mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-17 03:27:57 +01:00
38 lines
1.3 KiB
XML
Executable File
38 lines
1.3 KiB
XML
Executable File
<?xml version="1.0" encoding="UTF-8"?>
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<project name="THREE.JS" basedir="." default="build">
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<property name="build_dir" value="./" description="THREE.js build directory" />
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<property name="build_py" value="${build_dir}/build.py" description="THREE.js 'build.py' file" />
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<property name="python_dir" value="" description="Python directory, leave empty if in classpath or don't forget ending slash" />
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<target name="build" description="Build all THREE.js">
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<exec executable="${python_dir}python">
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<arg value="${build_py}"/>
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<arg value="--all"/>
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</exec>
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</target>
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<target name="common" description="Build THREE.js commons">
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<exec executable="${python_dir}python">
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<arg value="${build_py}"/>
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<arg value="--common"/>
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<arg value="--includes"/>
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</exec>
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</target>
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<target name="debug" description="Build debug THREE.js">
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<exec executable="${python_dir}python">
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<arg value="${build_py}"/>
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<arg value="--all"/>
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<arg value="--debug"/>
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</exec>
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</target>
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<target name="minified" description="Build minified THREE.js">
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<exec executable="${python_dir}python">
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<arg value="${build_py}"/>
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<arg value="--all"/>
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<arg value="--minified"/>
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</exec>
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</target>
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</project>
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