mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-16 19:17:57 +01:00
857 lines
21 KiB
JavaScript
Executable File
857 lines
21 KiB
JavaScript
Executable File
/**
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* @author mrdoob / http://mrdoob.com/
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*/
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Sidebar.Material = function ( editor ) {
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var signals = editor.signals;
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var materialClasses = {
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'LineBasicMaterial': THREE.LineBasicMaterial,
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'LineDashedMaterial': THREE.LineDashedMaterial,
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'MeshBasicMaterial': THREE.MeshBasicMaterial,
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'MeshDepthMaterial': THREE.MeshDepthMaterial,
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'MeshFaceMaterial': THREE.MeshFaceMaterial,
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'MeshLambertMaterial': THREE.MeshLambertMaterial,
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'MeshNormalMaterial': THREE.MeshNormalMaterial,
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'MeshPhongMaterial': THREE.MeshPhongMaterial,
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'PointCloudMaterial': THREE.PointCloudMaterial,
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'ShaderMaterial': THREE.ShaderMaterial,
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'SpriteMaterial': THREE.SpriteMaterial,
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'SpriteCanvasMaterial': THREE.SpriteCanvasMaterial,
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'Material': THREE.Material
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};
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var container = new UI.CollapsiblePanel();
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container.setCollapsed( editor.config.getKey( 'ui/sidebar/material/collapsed' ) );
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container.onCollapsedChange( function ( boolean ) {
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editor.config.setKey( 'ui/sidebar/material/collapsed', boolean );
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} );
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container.setDisplay( 'none' );
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container.dom.classList.add( 'Material' );
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container.addStatic( new UI.Text().setValue( 'MATERIAL' ) );
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container.add( new UI.Break() );
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// uuid
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var materialUUIDRow = new UI.Panel();
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var materialUUID = new UI.Input().setWidth( '115px' ).setFontSize( '12px' ).setDisabled( true );
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var materialUUIDRenew = new UI.Button( '⟳' ).setMarginLeft( '7px' ).onClick( function () {
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materialUUID.setValue( THREE.Math.generateUUID() );
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update();
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} );
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materialUUIDRow.add( new UI.Text( 'UUID' ).setWidth( '90px' ) );
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materialUUIDRow.add( materialUUID );
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materialUUIDRow.add( materialUUIDRenew );
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container.add( materialUUIDRow );
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// name
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var materialNameRow = new UI.Panel();
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var materialName = new UI.Input().setWidth( '150px' ).setFontSize( '12px' ).onChange( function () {
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editor.setMaterialName( editor.selected.material, materialName.getValue() );
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} );
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materialNameRow.add( new UI.Text( 'Name' ).setWidth( '90px' ) );
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materialNameRow.add( materialName );
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container.add( materialNameRow );
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// class
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var materialClassRow = new UI.Panel();
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var materialClass = new UI.Select().setOptions( {
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'LineBasicMaterial': 'LineBasicMaterial',
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'LineDashedMaterial': 'LineDashedMaterial',
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'MeshBasicMaterial': 'MeshBasicMaterial',
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'MeshDepthMaterial': 'MeshDepthMaterial',
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'MeshFaceMaterial': 'MeshFaceMaterial',
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'MeshLambertMaterial': 'MeshLambertMaterial',
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'MeshNormalMaterial': 'MeshNormalMaterial',
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'MeshPhongMaterial': 'MeshPhongMaterial',
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'ShaderMaterial': 'ShaderMaterial',
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'SpriteMaterial': 'SpriteMaterial'
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} ).setWidth( '150px' ).setFontSize( '12px' ).onChange( update );
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materialClassRow.add( new UI.Text( 'Type' ).setWidth( '90px' ) );
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materialClassRow.add( materialClass );
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container.add( materialClassRow );
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// color
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var materialColorRow = new UI.Panel();
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var materialColor = new UI.Color().onChange( update );
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materialColorRow.add( new UI.Text( 'Color' ).setWidth( '90px' ) );
