Doodle3D-Slicer/three.js-master/docs/api/cameras/CubeCamera.html
2015-06-12 15:58:26 +02:00

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<script src="../../list.js"></script>
<script src="../../page.js"></script>
<link type="text/css" rel="stylesheet" href="../../page.css" />
</head>
<body>
[page:Object3D] &rarr;
<h1>[name]</h1>
<div class="desc">Creates 6 cameras that render to a [page:WebGLRenderTargetCube].</div>
<h2>Examples</h2>
<div>[example:webgl_materials_cubemap_dynamic materials / cubemap / dynamic ]</div>
<div>[example:webgl_materials_cubemap_dynamic2 materials / cubemap / dynamic2 ]</div>
<div>[example:webgl_materials_cubemap_dynamic2 shading / physical ]</div>
<code>//Create cube camera
var cubeCamera = new THREE.CubeCamera( 1, 100000, 128 );
scene.add( cubeCamera );
//Create car
var chromeMaterial = new THREE.MeshLambertMaterial( { color: 0xffffff, envMap: cubeCamera.renderTarget } );
var car = new Mesh( carGeometry, chromeMaterial );
scene.add( car );
//Update the render target cube
car.setVisible( false );
cubeCamera.position.copy( car.position );
cubeCamera.updateCubeMap( renderer, scene );
//Render the scene
car.setVisible( true );
renderer.render( scene, camera );
</code>
<h2>Constructor</h2>
<h3>[name]([page:number near], [page:number far], [page:number cubeResolution])</h3>
<div>
near -- The near clipping distance. <br />
far -- The far clipping distance <br />
cubeResolution -- Sets the width of the cube.
</div>
<div>
Constructs a CubeCamera that contains 6 [page:PerspectiveCamera PerspectiveCameras] that then
render to a [page:WebGLRenderTargetCube]
</div>
<h2>Properties</h2>
<h3>[property:WebGLRenderTargetCube renderTarget]</h3>
<div>
The cube texture that gets generated.
</div>
<h2>Methods</h2>
<h3>[method:todo updateCubeMap]([page:todo renderer], [page:todo scene])</h3>
<div>
renderer -- The current WebGL renderer <br />
scene -- The current scene
</div>
<div>
Call this to update the renderTarget.
</div>
<h2>Source</h2>
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
</body>
</html>