.3 0.01 }
}
]
translation 2.15 1.6 -0.14
}#ruit 3 keuken
#ruit2 keuken
Transform {
children [
Shape {
appearance USE glas
geometry Box { size 0.2 1.3 0.01 }
}
]
translation 1.6 1.6 -0.14
}#ruit 2 keuken
#toiletruit
Transform {
children [
Shape {
appearance USE glas
geometry Box { size 0.1 0.6 0.01 }
}
]
translation 4.94 1.95 -0.14
}#ruit van toiletraam
#ramen achter
Transform {
children [
Shape {
appearance USE glas
geometry Box { size 1.16 1.5 0.01 }
}
]
translation 4.17 1.4 -8.86
}#ruit 3 achter
Transform {
children [
Shape {
appearance USE glas
geometry Box { size 0.3 1.5 0.01 }
}
]
translation 3.39 1.4 -8.86
}#ruit 4 achter
Transform {
children [
Shape {
appearance USE glas
geometry Box { size 0.95 0.45 0.01 }
}
]
translation 1.725 2.425 -8.86
}#ruit 6 achter
# /ruiten.wrl
# /beneden/beneden.wrl
DEF boven Transform {
children[
Transform {
children[
Transform {
children[
Shape {
appearance DEF groen Appearance {
material Material {
ambientIntensity 1
diffuseColor 0 1 0
emissiveColor 0 1 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry DEF pijl IndexedFaceSet {
color NULL
coord Coordinate { #default NULL
point [
0 0 0,
0.2 0.2 0,
0.2 -0.2 0,
]
}
normal NULL
texCoord NULL
ccw TRUE
colorIndex []
colorPerVertex TRUE
convex TRUE
coordIndex [ 0,1,2,-1,
] #default []
creaseAngle 0
normalIndex []
normalPerVertex TRUE
solid FALSE
texCoordIndex []
}
}#shape
]
rotation 0 1 0 3.1415927
}
DEF schuifboven TouchSensor {}
]
translation 0.15 2.95 0.3
}
Transform {
children[
Shape {
appearance DEF rood Appearance {
material Material {
ambientIntensity 1
diffuseColor 1 0 0
emissiveColor 1 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry USE pijl
}
DEF schuifboven2 TouchSensor {}
]
translation 5.48 2.95 0.3
}
# boven/boven.wrl
Viewpoint {
fieldOfView 1
jump TRUE
orientation 1 0 0 0
position 2.5 3.75 -2.5
description "Ouderslaapkamer"
}
Viewpoint {
fieldOfView 1
jump TRUE
orientation 1 0 0 0
position 2.5 3.75 -5
description "Tweede slaapkamer"
}
Viewpoint {
fieldOfView 1
jump TRUE
orientation 1 0 0 0
position 4.5 3.75 -7
description "Kinderkamer"
}
Viewpoint {
fieldOfView 1
jump TRUE
orientation 1 0 0 0
position 4.5 3.75 -1.5
description "Badkamer"
}
#dak van schuur
Transform {
children [
Shape {
appearance DEF appdak Appearance {
material Material {
ambientIntensity 0
diffuseColor 0.2 0.2 0.2
emissiveColor 0 0 0
shininess 0
specularColor 0 0 0
transparency 0
}
texture ImageTexture {
url [""]
repeatS TRUE
repeatT TRUE
}
}
geometry Box { size 2.24 0.04 3.24 }
}
]
translation 4.6 2.62 6.2
}
DEF plafond Transform {
children [
Shape {
appearance Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 1 1 1
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry IndexedFaceSet {
color NULL
coord Coordinate { #default NULL
point [
0.14 2.70 -0.14,
5.54 2.70 -0.14,
5.54 2.70 -8.86,
0.14 2.70 -8.86,
5.54 2.70 -2.36, #-4
5.54 2.70 -4.36,
4.42 2.70 -4.36,
4.42 2.70 -2.36,
]
}
normal NULL
texCoord NULL
ccw TRUE
colorIndex []
colorPerVertex TRUE
convex TRUE
coordIndex [
0, 1, 4, 7, -1,
0, 7, 4, 1, -1,
0, 7, 6, 3, -1,
0, 3, 6, 7, -1,
5, 2, 3, 6, -1,
5, 6, 3, 2, -1,
] #default []
creaseAngle 0
normalIndex []
normalPerVertex TRUE
solid TRUE
texCoordIndex []
}
}
]
}
DEF vloerboven Transform {
children [
Shape {
appearance Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 1 0.5 0.3
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry IndexedFaceSet {
color NULL
coord Coordinate { #default NULL
point [
0.14 2.80 -0.14,
5.54 2.80 -0.14,
5.54 2.80 -8.86,
0.14 2.80 -8.86,
5.54 2.80 -2.36, #-4
5.54 2.8 -4.36,
4.42 2.8 -4.36,
4.42 2.8 -2.36,
]
}
normal NULL
texCoord NULL
ccw TRUE
colorIndex []
colorPerVertex TRUE
convex TRUE
coordIndex [
0, 1, 4, 7, -1,
0, 7, 4, 1, -1,
0, 7, 6, 3, -1,
0, 3, 6, 7, -1,
5, 2, 3, 6, -1,
5, 6, 3, 2, -1,
] #default []
creaseAngle 0
normalIndex []
normalPerVertex TRUE
solid TRUE
texCoordIndex []
}
}
]
}
DEF stukmuur1 Transform {
children[
Shape {
appearance DEF wandkleur Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 1 0.9 0.7
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry Box {
size 2.84 2.50 0.07
}
}
]
translation 1.7 4.05 -4.565
}
DEF stukmuur2 Transform {
children[
Shape {
appearance USE wandkleur
geometry Box {
size 0.07 2.50 0.7
}
}
]
translation 3.155 4.05 -4.28
}
DEF stukmuur3 Transform {
children[
Shape {
appearance USE wandkleur
geometry Box {
size 0.07 2.68 3.57
}
}
]
translation 3.155 4.05 -7.215
}
DEF stukmuur4 Transform {
children[
Shape {
appearance USE wandkleur
geometry Box {
size 0.07 2.50 2.85
}
}
]
translation 3.155 4.05 -1.705
}
DEF stukmuur5 Transform {
children[
Shape {
appearance USE wandkleur
geometry Box {
size 0.42 2.50 0.07
}
}
]
translation 3.4 4.05 -2.325
}
DEF stukmuur6 Transform {
children[
Shape {
appearance USE wandkleur
geometry Box {
size 0.98 2.50 0.07
}
}
]
translation 4.91 4.05 -2.325
}
DEF stukmuur7 Transform {
children[
Shape {
appearance USE wandkleur
geometry Box {
size 1.34 2.50 0.07
}
}
]
translation 4.73 4.05 -4.395
}
DEF stukmuur8 Transform {
children[
Shape {
appearance USE wandkleur
geometry Box {
size 0.07 2.50 1.2
}
}
]
translation 4.025 4.05 -4.96
}
DEF vulstukvoortrap Transform {
children [
Shape {
