mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-04 21:53:25 +01:00
217 lines
6.0 KiB
HTML
217 lines
6.0 KiB
HTML
<!DOCTYPE HTML>
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<html lang='en'>
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<head>
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<script src='library/jquery.js'></script>
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<script src='library/three.js'></script>
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<script src='library/stl_loader.js'></script>
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<script src='src/utils.js'></script>
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<script src='src/box.js'></script>
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<script src='src/printer.js'></script>
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<script src='src/slicerworker.js'></script>
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<title>Doedel Drie Dee || Webworker Test</title>
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<style>
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canvas {border: 1px solid black;}
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#progress {height: 20px; width: 200px; border: 1px solid black; overflow: hidden;}
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#progress_bar {height: 20px; background-color: lightblue; width: 0%;}
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.block {border: 1px solid black; width: 400px; height: 400px; display: inline-block;}
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#start_print, #download {display: none;}
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</style>
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</head>
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<body>
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<canvas id='3d-preview' height='400' width='400'></canvas>
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<div class='block'>
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<p>State: <span id='state'></span></p>
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<p>Bed Temp: <span id='bed_temp'></span></p>
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<p>Bed Target Temp: <span id='bed_target_temp'></span></p>
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<p>Nozzle Temp: <span id='nozzle_temp'></span></p>
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<p>Nozzle Target Temp: <span id='nozzle_target_temp'></span></p>
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<p>Current Line: <span id='current_line'></span></p>
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<p>Buffered Lines: <span id='buffered_lines'></span></p>
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<p>Total Lines: <span id='total_lines'></span></p>
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<p>Batches To Send: <span id='print_batches'></span></p>
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<div id='progress'><div id='progress_bar'></div></div>
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<button id="stop_print">Stop Print</button>
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<button id="start_print">Start Print</button>
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<button id="download">Download Gcode</button>
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</div>
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<script>
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var USER_SETTINGS, PRINTER_SETTINGS, doodleBox, gcode, slicerWorker, printer;
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function init () {
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'use strict';
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var scene = createScene();
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var localIp = location.hash.substring(1);
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doodleBox = new D3D.Box(localIp).init();
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doodleBox.onupdate = function (data) {
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document.getElementById('state').innerHTML = data.state;
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document.getElementById('bed_temp').innerHTML = data.bed;
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document.getElementById('bed_target_temp').innerHTML = data.bed_target;
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document.getElementById('nozzle_temp').innerHTML = data.hotend;
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document.getElementById('nozzle_target_temp').innerHTML = data.hotend_target;
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document.getElementById('current_line').innerHTML = data.current_line;
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document.getElementById('buffered_lines').innerHTML = data.buffered_lines;
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document.getElementById('total_lines').innerHTML = data.total_lines;
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document.getElementById('print_batches').innerHTML = doodleBox.printBatches.length;
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};
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printer = new D3D.Printer().updateConfig(USER_SETTINGS).updateConfig(PRINTER_SETTINGS['ultimaker2go']);
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document.getElementById('stop_print').onclick = function () {
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doodleBox.stopPrint(printer);
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};
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var slicer = new D3D.SlicerWorker();
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slicer.setSettings(USER_SETTINGS, PRINTER_SETTINGS['ultimaker2go']);
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var progressBar = document.getElementById('progress_bar');
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slicer.onprogress = function (progress) {
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progressBar.style.width = progress.procent * 100 + '%';
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};
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slicer.onfinish = function (_gcode) {
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gcode = _gcode;
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var startPrintButton = document.getElementById('start_print');
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var downloadButton = document.getElementById('download');
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startPrintButton.style.display = 'initial';
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startPrintButton.onclick = function () {
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doodleBox.print(gcode);
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};
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downloadButton.style.display = 'initial';
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downloadButton.onclick = function () {
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downloadFile("gcode.gcode", gcode);
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};
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};
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var loader = new THREE.STLLoader();
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loader.load('models/stanford_bunny_high.stl', function (geometry) {
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//var geometry = new THREE.TorusGeometry(20, 10, 30, 30).clone();
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var material = new THREE.MeshPhongMaterial({color: 0x00ff00, wireframe: false});
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//var material = new THREE.MeshBasicMaterial({color: 0x000000, wireframe: true});
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var mesh = new THREE.Mesh(geometry, material);
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mesh.rotation.x = -Math.PI/2;
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mesh.scale.x = mesh.scale.y = mesh.scale.z = 0.5;
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mesh.position.y = -0.1;
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mesh.position.x = 60;
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mesh.position.z = 60;
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scene.add(mesh);
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slicer.setMesh(mesh);
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slicer.slice();
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slicer.close();
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});
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}
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function createScene () {
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'use strict';
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var scene = new THREE.Scene();
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var renderer = new THREE.WebGLRenderer({canvas: document.getElementById('3d-preview'), antialias: true});
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renderer.setClearColor(0xffffff, 1);
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var camera = new THREE.PerspectiveCamera(75, renderer.domElement.width/renderer.domElement.height, 1, 10000);
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scene.add(camera);
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var light = new THREE.AmbientLight(0x404040);
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scene.add(light);
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var directionalLight = new THREE.PointLight(0xffffff, 0.5);
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camera.add(directionalLight);
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applyMouseControls(renderer, camera, new THREE.Vector3(50, 0, 50), 1000);
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function applyMouseControls (renderer, camera, center, maxDistance) {
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var distance = 20;
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var rotX = 0;
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var rotY = 0;
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var moveCamera = false;
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function updateCamera () {
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camera.position.set(
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Math.cos(rotY)*Math.sin(rotX)*distance,
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Math.sin(rotY)*distance,
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Math.cos(rotY)*Math.cos(rotX)*distance
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).add(center);
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camera.lookAt(center);
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}
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$(renderer.domElement).on('mousedown', function (e) {
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moveCamera = true;
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}).on('wheel', function (e) {
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var event = e.originalEvent;
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event.preventDefault();
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distance = THREE.Math.clamp(distance - event.wheelDelta, 1, maxDistance);
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updateCamera();
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});
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$(window).on('mouseup', function (e) {
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moveCamera = false;
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}).on('mousemove', function (e) {
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var event = e.originalEvent;
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if (moveCamera === true) {
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rotX = (rotX - event.webkitMovementX/100) % (2*Math.PI);
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rotY = THREE.Math.clamp(rotY + event.webkitMovementY/100, -Math.PI/2, Math.PI/2);
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updateCamera();
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}
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});
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updateCamera();
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}
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(function animate () {
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requestAnimationFrame(animate);
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renderer.render(scene, camera);
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})();
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return scene;
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}
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(function () {
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'use strict';
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var loadedItems = 0;
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function loaded () {
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loadedItems ++;
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if (loadedItems === 2) {
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init();
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}
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}
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$.ajax({
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url: 'settings/user_settings.json',
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dataType: 'json',
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success: function (response) {
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USER_SETTINGS = response;
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loaded();
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}
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});
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$.ajax({
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url: 'settings/printer_settings.json',
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dataType: 'json',
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success: function (response) {
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PRINTER_SETTINGS = response;
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loaded();
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}
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});
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})();
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</script>
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</body>
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</html> |