mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-22 13:37:58 +01:00
846ddcd97a
when a ‘single walled’, ‘closed’ shape is sliced the shape will appear to be closed by the slicer. This happens because the start and endpoint of the 2d shape are connected. This commits fixes this. In the new approach al parts of the geometry are split up into shapes. Then the 3d shapes are places into two categories (closed and open geometries). Based on weather the 3d geometry is open or closed the 2d shape will be open or closed @mith @peteruithoven |
||
---|---|---|
example | ||
src | ||
.gitignore | ||
jspm.config.js | ||
package.json | ||
README.md |
Doodle3D-Slicer
JavaScript gcode slicer, Intended to use with the Doodle3D WiFi-Box
Usage
import THREE from 'three.js';
import * as SLICER from 'doodle3d-slicer';
const settings = new SLICER.Settings({
...SLICER.printerSettings['ultimaker2go'],
...SLICER.userSettings
});
const geometry = new THREE.TorusGeometry(20, 10, 30, 30);
const slicer = new SLICER.Slicer();
slicer.setGeometry(geometry);
slicer.slice(settings, false).then(gcode => {
document.getElementById('gcode').innerHTML = gcode.replace(/(?:\r\n|\r|\n)/g, '<br />');
});