appearance USE wandkleur
geometry IndexedFaceSet {
color NULL
coord Coordinate { #default NULL
point [
4.42 2.7 -2.36,
4.42 2.7 -3.36,
4.42 2.8 -3.36,
4.42 2.8 -2.36,
]
}
normal NULL
texCoord NULL
ccw TRUE
colorIndex []
colorPerVertex TRUE
convex TRUE
coordIndex [
0, 1, 2, 3, -1,
0, 3, 2, 1, -1,
] #default []
creaseAngle 0
normalIndex []
normalPerVertex TRUE
solid TRUE
texCoordIndex []
}
}
]
}
DEF paalvoortrap Transform {
children[
Shape {
appearance USE wandkleur
geometry Box { size 0.07 2.50 0.07 }
}
]
translation 4.385 4.05 -3.36
}
# deuren.wrl
#Deuren boven
#deur7
Transform {
children[
#dwarslat boven de deur
DEF dwarslat Transform {
children [
Shape {
appearance DEF kozijn Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.95 0.95 0.9
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry Box { size 0.8 0.05 0.05 }
}
]
translation 0 2.035 0
}
DEF ruitjeboven Transform {
children [
Shape {
appearance DEF glas Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.6 0.6 0.9
emissiveColor 0 0 0
shininess 0.8
specularColor 1 1 1
transparency 0.7
} texture NULL
textureTransform NULL
}
geometry Box { size 0.8 0.44 0.01 }
}
]
translation 0 2.28 0
}#ruit boven de deur
#deur
DEF deuroudersgang Transform {
center -0.4 0 0
children [
DEF klikopdeur7 TouchSensor {}
DEF TimeSource7 TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
# Animeer het openzwaaien van de deur rond de Y as:
DEF Deuropen7 OrientationInterpolator {
key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
keyValue [ 0 1 0 0, 0 1 0 -1, 0 1 0 -2, 0 1 0 -2, 0 1 0 -1, 0 1 0 0 ]
}
DEF deurklink # deurklink.wrl
DEF deurklink Transform {
children [
DEF enehelft Shape {
appearance DEF aluminium Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.4 0.4 0.5
emissiveColor 0 0 0
shininess 0.8
specularColor 0.4 0.4 0.5
}
texture NULL
textureTransform NULL
}
geometry IndexedFaceSet {
color NULL
coord Coordinate {
point [
-0.015 0.02 0, #0
0.015 0.02 0,
0.02 -0.02 0,
-0.02 -0.02 0, #3
-0.01 -0.015 0.06, #4
0.01 -0.015 0.06,
-0.01 0.015 0.03,
0.01 0.015 0.03,
0.005 0.1 0.035, #8
-0.005 0.1 0.035,
-0.005 0.1 0.055,
0.005 0.1 0.055,
]
}
normal NULL
texCoord NULL
ccw TRUE
colorIndex []
colorPerVertex TRUE
convex TRUE
coordIndex [
2, 3, 4, 5, -1,
2, 5, 4, 3, -1,
4, 5, 11, 10, -1,
4, 10, 11, 5, -1,
0, 1, 7, 6, -1,
0, 6, 7, 1, -1,
6, 7, 8, 9, -1,
6, 9, 8, 7, -1,
8, 9, 10, 11, -1,
8, 11, 10, 9, -1,
0, 6, 4, 3, -1,
0, 3, 4, 6, -1,
6, 9, 10, 4, -1,
6, 4, 10, 9, -1,
1, 2, 5, 7, -1,
1, 7, 5, 2, -1,
7, 5, 11, 8, -1,
7, 8, 11, 5, -1,
] #default []
creaseAngle 0
normalIndex []
normalPerVertex TRUE
solid TRUE
#texCoordIndex []
}
}#enehelft
Transform {
children [
USE enehelft
]
rotation 0 1 0 3.1415927
translation 0 0 -0.07
}
Transform {
children [
DEF vlakdeel Shape {
appearance USE aluminium
geometry Box { size 0.18 0.07 0.01 }
}#shape
]
translation -0.03 0 -0.005
}
Transform {
children [
USE vlakdeel
]
translation -0.03 0 -0.065
}
]
translation 0.35 0 0.035
rotation 0 0 1 1.5707963
}#deurklink
# /deurklink.wrl
DEF deurvorm Shape {
appearance DEF deurkleur Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.8 0.8 0.8
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry Box { size 0.8 2 0.05 }
}]
translation 0 1.005 0
}
]
translation 3.155 2.8 -3.53
rotation 0 1 0 1.5707963
}
#ROUTE klikopdeur7.touchTime TO TimeSource7.startTime
#ROUTE TimeSource7.fraction_changed TO Deuropen7.set_fraction
#ROUTE Deuropen7.value_changed TO deuroudersgang.rotation
#deur8
Transform {
children[ USE dwarslat
USE ruitjeboven
#deur
DEF deurtweedeslaapkamergang Transform {
center -0.4 0 0
children [
DEF klikopdeur8 TouchSensor {}
DEF TimeSource8 TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
# Animeer het openzwaaien van de deur rond de Y as:
DEF Deuropen8 OrientationInterpolator {
key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
keyValue [ 0 1 0 0, 0 1 0 -1, 0 1 0 -2, 0 1 0 -2, 0 1 0 -1, 0 1 0 0 ]
}
USE deurklink
USE deurvorm
]
translation 0 1.005 0
}
]
translation 3.155 2.8 -5.03
rotation 0 1 0 -1.5707963
}
#ROUTE klikopdeur8.touchTime TO TimeSource8.startTime
#ROUTE TimeSource8.fraction_changed TO Deuropen8.set_fraction
#ROUTE Deuropen8.value_changed TO deurtweedeslaapkamergang.rotation
#deur9
Transform {
children[ USE dwarslat
USE ruitjeboven
#deur
DEF deurkinderkamergang Transform {
center -0.4 0 0
children [
DEF klikopdeur9 TouchSensor {}
DEF TimeSource9 TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
# Animeer het openzwaaien van de deur rond de Y as:
DEF Deuropen9 OrientationInterpolator {
key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
keyValue [ 0 1 0 0, 0 1 0 -1, 0 1 0 -2, 0 1 0 -2, 0 1 0 -1, 0 1 0 0 ]
}
USE deurklink
USE deurvorm
]
translation 0 1.005 0
}
]
translation 3.59 2.8 -5.465
rotation 0 1 0 3.1415927
}
#ROUTE klikopdeur9.touchTime TO TimeSource9.startTime
#ROUTE TimeSource9.fraction_changed TO Deuropen9.set_fraction
#ROUTE Deuropen9.value_changed TO deurkinderkamergang.rotation
#deur10
Transform {
children[ USE dwarslat
USE ruitjeboven
#deur
DEF deurbadkamergang Transform {
center -0.4 0 0
children [
DEF klikopdeur10 TouchSensor {}
DEF TimeSource10 TimeSensor { cycleInterval 20.0 } # Run once for 20 sec.