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materialColorRow.add( materialColor );
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container.add( materialColorRow );
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// emissive
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var materialEmissiveRow = new UI.Panel();
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var materialEmissive = new UI.Color().setHexValue( 0x000000 ).onChange( update );
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materialEmissiveRow.add( new UI.Text( 'Emissive' ).setWidth( '90px' ) );
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materialEmissiveRow.add( materialEmissive );
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container.add( materialEmissiveRow );
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// specular
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var materialSpecularRow = new UI.Panel();
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var materialSpecular = new UI.Color().setHexValue( 0x111111 ).onChange( update );
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materialSpecularRow.add( new UI.Text( 'Specular' ).setWidth( '90px' ) );
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materialSpecularRow.add( materialSpecular );
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container.add( materialSpecularRow );
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// shininess
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var materialShininessRow = new UI.Panel();
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var materialShininess = new UI.Number( 30 ).onChange( update );
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materialShininessRow.add( new UI.Text( 'Shininess' ).setWidth( '90px' ) );
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materialShininessRow.add( materialShininess );
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container.add( materialShininessRow );
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// uniforms
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var materialUniformsRow = new UI.Panel();
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var materialUniforms = new UI.TextArea().setWidth( '150px' ).setHeight( '80px' );
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materialUniforms.setValue( '{\n "uColor": {\n "type": "3f",\n "value": [1, 0, 0]\n }\n}' ).onChange( update );
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materialUniformsRow.add( new UI.Text( 'Uniforms' ).setWidth( '90px' ) );
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materialUniformsRow.add( materialUniforms );
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container.add( materialUniformsRow );
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// vertex shader
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var materialVertexShaderRow = new UI.Panel();
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var materialVertexShader = new UI.TextArea().setWidth( '150px' ).setHeight( '80px' );
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materialVertexShader.setValue( 'void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}' ).onChange( update );
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materialVertexShaderRow.add( new UI.Text( 'Vertex Shader' ).setWidth( '90px' ) );
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materialVertexShaderRow.add( materialVertexShader );
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container.add( materialVertexShaderRow );
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// fragment shader
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var materialFragmentShaderRow = new UI.Panel();
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var materialFragmentShader = new UI.TextArea().setWidth( '150px' ).setHeight( '80px' );
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materialFragmentShader.setValue( 'uniform vec3 uColor;\n\nvoid main() {\n\tgl_FragColor = vec4( uColor, 1.0 );\n}' ).onChange( update );
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materialFragmentShaderRow.add( new UI.Text( 'Fragment Shader' ).setWidth( '90px' ) );
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materialFragmentShaderRow.add( materialFragmentShader );
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container.add( materialFragmentShaderRow );
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// vertex colors
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var materialVertexColorsRow = new UI.Panel();
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var materialVertexColors = new UI.Select().setOptions( {
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0: 'No',
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1: 'Face',
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2: 'Vertex'
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} ).onChange( update );
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materialVertexColorsRow.add( new UI.Text( 'Vertex Colors' ).setWidth( '90px' ) );
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materialVertexColorsRow.add( materialVertexColors );
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container.add( materialVertexColorsRow );
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// skinning
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var materialSkinningRow = new UI.Panel();
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var materialSkinning = new UI.Checkbox( false ).onChange( update );
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materialSkinningRow.add( new UI.Text( 'Skinning' ).setWidth( '90px' ) );
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materialSkinningRow.add( materialSkinning );
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container.add( materialSkinningRow );
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// map
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var materialMapRow = new UI.Panel();
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var materialMapEnabled = new UI.Checkbox( false ).onChange( update );
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var materialMap = new UI.Texture().onChange( update );
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materialMapRow.add( new UI.Text( 'Map' ).setWidth( '90px' ) );
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materialMapRow.add( materialMapEnabled );
