Doodle3D-Slicer/src/slicer.js
2015-04-24 21:32:39 +02:00

227 lines
5.8 KiB
JavaScript

/******************************************************
*
* Slicer
*
* TODO (optimalisatie)
* sorteer lijnen op laagste hoogte -> stop loop wanneer hij een lijn zonder intersectie heeft gevonden
* verwijder lijnen die ooit interactie gehad hebben, maar nu niet meer
*
******************************************************/
D3D.Slicer = function (geometry) {
"use strict";
this.geometry = geometry;
this.geometry.mergeVertices();
this.lines = [];
this.lineLookup = {};
};
D3D.Slicer.prototype.addLine = function (a, b) {
"use stict";
//think lookup can only be b_a, a_b is only possible when face is flipped
var index = this.lineLookup[a + "_" + b] || this.lineLookup[b + "_" + a];
//if (!index) {
if (index === undefined) {
index = this.lines.length;
this.lineLookup[a + "_" + b] = index;
this.lines.push({
line: new THREE.Line3(this.geometry.vertices[a], this.geometry.vertices[b]),
connects: []
});
}
return index;
};
D3D.Slicer.prototype.createLines = function () {
"use strict";
this.lines = [];
this.lineLookup = {};
for (var i = 0; i < this.geometry.faces.length; i ++) {
var face = this.geometry.faces[i];
//check for only adding unique lines
//returns index of said line
var a = this.addLine(face.a, face.b);
var b = this.addLine(face.b, face.c);
var c = this.addLine(face.c, face.a);
//set connecting lines (based on face)
this.lines[a].connects.push(b, c);
this.lines[b].connects.push(a, c);
this.lines[c].connects.push(a, b);
}
//sort lines on min height
//this.lines.sort(function (a, b) {
// return Math.min() - Math.min();
//});
};
D3D.Slicer.prototype.slice = function (height, step) {
"use strict";
this.createLines();
var slices = [];
var plane = new THREE.Plane();
for (var z = 0; z < height; z += step) {
plane.set(new THREE.Vector3(0, -1, 0), z);
var slice = [];
slices.push(slice);
var intersections = [];
for (var i = 0; i < this.lines.length; i ++) {
var line = this.lines[i].line;
var intersection = plane.intersectLine(line);
if (intersection !== undefined) {
//remove +100 when implimenting good structure for geometry is complete
var point = new THREE.Vector2(intersection.x + 100, intersection.z + 100);
intersections.push(point);
}
else {
intersections.push(false);
}
}
var done = [];
for (var i = 0; i < intersections.length; i ++) {
if (done.indexOf(i) === -1 && intersections[i]) {
var index = i;
var shape = [];
while (index !== -1) {
var intersection = intersections[index];
shape.push(intersection);
done.push(index);
var connects = this.lines[index].connects;
for (var j = 0; j < connects.length; j ++) {
index = connects[j];
if (done.indexOf(index) === -1 && intersections[index]) {
break;
}
else {
index = -1;
}
}
}
//think this check is not nescesary, always higher as 0
if (shape.length > 0) {
slice.push(shape);
}
}
}
}
return slices;
};
D3D.Slicer.prototype.getGcode = function (printer) {
"use strict";
var normalSpeed = doodleBox.printer["printer.speed"];
var bottomSpeed = doodleBox.printer["printer.bottomLayerSpeed"];
var firstLayerSlow = doodleBox.printer["printer.firstLayerSlow"];
var bottomFlowRate = doodleBox.printer["printer.bottomFlowRate"];
var travelSpeed = doodleBox.printer["printer.travelSpeed"];
var filamentThickness = doodleBox.printer["printer.filamentThickness"];
var wallThickness = doodleBox.printer["printer.wallThickness"];
var layerHeight = doodleBox.printer["printer.layerHeight"];
var enableTraveling = doodleBox.printer["printer.enableTraveling"];
var retractionEnabled = doodleBox.printer["printer.retraction.enabled"];
var retractionSpeed = doodleBox.printer["printer.retraction.speed"];
var retractionminDistance = doodleBox.printer["printer.retraction.minDistance"];
var retractionAmount = doodleBox.printer["printer.retraction.amount"];
var dimensionsZ = doodleBox.printer["printer.dimensions.z"];
var gcode = doodleBox.printer.getStartCode();
var extruder = 0.0;
var speed = firstLayerSlow ? (bottomSpeed*60).toFixed(3) : (normalSpeed*60).toFixed(3);
var flowRate = bottomFlowRate;
var filamentSurfaceArea = Math.pow((filamentThickness/2), 2) * Math.PI;
var slices = this.slice(dimensionsZ, layerHeight);
for (var layer = 0; layer < slices.length; layer ++) {
var slice = slices[layer];
//turn on fan on layer 2
if (layer === 2) {
gcode.push("M106");
speed = (normalSpeed*60).toFixed(3);
flowRate = 1;
}
var z = ((layer + 1) * layerHeight).toFixed(3);
for (var i = 0; i < slice.length; i ++) {
var shape = slice[i];
var previousPoint;
for (var j = 0; j <= shape.length; j ++) {
//Finish shape by going to first point
var point = shape[(j % shape.length)];
if (j === 0) {
//TODO
//add retraction
if (extruder > retractionAmount && retractionEnabled) {
gcode.push([
"G0",
"E" + (extruder - retractionAmount).toFixed(3),
"F" + (retractionSpeed * 60).toFixed(3)
].join(" "));
}
gcode.push([
"G0",
"X" + point.x.toFixed(3) + " Y" + point.y.toFixed(3) + " Z" + z,
"F" + (travelSpeed*60)
].join(" "));
if (extruder > retractionAmount && retractionEnabled) {
gcode.push([
"G0",
"E" + extruder.toFixed(3),
"F" + (retractionSpeed * 60).toFixed(3)
].join(" "));
}
}
else {
var lineLength = new THREE.Vector2().copy(point).sub(previousPoint).length();
extruder += lineLength * wallThickness * layerHeight / filamentSurfaceArea * flowRate;
gcode.push([
"G1",
"X" + point.x.toFixed(3) + " Y" + point.y.toFixed(3) + " Z" + z,
"F" + speed,
"E" + extruder.toFixed(3)
].join(" "));
}
previousPoint = point;
}
}
}
gcode = gcode.concat(doodleBox.printer.getEndCode());
return gcode;
};