# Animeer het openzwaaien van de deur rond de Y as:
DEF Deuropen10 OrientationInterpolator {
key [ 0, 0.025, 0.05, 0.95, 0.975, 1.0 ]
keyValue [ 0 1 0 0, 0 1 0 -1, 0 1 0 -2, 0 1 0 -2, 0 1 0 -1, 0 1 0 0 ]
}
USE deurklink
USE deurvorm
]
translation 0 1.005 0
}
]
translation 4.01 2.8 -2.325
rotation 0 1 0 0
}
#ROUTE klikopdeur10.touchTime TO TimeSource10.startTime
#ROUTE TimeSource10.fraction_changed TO Deuropen10.set_fraction
#ROUTE Deuropen10.value_changed TO deurbadkamergang.rotation
# /deuren.wrl
# trapboven.wrl
DEF trapboven Transform {
children [
Shape {
appearance Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 1 0.5 0.3
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry DEF trap2 IndexedFaceSet {
color NULL
coord Coordinate { #default NULL
point [
-0.2 0 1, #0
0 0.2 1,
0 0.2 0,
-0.2 0 0, #3
0.28 0.4 1, #4
0.6 0.6 1,
0.98 0.8 1,
0.98 1 0.45, #7
0.98 1.2 0.25, #8
0.98 1.4 0,
0.98 1.6 -0.25,
0.98 1.8 -0.45, #11
0.98 2.0 -1, #12
0.6 2.2 -1,
0.28 2.4 -1,
0 2.6 -1, #15
0 0.6 0, #16
0 0.8 0,
0 1 0, #18
0 1.2 0, #19
0 1.4 0, #20
0 1.6 0,
0 1.8 0, #22
0 2 0, #23
0 2.2 0, #24
0 2.4 0,
0 2.6 0,
0 2.8 0, #27
-0.2 0.2 1, #28
0 0.4 1,
0 0.4 0,
-0.2 0.2 0, #31
0.28 0.6 1, #32
0.6 0.8 1,
0.98 1 1,
0.98 1.2 0.45, #35
0.98 1.4 0.25, #36
0.98 1.6 0,
0.98 1.8 -0.25,
0.98 2 -0.45, #39
0.98 2.2 -1, #40
0.6 2.4 -1,
0.28 2.6 -1,
0 2.8 -1, #43
0 0 1,
0 0 0, #45
0 0.4 0, #46
]
}
normal NULL
texCoord NULL
ccw TRUE
colorIndex []
colorPerVertex TRUE
convex TRUE
coordIndex [
28, 1, 2, 31, -1, #1e_treevlak
29, 4, 46, -1, #2e
32, 5, 16, -1,
33, 6, 17, -1,
34, 7, 18, -1,
35, 8, 19, -1,
36, 9, 20, -1,
37, 10, 21, -1,
38, 11, 22, -1,
39, 12, 23, -1,
40, 13, 24, -1,
41, 14, 25, -1,
42, 15, 26, -1, #13e_treevlak
# 0, 28, 31, 3, -1, #voor_en_zijvlakken_van_de_eerste_tree_komt_boven_niet_voor
# 0, 44, 1, 28, -1,
# 3, 31, 2, 45, -1,
2, 1, 29, 30, -1, #alle_voorvlakken
46, 4, 32, 16, -1,
16, 5, 33, 17, -1,
17, 6, 34, 18, -1,
18, 7, 35, 19, -1,
19, 8, 36, 20, -1,
20, 9, 37, 21, -1,
21, 10, 38, 22, -1,
22, 11, 39, 23, -1,
23, 12, 40, 24, -1,
24, 13, 41, 25, -1,
25, 14, 42, 26, -1,
26, 15, 43, 27, -1,
] #default []
creaseAngle 0
normalIndex []
normalPerVertex TRUE
solid FALSE
texCoordIndex []
}
}
]
translation 4.42 2.6 -3.36
}
# /trapboven.wrl
# buitmuur.wrl
Transform {
children [
Shape {
appearance DEF steen Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.8 0.4 0.3
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry IndexedFaceSet {
color NULL
coord Coordinate { #default NULL
point [
0 0 0, #linkerbenedenhoek voorgevel
5.68 0 0,
5.68 5.40 0,
0 5.40 0, #linkerbovenhoek voorgevel
3.19 0 0, #voordeur
4.42 0 0,
4.42 2.30 0,
3.19 2.30 0, #voordeur
4.84 1.60 0, #toiletraam-8
5.04 1.60 0,
5.04 2.30 0,
4.84 2.30 0,
2.60 0.90 0, #keukenraam-12
2.60 2.30 0,
0.60 2.30 0,
0.60 0.90 0,
0.60 3.60 0, #bovenraam-16
1.50 3.60 0,
1.50 5.0 0,
4.42 5.0 0,
4.42 5.40 0,
0.60 5.40 0,
0 8.555 -3.15, #linkergevel-22
0 2.7 -9.0,
0 0 -9.0,
5.68 8.555 -3.15, #rechtergevel-25
5.68 5.40 -6.3,
5.68 5.40 -9,
5.68 0 -9.0,
2.25 0 -9.0, #achtergevel-29
2.25 0.6 -9.0,
4.8 0.6 -9.0,
4.8 5.40 -9.0,
1.2 0 -9.0,
1.2 2.7 -9,
3.19 0 -0.14, #diepte van de voordeur-35
4.42 0 -0.14,
4.42 2.30 -0.14,
3.19 2.30 -0.14, #diepte van de voordeur-38
2.60 0.90 -0.14, # diepte van het keukenraam-39
2.60 2.30 -0.14,
0.60 2.30 -0.14,
0.60 0.90 -0.14,
4.84 1.60 -0.14, #diepte van het toiletraam-43
5.04 1.60 -0.14,
5.04 2.30 -0.14,
4.84 2.30 -0.14,
0.60 3.60 -0.14, #diepte van het bovenraam-47
1.50 3.60 -0.14,
1.50 5.0 -0.14,
4.42 5.0 -0.14,
4.42 5.40 -0.14,
0.60 5.40 -0.14, #52
2.25 0 -8.86, #diepte van de achtergevel-53
2.25 0.6 -8.86,
4.8 0.6 -8.86,
4.8 5.40 -8.86,
1.2 0 -8.86,
1.2 2.7 -8.86, #58
0 2.7 0, #59 extra punten voor segmentering beneden
0.14 2.7 -0.14,
5.68 2.7 0, #61
5.54 2.7 -0.14, #
0 2.7 -9, #63
0.14 2.7 -8.86, #
5.68 2.7 -9, #65
5.54 2.7 -8.86, #
1.2 2.7 -9, #67
1.2 2.7 -8.86, #
4.8 2.7 -9, #69
4.8 2.7 -8.86, #
0.14 5.4 -0.14, #71
5.54 5.4 -0.14, #72
5.54 5.4 -8.86, #73
0.14 2.7 -9, #74
