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https://github.com/Doodle3D/Doodle3D-Slicer.git
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51 lines
1.5 KiB
HTML
Executable File
51 lines
1.5 KiB
HTML
Executable File
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<script src="../../../list.js"></script>
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<script src="../../../page.js"></script>
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<link type="text/css" rel="stylesheet" href="../../../page.css" />
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</head>
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<body>
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[page:Geometry] →
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<h1>[name]</h1>
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<div class="desc">Class for generating meshes with axial symmetry. Possible uses include donuts, pipes, vases etc. The lathe rotate around the Z axis.</div>
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<h2>Example</h2>
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<code>
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var points = [];
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for ( var i = 0; i < 10; i ++ ) {
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points.push( new THREE.Vector3( Math.sin( i * 0.2 ) * 15 + 50, 0, ( i - 5 ) * 2 ) );
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}
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var geometry = new THREE.LatheGeometry( points );
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var material = new THREE.MeshBasicMaterial( { color: 0xffff00 } );
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var lathe = new THREE.Mesh( geometry, material );
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scene.add( lathe );
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</code>
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<h2>Constructor</h2>
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<h3>[name]([page:Array points], [page:Integer segments], [page:Float phiStart], [page:Float phiLength])</h3>
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<div>
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points — Array of Vector3s. Since this rotates around Z axis, the y-values can be set to 0<br />
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segments — the number of circumference segments to generate. Default is 12.<br />
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phiStart — the starting angle in radians. Default is 0.<br />
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phiLength — the radian (0 to 2*PI) range of the lathed section 2*PI is a closed lathe, less than 2PI is a portion. Default is 2*PI
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</div>
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<div>
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This creates a LatheGeometry based on the parameters.
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</div>
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<h2>Source</h2>
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[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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</body>
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</html>
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