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https://github.com/Doodle3D/Doodle3D-Slicer.git
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96 lines
2.2 KiB
HTML
Executable File
96 lines
2.2 KiB
HTML
Executable File
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<script src="../../../list.js"></script>
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<script src="../../../page.js"></script>
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<link type="text/css" rel="stylesheet" href="../../../page.css" />
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</head>
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<body>
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[page:Object3D] →
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<h1>[name]</h1>
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<div class="desc">An 3D arrow Object.</div>
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<h2>Example</h2>
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<code>var dir = new THREE.Vector3( 1, 0, 0 );
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var origin = new THREE.Vector3( 0, 0, 0 );
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var length = 1;
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var hex = 0xffff00;
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var arrowHelper = new THREE.ArrowHelper( dir, origin, length, hex );
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scene.add( arrowHelper );
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</code>
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<h2>Constructor</h2>
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<h3>[name]([page:Vector3 dir], [page:Vector3 origin], [page:Number length], [page:Number hex], [page:Number headLength], [page:Number headWidth] )</h3>
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<div>
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dir -- Vector3 -- direction from origin. Must be a unit vector. <br />
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origin -- Vector3 <br />
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length -- scalar <br />
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hex -- hexadecimal value to define color ex:0xffff00<br />
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headLength -- The length of the head of the arrow<br />
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headWidth -- The length of the width of the arrow
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</div>
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<div>
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This creates an arrow starting in origin in the direction dir for a certain length. It is also possible to change color.
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</div>
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<h2>Properties</h2>
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<h3>[property:Line line]</h3>
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<div>
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Contains the line part of the arrowHelper.
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</div>
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<h3>[property:Mesh cone]</h3>
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<div>
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Contains the cone part of the arrowHelper.
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</div>
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<h2>Methods</h2>
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<h3>[method:null setColor]([page:Number hex])</h3>
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<div>
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hex -- The hexadicmal value of the color
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</div>
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<div>
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Sets the color of the arrowHelper.
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</div>
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<h3>[method:null setLength]([page:Number length], [page:Number headLength], [page:Number headWidth])</h3>
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<div>
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length -- The desired length<br />
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headLength -- The length of the head of the arrow<br />
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headWidth -- The length of the width of the arrow
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</div>
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<div>
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Sets the length of the arrowhelper.
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</div>
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<h3>[method:null setDirection]([page:Vector3 dir])</h3>
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<div>
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dir -- The desired direction. Must be a unit vector.
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</div>
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<div>
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Sets the direction of the arrowhelper.
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</div>
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<h2>Source</h2>
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[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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</body>
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</html>
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