0.14 5.4 -6.3, #75
0 5.4 -6.3, #76
]
}
normal NULL
texCoord NULL
ccw TRUE
colorIndex []
colorPerVertex TRUE
convex TRUE
coordIndex [
16, 21, 3, 59, -1,
19, 2, 20, -1,
2, 19, 61, -1,
65, 27, 2, 61, -1,
59, 3, 76, 23, -1,
17, 48, 47, 16, -1,
18, 49, 48, 17, -1,
19, 50, 49, 18, -1,
20, 51, 50, 19, -1,
16, 47, 52, 21, -1,
3, 21, 52, 71, -1,
20, 2, 72, 51, -1,
2, 27, 73, 72, -1,
27, 32, 56, 73, -1,
63, 64, 75, 76, -1,
3, 76, 75, 71, -1,
#27, 32, 69, 65, -1,
27, 65, 69, 32, -1,
32, 69, 70, 56, -1,
59, 17, 16, -1,
59, 61, 17, -1,
17, 61 , 18. -1,
18, 61, 19, -1,
] #default []
creaseAngle 0
normalIndex []
normalPerVertex TRUE
solid FALSE
texCoordIndex []
}
}
]
}
# /buitmuur.wrl
# binmuur.wrl
Transform {
children [
Shape {
appearance Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 1 0.9 0.7
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry IndexedFaceSet {
color NULL
coord Coordinate { #default NULL
point [
0.28 0 -0.28, #0 linkerbenedenhoek voorgevel
5.40 0 -0.28,
5.40 5.40 -0.28,
0.28 5.40 -0.28, #3 linkerbovenhoek voorgevel
3.19 0 -0.28, #4 voordeur
4.42 0 -0.28,
4.42 2.30 -0.28,
3.19 2.30 -0.28, #7 voordeur
4.84 1.60 -0.28, #toiletraam-8
5.04 1.60 -0.28,
5.04 2.30 -0.28,
4.84 2.30 -0.28,
2.60 0.90 -0.28, #keukenraam-12
2.60 2.30 -0.28,
0.60 2.30 -0.28,
0.60 0.90 -0.28,
0.60 3.60 -0.28, #bovenraam-16
1.50 3.60 -0.28,
1.50 5.0 -0.28,
4.42 5.0 -0.28,
4.42 5.40 -0.28,
0.60 5.40 -0.28,
0.28 8.55 -3.15, #linkergevel-22
0.28 2.70 -8.72,
0.28 0 -8.72,
5.40 8.55 -3.15, #rechtergevel-25
5.40 5.40 -6.30,
5.40 5.40 -8.72,
5.40 0 -8.72,
2.25 0 -8.72, #achtergevel-29
2.25 0.6 -8.72,
4.8 0.6 -8.72,
4.8 5.40 -8.72,
1.2 0 -8.72,
1.2 2.70 -8.72,
3.19 0 -0.14, #diepte van de voordeur-35
4.42 0 -0.14,
4.42 2.30 -0.14,
3.19 2.30 -0.14, #diepte van de voordeur-38
2.60 0.90 -0.14, # diepte van het keukenraam-39
2.60 2.30 -0.14,
0.60 2.30 -0.14,
0.60 0.90 -0.14,
4.84 1.60 -0.14, #diepte van het toiletraam-43
5.04 1.60 -0.14,
5.04 2.30 -0.14,
4.84 2.30 -0.14,
0.60 3.60 -0.14, #diepte van het bovenraam-47
1.50 3.60 -0.14,
1.50 5.0 -0.14,
4.42 5.0 -0.14,
4.42 5.40 -0.14,
0.60 5.40 -0.14, #52
2.25 0 -8.86, #diepte van de achtergevel-53
2.25 0.6 -8.86,
4.8 0.6 -8.86,
4.8 5.40 -8.86,
1.2 0 -8.86,
1.2 2.70 -8.86, #58
0.28 5.40 0, #59 hoekpunt voor dakvorm zolder
5.40 5.40 0,
0.28 5.40 -6.30, #61
0.28 2.70 -9.0, #62 hoekpunt voor dakvorm 1e verdieping
0.28 2.7 -0.28, #63 extra punten voor segmentering boven
0.14 2.7 -0.14,
5.4 2.7 -0.28, #65
5.54 2.7 -0.14, #
0.28 2.7 -8.72, #67
0.14 2.7 -8.86, #
5.4 2.7 -8.72, #69
5.54 2.7 -8.86, #
1.2 2.7 -8.72, #71
1.2 2.7 -8.86, #
4.8 2.7 -8.72, #73
4.8 2.7 -8.86, #
0.14 5.4 -0.14, #75
5.54 5.4 -0.14, #76
5.54 5.4 -8.86, #77
0.14 2.7 -9, #78
0.14 5.4 -6.3, #79
]
}
normal NULL
texCoord NULL
ccw TRUE
colorIndex []
colorPerVertex TRUE
convex TRUE
coordIndex [
16, 21, 3, 63, -1,
19, 2, 20, -1,
63, 16, 17, 65, -1,
17, 18, 19, 65, -1,
2, 19, 65, -1,
69, 27, 2, 65, -1,
63, 3, 61, 62, -1,
16, 47, 48, 17, -1,
17, 48, 49, 18, -1,
18, 49, 50, 19, -1,
19, 50, 51, 20, -1,
21, 52, 47, 16, -1,
73, 74, 56, 32, -1,
69, 73, 32, 27, -1,
3, 21, 52, 75 -1,
20, 2, 76, 51, -1,
3, 61, 79, 75, -1,
2, 27, 77, 76, -1,
62, 61, 79, 78, -1,
27, 32, 56, 77, -1,
] #default []
creaseAngle 0
normalIndex []
normalPerVertex TRUE
solid FALSE
texCoordIndex []
}
}
]
}
# /binmuur.wrl
# ramen.wrl
#begin bovenraam
Transform {
children [
Shape {
appearance DEF kozijn Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.95 0.95 0.9
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry Box { size 3.82 0.05 0.05 }
}
]
translation 2.51 5.025 -0.14
}
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 3.82 0.1 0.05 }
}
]
translation 2.51 5.35 -0.14
}
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.05 1.8 0.05 }
}
]
translation 0.625 4.5 -0.14
}
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.05 1.8 0.05 }
}
]
translation 1.475 4.5 -0.14
}
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.05 0.25 0.05 }
}
]
translation 4.395 5.175 -0.14
}
Transform {
children [
