Doodle3D-Slicer/three.js-master/utils/exporters/blender/addons/io_three/exporter/api/constants.py
2015-06-12 15:58:26 +02:00

30 lines
389 B
Python
Executable File

MESH = 'MESH'
LAMP = 'LAMP'
EMPTY = 'EMPTY'
ARMATURE = 'ARMATURE'
SPOT = 'SPOT'
POINT = 'POINT'
SUN = 'SUN'
HEMI = 'HEMI'
AREA = 'AREA'
NO_SHADOW = 'NOSHADOW'
CAMERA = 'CAMERA'
PERSP = 'PERSP'
ORTHO = 'ORTHO'
RENDER = 'RENDER'
ZYX = 'ZYX'
MULTIPLY = 'MULTIPLY'
WIRE = 'WIRE'
IMAGE = 'IMAGE'
MAG_FILTER = 'LinearFilter'
MIN_FILTER = 'LinearMipMapLinearFilter'
MAPPING = 'UVMapping'