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materialMapRow.add( materialMap );
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container.add( materialMapRow );
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// alpha map
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var materialAlphaMapRow = new UI.Panel();
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var materialAlphaMapEnabled = new UI.Checkbox( false ).onChange( update );
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var materialAlphaMap = new UI.Texture().onChange( update );
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materialAlphaMapRow.add( new UI.Text( 'Alpha Map' ).setWidth( '90px' ) );
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materialAlphaMapRow.add( materialAlphaMapEnabled );
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materialAlphaMapRow.add( materialAlphaMap );
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container.add( materialAlphaMapRow );
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// light map
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var materialLightMapRow = new UI.Panel();
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var materialLightMapEnabled = new UI.Checkbox( false ).onChange( update );
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var materialLightMap = new UI.Texture().onChange( update );
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materialLightMapRow.add( new UI.Text( 'Light Map' ).setWidth( '90px' ) );
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materialLightMapRow.add( materialLightMapEnabled );
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materialLightMapRow.add( materialLightMap );
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container.add( materialLightMapRow );
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// bump map
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var materialBumpMapRow = new UI.Panel();
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var materialBumpMapEnabled = new UI.Checkbox( false ).onChange( update );
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var materialBumpMap = new UI.Texture().onChange( update );
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var materialBumpScale = new UI.Number( 1 ).setWidth( '30px' ).onChange( update );
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materialBumpMapRow.add( new UI.Text( 'Bump Map' ).setWidth( '90px' ) );
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materialBumpMapRow.add( materialBumpMapEnabled );
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materialBumpMapRow.add( materialBumpMap );
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materialBumpMapRow.add( materialBumpScale );
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container.add( materialBumpMapRow );
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// normal map
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var materialNormalMapRow = new UI.Panel();
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var materialNormalMapEnabled = new UI.Checkbox( false ).onChange( update );
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var materialNormalMap = new UI.Texture().onChange( update );
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materialNormalMapRow.add( new UI.Text( 'Normal Map' ).setWidth( '90px' ) );
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materialNormalMapRow.add( materialNormalMapEnabled );
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materialNormalMapRow.add( materialNormalMap );
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container.add( materialNormalMapRow );
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// specular map
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var materialSpecularMapRow = new UI.Panel();
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var materialSpecularMapEnabled = new UI.Checkbox( false ).onChange( update );
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var materialSpecularMap = new UI.Texture().onChange( update );
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materialSpecularMapRow.add( new UI.Text( 'Specular Map' ).setWidth( '90px' ) );
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materialSpecularMapRow.add( materialSpecularMapEnabled );
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materialSpecularMapRow.add( materialSpecularMap );
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container.add( materialSpecularMapRow );
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// env map
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var materialEnvMapRow = new UI.Panel();
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var materialEnvMapEnabled = new UI.Checkbox( false ).onChange( update );
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var materialEnvMap = new UI.Texture( THREE.SphericalReflectionMapping ).onChange( update );
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var materialReflectivity = new UI.Number( 1 ).setWidth( '30px' ).onChange( update );
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materialEnvMapRow.add( new UI.Text( 'Env Map' ).setWidth( '90px' ) );
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materialEnvMapRow.add( materialEnvMapEnabled );
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materialEnvMapRow.add( materialEnvMap );
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materialEnvMapRow.add( materialReflectivity );
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container.add( materialEnvMapRow );
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// side
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var materialSideRow = new UI.Panel();
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var materialSide = new UI.Select().setOptions( {
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0: 'Front',
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1: 'Back',
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2: 'Double'
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} ).setWidth( '150px' ).setFontSize( '12px' ).onChange( update );
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materialSideRow.add( new UI.Text( 'Side' ).setWidth( '90px' ) );
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materialSideRow.add( materialSide );
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container.add( materialSideRow );
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// shading
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var materialShadingRow = new UI.Panel();