Shape {
appearance DEF blauw Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.3 0.4 0.7
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry Box { size 0.9 0.25 0.05 }
}
]
translation 3.05 5.175 -0.14
}
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.9 0.05 0.05 }
}
]
translation 1.05 3.625 -0.14
}
#einde bovenraam
#begin kozijnen achter
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.05 2.4 0.05 }
}
]
translation 3.215 3.9 -8.86
}
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.05 2.4 0.05 }
}
]
translation 4.775 3.9 -8.86
}
Transform {
children [
Shape {
appearance USE blauw
geometry Box { size 1.61 0.3 0.05 }
}
]
translation 3.995 5.25 -8.86
}
Transform {
children [
Shape {
appearance USE blauw
geometry Box { size 1.51 0.8 0.05 }
}
]
translation 3.995 3.1 -8.86
}
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 1.51 0.05 0.05 }
}
]
translation 3.995 3.525 -8.86
}#3
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 1.51 0.05 0.05 }
}
]
translation 3.995 5.075 -8.86
}#4
Transform {
children [
Shape {
appearance USE kozijn
geometry Box { size 0.05 1.5 0.05 }
}
]
translation 3.565 4.3 -8.86
}
#einde ramen achter
# /ramen.wrl
# ruiten.wrl
#bovenruiten
Transform {
children [
Shape {
appearance DEF glas Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.6 0.6 0.9
emissiveColor 0 0 0
shininess 0.8
specularColor 1 1 1
transparency 0.7
} texture NULL
textureTransform NULL
}
geometry Box { size 0.8 1.35 0.01 }
}
]
translation 1.05 4.325 -0.14
}#ruit 1 boven
Transform {
children [
Shape {
appearance USE glas
geometry Box { size 0.8 0.3 0.01 }
}
]
translation 1.05 5.2 -0.14
}#ruit 2 boven
Transform {
children [
Shape {
appearance USE glas
geometry Box { size 1.1 0.3 0.01 }
}
]
translation 2.05 5.2 -0.14
}#ruit 3 boven
Transform {
children [
Shape {
appearance USE glas
geometry Box { size 0.85 0.3 0.01 }
}
]
translation 3.935 5.2 -0.14
}#ruit 4 boven
#ramen achter
Transform {
children [
Shape {
appearance USE glas
geometry Box { size 1.16 1.5 0.01 }
}
]
translation 4.17 4.3 -8.86
}#ruit 1 achter
Transform {
children [
Shape {
appearance USE glas
geometry Box { size 0.3 1.5 0.01 }
}
]
translation 3.39 4.3 -8.86
}#ruit 2 achter
# /ruiten.wrl
# /boven/boven.wrl
DEF zolder Transform {
children[
Transform {
children[
Transform{
children[
Shape {
appearance USE groen
geometry USE pijl
}
]
rotation 0 1 0 3.1415927
}
DEF schuifzolder TouchSensor {}
]
translation 0.15 5.4 0.3
}
Transform {
children[
Shape {
appearance USE rood
geometry USE pijl
}
DEF schuifzolder2 TouchSensor {}
]
translation 5.48 5.4 0.3
}
DEF dak Transform {
children [
# dak/dak.wrl
Transform {
children [
Shape {
appearance Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.3 0.4 0.5
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry IndexedFaceSet {
color NULL
coord Coordinate { #default NULL
point [
0 5.4 0, #dakranden-0
5.68 5.4 0,
5.68 8.55 -3.15,
0 8.55 -3.15,
0 2.7 -9,
3.12 2.7 -9,
3.12 5.4 -6.30,
5.68 5.4 -6.30, #7
1.5 3.7 -8, #dakraam1-8
2.3 3.7 -8,
2.3 4.7 -7,
1.5 4.7 -7,
4.1 7.3 -1.9, #dakraam2-12
3.5 7.3 -1.9,
3.5 7.7 -2.3,
4.1 7.7 -2.3, #15
0 5.44 0.04, #dikte van dakranden-16
5.68 5.44 0.04,
5.68 8.6065685 -3.15,
0 8.6065685 -3.15,
0 2.74 -9.04,
3.12 2.74 -9.04,
3.12 5.44 -6.34,
5.68 5.44 -6.34, #23
1.5 3.74 -8.04, #dikte van het dakraam1-24
2.3 3.74 -8.04,
2.3 4.74 -7.04,
1.5 4.74 -7.04, #27
4.1 7.34 -1.86, #dikte van het dakraam2-28
3.5 7.34 -1.86,
3.5 7.74 -2.26,
4.1 7.74 -2.26, #31
]
}
normal NULL
texCoord NULL
ccw TRUE
colorIndex []
colorPerVertex TRUE
convex TRUE
coordIndex [
0, 13, 14, 3, -1,
0, 3, 14, 13, -1,
16, 29, 30, 19, -1,
16, 19, 30, 29, -1,
0, 1, 12, 13, -1,
0, 13, 12, 1, -1,
16, 17, 28, 29, -1,
16, 29, 28, 17, -1,
1, 12, 15, 2, -1,
1, 2, 15, 12, -1,
17, 28, 31, 18, -1,
17, 18, 31, 28, -1,
15, 2, 3, 14, -1,
15, 14, 3, 2, -1,
31, 18, 19, 30, -1,
31, 30, 19, 18, -1,
4, 8, 11, 3, -1,
4, 3, 11, 8, -1,
20, 24, 27, 19, -1,
20, 19, 27, 24, -1,
5, 4, 8, 9, -1,
5, 9, 8, 4, -1,
21, 20, 24, 25, -1,
21, 25, 24, 20, -1,
5, 9, 10, 6, -1,
5, 6, 10, 9, -1,
21, 25, 26, 22, -1,
21, 22, 26, 25, -1,
7, 6, 2, -1,
7, 2, 6, -1,
23, 22, 18, -1,
23, 18, 22, -1,
6, 10, 11, 3, 2, -1,
6, 2, 3, 11, 10, -1,
22, 26, 18, -1,
22, 18, 26, -1,
26, 27, 19, -1,
26, 19, 27, -1,
26, 19, 18, -1,
26, 18, 19, -1,
0, 1, 17, 16, -1,
0, 16, 17, 1, -1,
1, 2, 18, 17, -1,
1, 17, 18, 2, -1,
3, 0, 16, 19, -1,
3, 19, 16, 0, -1,
2, 7, 23, 18, -1,
2, 18, 23, 7, -1,
7, 6, 22, 23, -1,
7, 23, 22, 6, -1,
5, 6, 22, 21, -1,
5, 21, 22, 6, -1,
5, 4, 20, 21, -1,
5, 21, 20, 4, -1,
4, 3, 19, 20, -1,
4, 20, 19, 3, -1,
9, 8, 24, 25, -1,
9, 25, 24, 8, -1,
8, 11, 27, 24, -1,
8, 24, 27, 11, -1,
10, 11, 27, 26, -1,
10, 26, 27, 11, -1,
9, 10, 26, 25, -1,
9, 25, 26, 10, -1,
12, 13, 29, 28, -1,
12, 28, 29, 13, -1,
12, 15, 31, 28, -1,
12, 28, 31, 15, -1,
14, 15, 31, 30, -1,
14, 30, 31, 15, -1,
13, 14, 30, 29, -1,
13, 29, 30, 14, -1,
] #default []
creaseAngle 0
normalIndex []
normalPerVertex TRUE
solid TRUE
texCoordIndex []
}
}
]
}
#schoorsteen
Transform {
children [
Shape {
appearance Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.1 0.1 0.1
emissiveColor 0 0 0
shininess 0.1
specularColor 0.3 0.3 0.3
transparency 0
} texture NULL
textureTransform NULL
}
geometry IndexedFaceSet {
color NULL
coord Coordinate { #default NULL
point [
4.8 8 -2.6,
5.3 8 -2.6,
5.3 8.4 -3.0,
4.8 8.4 -3.0,
4.9 9.4 -2.65,
5.2 9.4 -2.65,
5.2 9.4 -2.95,
4.9 9.4 -2.95, ]
}
normal NULL
texCoord NULL
ccw TRUE
colorIndex []
colorPerVertex TRUE
convex TRUE
coordIndex [
0, 1, 5, 4, -1,
0, 4, 5, 1, -1,
1, 2, 6, 5, -1,
1, 5, 6, 2, -1,
2, 3, 7, 6, -1,
2, 6, 7, 3, -1,
0, 3, 7, 4, -1,
0, 4, 7, 3, -1,
4, 5, 6, 7, -1,
4, 7, 6, 5, -1,
] #default []
creaseAngle 0
normalIndex []
normalPerVertex TRUE
solid TRUE
texCoordIndex []
}
}
]
}
# /dak/dak.wrl
Transform {
children[
Transform{
children[
Shape {
appearance USE groen
geometry USE pijl
}
]
rotation 0 1 0 3.1415927
}
DEF schuifdak TouchSensor {}
]
translation 0.15 6 0.3
}
Transform {
children[
Shape {
appearance USE rood
geometry USE pijl
}
DEF schuifdak2 TouchSensor {}
]
translation 5.48 6 0.3
}
DEF tijd1 TimeSensor {
cycleInterval 4
enabled TRUE
loop FALSE
startTime 0
stopTime 0
}
DEF plaats1 PositionInterpolator {
key [0, 1]
keyValue [0 0 0 ,6 0 0]
}
DEF tijd1a TimeSensor {
cycleInterval 4
enabled TRUE
loop FALSE
startTime 0
stopTime 0
}
DEF plaats1a PositionInterpolator {
key [0, 1]
keyValue [6 0 0 ,0 0 0]
}
]
}#dak
# zolder/zolder.wrl
Viewpoint {
fieldOfView 1
jump TRUE
orientation 1 0 0 0
position 2.5 7 -3.15
description "op zolder"
}
#kleine platte dakje
Transform {
children [
Shape {
appearance DEF appdak Appearance {
material Material {
ambientIntensity 0
diffuseColor 0.2 0.2 0.2
emissiveColor 0 0 0
shininess 0
specularColor 0 0 0
transparency 0
}
texture ImageTexture {
url [""]
repeatS TRUE
repeatT TRUE
}
}
geometry Box { size 2.6 0.04 2.74 }
}
]
translation 4.39 5.40 -7.67
}
DEF zoldervloer Transform {
children [
Shape {
appearance Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 1 0.5 0.3
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry IndexedFaceSet {
color NULL
coord Coordinate { #default NULL
point [
0.14 5.40 0,
5.54 5.40 0,
5.54 5.40 -6.30,
0.14 5.40 -6.30,
5.54 5.40 -2.36, #-4
5.54 5.40 -4.36,
4.42 5.40 -4.36,
4.42 5.40 -2.36,
]
}
normal NULL
texCoord NULL
ccw TRUE
colorIndex []
colorPerVertex TRUE
convex TRUE
coordIndex [
0, 1, 4, 7, -1,
0, 7, 4, 1, -1,
0, 7, 6, 3, -1,
0, 3, 6, 7, -1,
5, 2, 3, 6, -1,
5, 6, 3, 2, -1,
] #default []
creaseAngle 0
normalIndex []
normalPerVertex TRUE
solid TRUE
texCoordIndex []
}
}
]
}
DEF plafondboven Transform {
children [
Shape {
appearance Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 1 1 1
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry IndexedFaceSet {
color NULL
coord Coordinate { #default NULL
point [
0.14 5.30 -0.14,
5.54 5.30 -0.14,
5.54 5.30 -8.86,
3.19 5.30 -8.86,
5.54 5.30 -2.36, #-4
5.54 5.30 -4.36,
4.42 5.30 -4.36,
4.42 5.30 -2.36,
3.19 5.30 -6.40,
0.14 5.30 -6.40,
]
}
normal NULL
texCoord NULL
ccw TRUE
colorIndex []