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var materialShading = new UI.Select().setOptions( {
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0: 'No',
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1: 'Flat',
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2: 'Smooth'
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} ).setWidth( '150px' ).setFontSize( '12px' ).onChange( update );
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materialShadingRow.add( new UI.Text( 'Shading' ).setWidth( '90px' ) );
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materialShadingRow.add( materialShading );
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container.add( materialShadingRow );
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// blending
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var materialBlendingRow = new UI.Panel();
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var materialBlending = new UI.Select().setOptions( {
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0: 'No',
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1: 'Normal',
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2: 'Additive',
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3: 'Subtractive',
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4: 'Multiply',
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5: 'Custom'
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} ).setWidth( '150px' ).setFontSize( '12px' ).onChange( update );
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materialBlendingRow.add( new UI.Text( 'Blending' ).setWidth( '90px' ) );
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materialBlendingRow.add( materialBlending );
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container.add( materialBlendingRow );
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// opacity
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var materialOpacityRow = new UI.Panel();
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var materialOpacity = new UI.Number().setWidth( '60px' ).setRange( 0, 1 ).onChange( update );
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materialOpacityRow.add( new UI.Text( 'Opacity' ).setWidth( '90px' ) );
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materialOpacityRow.add( materialOpacity );
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container.add( materialOpacityRow );
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// transparent
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var materialTransparentRow = new UI.Panel();
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var materialTransparent = new UI.Checkbox().setLeft( '100px' ).onChange( update );
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materialTransparentRow.add( new UI.Text( 'Transparent' ).setWidth( '90px' ) );
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materialTransparentRow.add( materialTransparent );
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container.add( materialTransparentRow );
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// wireframe
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var materialWireframeRow = new UI.Panel();
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var materialWireframe = new UI.Checkbox( false ).onChange( update );
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var materialWireframeLinewidth = new UI.Number( 1 ).setWidth( '60px' ).setRange( 0, 100 ).onChange( update );
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materialWireframeRow.add( new UI.Text( 'Wireframe' ).setWidth( '90px' ) );
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materialWireframeRow.add( materialWireframe );
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materialWireframeRow.add( materialWireframeLinewidth );
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container.add( materialWireframeRow );
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//
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function update() {
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var object = editor.selected;
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var geometry = object.geometry;
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var material = object.material;
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var textureWarning = false;
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var objectHasUvs = false;
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if ( object instanceof THREE.Sprite ) objectHasUvs = true;
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if ( geometry instanceof THREE.Geometry && geometry.faceVertexUvs[ 0 ].length > 0 ) objectHasUvs = true;
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if ( geometry instanceof THREE.BufferGeometry && geometry.attributes.uv !== undefined ) objectHasUvs = true;
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if ( material ) {
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if ( material.uuid !== undefined ) {
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material.uuid = materialUUID.getValue();
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}
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if ( material instanceof materialClasses[ materialClass.getValue() ] === false ) {
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material = new materialClasses[ materialClass.getValue() ]();
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object.material = material;
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}
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if ( material.color !== undefined ) {
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material.color.setHex( materialColor.getHexValue() );
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}
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if ( material.emissive !== undefined ) {
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material.emissive.setHex( materialEmissive.getHexValue() );
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}
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if ( material.specular !== undefined ) {
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material.specular.setHex( materialSpecular.getHexValue() );
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}
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if ( material.shininess !== undefined ) {
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material.shininess = materialShininess.getValue();