colorPerVertex TRUE
convex TRUE
coordIndex [
0, 1, 4, 7, -1,
0, 7, 4, 1, -1,
0, 7, 6, 8, 9, -1,
0, 9, 8, 6, 7, -1,
5, 2, 3, 8, 6, -1,
5, 6, 8, 3, 2, -1,
] #default []
creaseAngle 0
normalIndex []
normalPerVertex TRUE
solid TRUE
texCoordIndex []
}
}
]
}
DEF vulstukvoortrap Transform {
children [
Shape {
appearance DEF wandkleur Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 1 0.9 0.7
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry IndexedFaceSet {
color NULL
coord Coordinate { #default NULL
point [
4.42 5.3 -2.36, #0
4.42 5.3 -3.36,
4.42 5.4 -3.36,
4.42 5.4 -2.36, #3
5.4 5.3 -2.36, #4
5.4 5.4 -2.36,
5.4 5.3 -4.36, #6
5.4 5.4 -4.36,
4.42 5.3 -4.36, #8
4.42 5.4 -4.36,
]
}
normal NULL
texCoord NULL
ccw TRUE
colorIndex []
colorPerVertex TRUE
convex TRUE
coordIndex [
0, 1, 2, 3, -1,
0, 3, 2, 1, -1,
0, 3, 5, 4, -1,
9, 8, 6, 7, -1,
] #default []
creaseAngle 0
normalIndex []
normalPerVertex TRUE
solid FALSE
texCoordIndex []
}
}
]
}
# ballustrade.wrl
Transform {
children[
DEF spijlen Group {
children [
Transform{
children [
DEF spijl Shape {
appearance DEF kozijn Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.95 0.95 0.9
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry Cylinder {
bottom FALSE
height 0.8
radius 0.015
side TRUE
top FALSE
}
}
]
translation -0.025 0.4 0.05
}
Transform{
children USE spijl
translation -0.025 0.4 0.15
}
Transform{
children USE spijl
translation -0.025 0.4 0.25
}
Transform{
children USE spijl
translation -0.025 0.4 0.35
}
Transform{
children USE spijl
translation -0.025 0.4 0.45
}
Transform{
children USE spijl
translation -0.025 0.4 0.55
}
Transform{
children USE spijl
translation -0.025 0.4 0.65
}
Transform{
children USE spijl
translation -0.025 0.4 0.75
}
Transform{
children USE spijl
translation -0.025 0.4 0.85
}
Transform{
children USE spijl
translation -0.025 0.4 0.95
}
]
}#spijlengroup
Transform{
translation 0 0 1
rotation 0 1 0 1.5707963
children USE spijlen
}
Transform{
children [
Shape {
appearance USE kozijn
geometry Box { size 0.05 0.03 1.05 }
}
]
translation -0.025 0.815 0.525
}
Transform{
children [
Shape {
appearance USE kozijn
geometry Box { size 1 0.03 0.05 }
}
]
translation 0.5 0.815 1.025
}
]
translation 4.42 5.4 -3.36
}
# /ballustrade.wrl
# binmuur.wrl
Transform {
children [
Shape {
appearance Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 1 0.9 0.7
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry IndexedFaceSet {
color NULL
coord Coordinate { #default NULL
point [
0.28 0 -0.28, #0 linkerbenedenhoek voorgevel
5.40 0 -0.28,
5.40 5.40 -0.28,
0.28 5.40 -0.28, #3 linkerbovenhoek voorgevel
3.19 0 -0.28, #4 voordeur
4.42 0 -0.28,
4.42 2.30 -0.28,
3.19 2.30 -0.28, #7 voordeur
4.84 1.60 -0.28, #toiletraam-8
5.04 1.60 -0.28,
5.04 2.30 -0.28,
4.84 2.30 -0.28,
2.60 0.90 -0.28, #keukenraam-12
2.60 2.30 -0.28,
0.60 2.30 -0.28,
0.60 0.90 -0.28,
0.60 3.60 -0.28, #bovenraam-16
1.50 3.60 -0.28,
1.50 5.0 -0.28,
4.42 5.0 -0.28,
4.42 5.40 -0.28,
0.60 5.40 -0.28,
0.28 8.55 -3.15, #linkergevel-22
0.28 2.70 -8.72,
0.28 0 -8.72,
5.40 8.55 -3.15, #rechtergevel-25
5.40 5.40 -6.30,
5.40 5.40 -8.72,
5.40 0 -8.72,
2.25 0 -8.72, #achtergevel-29
2.25 0.6 -8.72,
4.8 0.6 -8.72,
4.8 5.40 -8.72,
1.2 0 -8.72,
1.2 2.70 -8.72,
3.19 0 -0.14, #diepte van de voordeur-35
4.42 0 -0.14,
4.42 2.30 -0.14,
3.19 2.30 -0.14, #diepte van de voordeur-38
2.60 0.90 -0.14, # diepte van het keukenraam-39
2.60 2.30 -0.14,
0.60 2.30 -0.14,
0.60 0.90 -0.14,
4.84 1.60 -0.14, #diepte van het toiletraam-43
5.04 1.60 -0.14,
5.04 2.30 -0.14,
4.84 2.30 -0.14,
0.60 3.60 -0.14, #diepte van het bovenraam-47
1.50 3.60 -0.14,
1.50 5.0 -0.14,
4.42 5.0 -0.14,
4.42 5.40 -0.14,
0.60 5.40 -0.14, #52
2.25 0 -8.86, #diepte van de achtergevel-53
2.25 0.6 -8.86,
4.8 0.6 -8.86,
4.8 5.40 -8.86,
1.2 0 -8.86,
1.2 2.70 -8.86, #58
0.28 5.40 0, #59 hoekpunt voor dakvorm zolder
5.40 5.40 0,
0.28 5.40 -6.30, #61
0.28 2.70 -9.0, #62 hoekpunt voor dakvorm 1e verdieping
0.14 5.40 0, #63 extra punten voor segmentering
5.54 5.40 0,
0.14 5.40 -6.30,
5.54 5.40 -6.3, #66
5.54 8.55 -3.15, #rechtergevel-67
0.14 8.55 -3.15, #linkergevel-68
]
}
normal NULL
texCoord NULL
ccw TRUE
colorIndex []
colorPerVertex TRUE
convex TRUE
coordIndex [
59, 22, 61, -1,
60, 25, 26, -1,
59, 63, 68, 22, -1,
68, 22, 61, 65, -1,
60, 64, 67, 25, -1,
25, 67, 66, 26, -1,
] #default []
creaseAngle 0
normalIndex []
normalPerVertex TRUE
solid FALSE
texCoordIndex []
}
}
]
}
# /binmuur.wrl
# buitmuur.wrl
Transform {
children [
Shape {
appearance DEF steen Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.8 0.4 0.3
emissiveColor 0 0 0
shininess 0.1
specularColor 0 0 0
transparency 0
} texture NULL
textureTransform NULL
}
geometry IndexedFaceSet {
color NULL
coord Coordinate { #default NULL
point [
0 0 0, #linkerbenedenhoek voorgevel
5.68 0 0,
5.68 5.40 0,
0 5.40 0, #linkerbovenhoek voorgevel
3.19 0 0, #voordeur
4.42 0 0,
4.42 2.30 0,
3.19 2.30 0, #voordeur
4.84 1.60 0, #toiletraam-8
5.04 1.60 0,
5.04 2.30 0,
4.84 2.30 0,
2.60 0.90 0, #keukenraam-12
2.60 2.30 0,
0.60 2.30 0,
0.60 0.90 0,
0.60 3.60 0, #bovenraam-16
1.50 3.60 0,
1.50 5.0 0,
4.42 5.0 0,
4.42 5.40 0,
0.60 5.40 0,
0 8.555 -3.15, #linkergevel-22
0 2.7 -9.0,
0 0 -9.0,
5.68 8.555 -3.15, #rechtergevel-25
5.68 5.40 -6.3,
5.68 5.40 -9,
5.68 0 -9.0,
2.25 0 -9.0, #achtergevel-29
2.25 0.6 -9.0,
4.8 0.6 -9.0,
4.8 5.40 -9.0,
1.2 0 -9.0,
1.2 2.7 -9,
3.19 0 -0.14, #diepte van de voordeur-35
4.42 0 -0.14,
4.42 2.30 -0.14,
3.19 2.30 -0.14, #diepte van de voordeur-38
2.60 0.90 -0.14, # diepte van het keukenraam-39
2.60 2.30 -0.14,
0.60 2.30 -0.14,
0.60 0.90 -0.14,
4.84 1.60 -0.14, #diepte van het toiletraam-43
5.04 1.60 -0.14,
5.04 2.30 -0.14,
4.84 2.30 -0.14,
0.60 3.60 -0.14, #diepte van het bovenraam-47
1.50 3.60 -0.14,
1.50 5.0 -0.14,
4.42 5.0 -0.14,
4.42 5.40 -0.14,
0.60 5.40 -0.14, #52
2.25 0 -8.86, #diepte van de achtergevel-53
2.25 0.6 -8.86,
4.8 0.6 -8.86,
4.8 5.40 -8.86,
1.2 0 -8.86,
1.2 2.7 -8.86, #58
0.14 5.40 0, #59 extra punten voor segmentering
5.54 5.40 0,
0.14 5.40 -6.30,
5.54 5.40 -6.3, #62
5.54 8.55 -3.15, #rechtergevel-63
0.14 8.55 -3.15, #linkergevel-64
0 5.4 -6.3,
]
}
normal NULL
texCoord NULL
ccw TRUE
colorIndex []
colorPerVertex TRUE
convex TRUE
coordIndex [
3, 22, 65, -1,
2, 26, 25, -1,
3, 59, 64, 22, -1,
61, 65, 22, 64, -1,
60, 2, 25, 63, -1,
63, 25, 26, 62, -1,
] #default []
creaseAngle 0
normalIndex []
normalPerVertex TRUE
solid FALSE
texCoordIndex []
}
}
]
}
# /buitmuur.wrl
# /zolder/zolder.wrl
DEF tijd2 TimeSensor {
cycleInterval 4
enabled TRUE
loop FALSE
startTime 0
stopTime 0
}
DEF plaats2 PositionInterpolator {
key [0, 1]
keyValue [0 0 0 ,6 0 0]
}
DEF tijd2a TimeSensor {
cycleInterval 4
enabled TRUE
loop FALSE
startTime 0
stopTime 0
}
DEF plaats2a PositionInterpolator {
key [0, 1]
keyValue [6 0 0 ,0 0 0]
}
]
}#zolder
DEF tijd3 TimeSensor {
cycleInterval 4
enabled TRUE
loop FALSE
startTime 0
stopTime 0
}
DEF plaats3 PositionInterpolator {
key [0, 1]
keyValue [0 0 0 ,6 0 0]
}
DEF tijd3a TimeSensor {
cycleInterval 4
enabled TRUE
loop FALSE
startTime 0
stopTime 0
}
DEF plaats3a PositionInterpolator {
key [0, 1]
keyValue [6 0 0 ,0 0 0]
}
]
}#boven
]
}
#ROUTE schuifdak.touchTime TO tijd1.startTime
#ROUTE tijd1.fraction_changed TO plaats1.set_fraction
#ROUTE plaats1.value_changed TO dak.translation
#ROUTE schuifzolder.touchTime TO tijd2.startTime
#ROUTE tijd2.fraction_changed TO plaats2.set_fraction
#ROUTE plaats2.value_changed TO zolder.translation
#ROUTE schuifboven.touchTime TO tijd3.startTime
#ROUTE tijd3.fraction_changed TO plaats3.set_fraction
#ROUTE plaats3.value_changed TO boven.translation
#ROUTE schuifdak2.touchTime TO tijd1a.startTime
#ROUTE tijd1a.fraction_changed TO plaats1a.set_fraction
#ROUTE plaats1a.value_changed TO dak.translation
#ROUTE schuifzolder2.touchTime TO tijd2a.startTime
#ROUTE tijd2a.fraction_changed TO plaats2a.set_fraction
#ROUTE plaats2a.value_changed TO zolder.translation
#ROUTE schuifboven2.touchTime TO tijd3a.startTime
#ROUTE tijd3a.fraction_changed TO plaats3a.set_fraction
#ROUTE plaats3a.value_changed TO boven.translation