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}
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if ( material.uniforms !== undefined ) {
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material.uniforms = JSON.parse( materialUniforms.getValue() );
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}
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if ( material.vertexShader !== undefined ) {
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material.vertexShader = materialVertexShader.getValue();
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}
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if ( material.fragmentShader !== undefined ) {
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material.fragmentShader = materialFragmentShader.getValue();
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}
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if ( material.vertexColors !== undefined ) {
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var vertexColors = parseInt( materialVertexColors.getValue() );
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if ( material.vertexColors !== vertexColors ) {
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if ( geometry instanceof THREE.Geometry ) {
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geometry.groupsNeedUpdate = true;
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}
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material.vertexColors = vertexColors;
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material.needsUpdate = true;
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}
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}
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if ( material.skinning !== undefined ) {
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material.skinning = materialSkinning.getValue();
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}
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if ( material.map !== undefined ) {
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var mapEnabled = materialMapEnabled.getValue() === true;
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if ( objectHasUvs ) {
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material.map = mapEnabled ? materialMap.getValue() : null;
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material.needsUpdate = true;
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} else {
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if ( mapEnabled ) textureWarning = true;
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}
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}
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if ( material.alphaMap !== undefined ) {
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var mapEnabled = materialAlphaMapEnabled.getValue() === true;
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if ( objectHasUvs ) {
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material.alphaMap = mapEnabled ? materialAlphaMap.getValue() : null;
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material.needsUpdate = true;
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} else {
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if ( mapEnabled ) textureWarning = true;
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}
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}
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/*
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if ( material.lightMap !== undefined ) {
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var lightMapEnabled = materialLightMapEnabled.getValue() === true;
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if ( objectHasUvs ) {
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material.lightMap = lightMapEnabled ? materialLightMap.getValue() : null;
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material.needsUpdate = true;
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} else {
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if ( lightMapEnabled ) textureWarning = true;
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}
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}
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*/
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if ( material.bumpMap !== undefined ) {
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var bumpMapEnabled = materialBumpMapEnabled.getValue() === true;
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if ( objectHasUvs ) {
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material.bumpMap = bumpMapEnabled ? materialBumpMap.getValue() : null;
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material.bumpScale = materialBumpScale.getValue();
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material.needsUpdate = true;
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} else {
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if ( bumpMapEnabled ) textureWarning = true;
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}
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}
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if ( material.normalMap !== undefined ) {
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var normalMapEnabled = materialNormalMapEnabled.getValue() === true;
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if ( objectHasUvs ) {
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material.normalMap = normalMapEnabled ? materialNormalMap.getValue() : null;
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material.needsUpdate = true;
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} else {
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if ( normalMapEnabled ) textureWarning = true;
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}
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}
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if ( material.specularMap !== undefined ) {
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var specularMapEnabled = materialSpecularMapEnabled.getValue() === true;
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if ( objectHasUvs ) {
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material.specularMap = specularMapEnabled ? materialSpecularMap.getValue() : null;
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material.needsUpdate = true;
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} else {
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if ( specularMapEnabled ) textureWarning = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if ( material.envMap !== undefined ) {
|
|
|
|
var envMapEnabled = materialEnvMapEnabled.getValue() === true;
|
|
|
|
material.envMap = envMapEnabled ? materialEnvMap.getValue() : null;
|
|
material.reflectivity = materialReflectivity.getValue();
|
|
material.needsUpdate = true;
|
|
|
|
}
|
|
|
|
if ( material.side !== undefined ) {
|
|
|
|
material.side = parseInt( materialSide.getValue() );
|
|
|
|
}
|
|
|
|
if ( material.shading !== undefined ) {
|
|
|
|
material.shading = parseInt( materialShading.getValue() );
|
|
|
|
}
|
|
|
|
if ( material.blending !== undefined ) {
|
|
|
|
material.blending = parseInt( materialBlending.getValue() );
|
|
|
|
}
|
|
|
|
if ( material.opacity !== undefined ) {
|
|
|
|
material.opacity = materialOpacity.getValue();
|
|
|
|
}
|
|
|
|
if ( material.transparent !== undefined ) {
|
|
|
|
material.transparent = materialTransparent.getValue();
|
|
|
|
}
|
|
|
|
if ( material.wireframe !== undefined ) {
|
|
|
|
material.wireframe = materialWireframe.getValue();
|
|
|
|
}
|
|
|
|
if ( material.wireframeLinewidth !== undefined ) {
|
|
|
|
material.wireframeLinewidth = materialWireframeLinewidth.getValue();
|
|
|
|
}
|
|
|
|
updateRows();
|
|
|
|
signals.materialChanged.dispatch( material );
|
|
|
|
}
|
|
|
|
if ( textureWarning ) {
|
|
|
|
console.warn( "Can't set texture, model doesn't have texture coordinates" );
|
|
|
|
}
|
|
|
|
};
|
|
|
|
function updateRows() {
|
|
|
|
var properties = {
|
|
'name': materialNameRow,
|
|
'color': materialColorRow,
|
|
'emissive': materialEmissiveRow,
|
|
'specular': materialSpecularRow,
|
|
'shininess': materialShininessRow,
|
|
'uniforms': materialUniformsRow,
|
|
'vertexShader': materialVertexShaderRow,
|
|
'fragmentShader': materialFragmentShaderRow,
|
|
'vertexColors': materialVertexColorsRow,
|
|
'skinning': materialSkinningRow,
|
|
'map': materialMapRow,
|
|
'alphaMap': materialAlphaMapRow,
|
|
'lightMap': materialLightMapRow,
|
|
'bumpMap': materialBumpMapRow,
|
|
'normalMap': materialNormalMapRow,
|
|
'specularMap': materialSpecularMapRow,
|
|
'envMap': materialEnvMapRow,
|
|
'side': materialSideRow,
|
|
'shading': materialShadingRow,
|
|
'blending': materialBlendingRow,
|
|
'opacity': materialOpacityRow,
|
|
'transparent': materialTransparentRow,
|
|
'wireframe': materialWireframeRow
|
|
};
|
|
|
|
var material = editor.selected.material;
|
|
|
|
for ( var property in properties ) {
|
|
|
|
properties[ property ].setDisplay( material[ property ] !== undefined ? '' : 'none' );
|
|
|
|
}
|
|
|
|
};
|
|
|
|
// events
|
|
|
|
signals.objectSelected.add( function ( object ) {
|
|
|
|
if ( object && object.material ) {
|
|
|
|
container.setDisplay( '' );
|
|
|
|
var material = object.material;
|
|
|
|
if ( material.uuid !== undefined ) {
|
|
|
|
materialUUID.setValue( material.uuid );
|
|
|
|
}
|
|
|
|
if ( material.name !== undefined ) {
|
|
|
|
materialName.setValue( material.name );
|
|
|
|
}
|
|
|
|
materialClass.setValue( material.type );
|
|
|
|
if ( material.color !== undefined ) {
|
|
|
|
materialColor.setHexValue( material.color.getHexString() );
|
|
|
|
}
|
|
|
|
if ( material.emissive !== undefined ) {
|
|
|
|
materialEmissive.setHexValue( material.emissive.getHexString() );
|
|
|
|
}
|
|
|
|
if ( material.specular !== undefined ) {
|
|
|
|
materialSpecular.setHexValue( material.specular.getHexString() );
|
|
|
|
}
|
|
|
|
if ( material.shininess !== undefined ) {
|
|
|
|
materialShininess.setValue( material.shininess );
|
|
|
|
}
|
|
|
|
if ( material.uniforms !== undefined ) {
|
|
|
|
materialUniforms.setValue( JSON.stringify( material.uniforms, null, ' ' ) );
|
|
|
|
}
|
|
|
|
if ( material.vertexShader !== undefined ) {
|
|
|
|
materialVertexShader.setValue( material.vertexShader );
|
|
|
|
}
|
|
|
|
if ( material.fragmentShader !== undefined ) {
|
|
|
|
materialFragmentShader.setValue( material.fragmentShader );
|
|
|
|
}
|
|
|
|
if ( material.vertexColors !== undefined ) {
|
|
|
|
materialVertexColors.setValue( material.vertexColors );
|
|
|
|
}
|
|
|
|
if ( material.skinning !== undefined ) {
|
|
|
|
materialSkinning.setValue( material.skinning );
|
|
|
|
}
|
|
|
|
if ( material.map !== undefined ) {
|
|
|
|
materialMapEnabled.setValue( material.map !== null );
|
|
materialMap.setValue( material.map );
|
|
|
|
}
|
|
|
|
if ( material.alphaMap !== undefined ) {
|
|
|
|
materialAlphaMapEnabled.setValue( material.alphaMap !== null );
|
|
materialAlphaMap.setValue( material.alphaMap );
|
|
|
|
}
|
|
|
|
/*
|
|
if ( material.lightMap !== undefined ) {
|
|
|
|
materialLightMapEnabled.setValue( material.lightMap !== null );
|
|
materialLightMap.setValue( material.lightMap );
|
|
|
|
}
|
|
*/
|
|
|
|
if ( material.bumpMap !== undefined ) {
|
|
|
|
materialBumpMapEnabled.setValue( material.bumpMap !== null );
|
|
materialBumpMap.setValue( material.bumpMap );
|
|
materialBumpScale.setValue( material.bumpScale );
|
|
|
|
}
|
|
|
|
if ( material.normalMap !== undefined ) {
|
|
|
|
materialNormalMapEnabled.setValue( material.normalMap !== null );
|
|
materialNormalMap.setValue( material.normalMap );
|
|
|
|
}
|
|
|
|
if ( material.specularMap !== undefined ) {
|
|
|
|
materialSpecularMapEnabled.setValue( material.specularMap !== null );
|
|
materialSpecularMap.setValue( material.specularMap );
|
|
|
|
}
|
|
|
|
if ( material.envMap !== undefined ) {
|
|
|
|
materialEnvMapEnabled.setValue( material.envMap !== null );
|
|
materialEnvMap.setValue( material.envMap );
|
|
materialReflectivity.setValue( material.reflectivity );
|
|
|
|
}
|
|
|
|
if ( material.side !== undefined ) {
|
|
|
|
materialSide.setValue( material.side );
|
|
|
|
}
|
|
|
|
if ( material.shading !== undefined ) {
|
|
|
|
materialShading.setValue( material.shading );
|
|
|
|
}
|
|
|
|
if ( material.blending !== undefined ) {
|
|
|
|
materialBlending.setValue( material.blending );
|
|
|
|
}
|
|
|
|
if ( material.opacity !== undefined ) {
|
|
|
|
materialOpacity.setValue( material.opacity );
|
|
|
|
}
|
|
|
|
if ( material.transparent !== undefined ) {
|
|
|
|
materialTransparent.setValue( material.transparent );
|
|
|
|
}
|
|
|
|
if ( material.wireframe !== undefined ) {
|
|
|
|
materialWireframe.setValue( material.wireframe );
|
|
|
|
}
|
|
|
|
if ( material.wireframeLinewidth !== undefined ) {
|
|
|
|
materialWireframeLinewidth.setValue( material.wireframeLinewidth );
|
|
|
|
}
|
|
|
|
updateRows();
|
|
|
|
} else {
|
|
|
|
container.setDisplay( 'none' );
|
|
|
|
}
|
|
|
|
} );
|
|
|
|
return container;
|
|
|
|
}
|