mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-23 05:57:57 +01:00
485 lines
8.3 KiB
JavaScript
Executable File
485 lines
8.3 KiB
JavaScript
Executable File
/**
|
|
* @author mrdoob / http://mrdoob.com/
|
|
*/
|
|
|
|
var Editor = function () {
|
|
|
|
var SIGNALS = signals;
|
|
|
|
this.signals = {
|
|
|
|
// script
|
|
|
|
editScript: new SIGNALS.Signal(),
|
|
|
|
// player
|
|
|
|
startPlayer: new SIGNALS.Signal(),
|
|
stopPlayer: new SIGNALS.Signal(),
|
|
|
|
// actions
|
|
|
|
playAnimation: new SIGNALS.Signal(),
|
|
stopAnimation: new SIGNALS.Signal(),
|
|
|
|
// showDialog: new SIGNALS.Signal(),
|
|
|
|
// notifications
|
|
|
|
editorCleared: new SIGNALS.Signal(),
|
|
|
|
savingStarted: new SIGNALS.Signal(),
|
|
savingFinished: new SIGNALS.Signal(),
|
|
|
|
themeChanged: new SIGNALS.Signal(),
|
|
|
|
transformModeChanged: new SIGNALS.Signal(),
|
|
snapChanged: new SIGNALS.Signal(),
|
|
spaceChanged: new SIGNALS.Signal(),
|
|
rendererChanged: new SIGNALS.Signal(),
|
|
|
|
sceneGraphChanged: new SIGNALS.Signal(),
|
|
|
|
cameraChanged: new SIGNALS.Signal(),
|
|
|
|
geometryChanged: new SIGNALS.Signal(),
|
|
|
|
objectSelected: new SIGNALS.Signal(),
|
|
objectFocused: new SIGNALS.Signal(),
|
|
|
|
objectAdded: new SIGNALS.Signal(),
|
|
objectChanged: new SIGNALS.Signal(),
|
|
objectRemoved: new SIGNALS.Signal(),
|
|
|
|
helperAdded: new SIGNALS.Signal(),
|
|
helperRemoved: new SIGNALS.Signal(),
|
|
|
|
materialChanged: new SIGNALS.Signal(),
|
|
|
|
scriptAdded: new SIGNALS.Signal(),
|
|
scriptChanged: new SIGNALS.Signal(),
|
|
scriptRemoved: new SIGNALS.Signal(),
|
|
|
|
fogTypeChanged: new SIGNALS.Signal(),
|
|
fogColorChanged: new SIGNALS.Signal(),
|
|
fogParametersChanged: new SIGNALS.Signal(),
|
|
windowResize: new SIGNALS.Signal(),
|
|
|
|
showGridChanged: new SIGNALS.Signal()
|
|
|
|
};
|
|
|
|
this.config = new Config();
|
|
this.storage = new Storage();
|
|
this.loader = new Loader( this );
|
|
|
|
this.camera = new THREE.PerspectiveCamera( 50, 1, 1, 100000 );
|
|
this.camera.name = 'Camera';
|
|
|
|
this.scene = new THREE.Scene();
|
|
this.scene.name = 'Scene';
|
|
|
|
this.sceneHelpers = new THREE.Scene();
|
|
|
|
this.object = {};
|
|
this.geometries = {};
|
|
this.materials = {};
|
|
this.textures = {};
|
|
this.scripts = {};
|
|
|
|
this.selected = null;
|
|
this.helpers = {};
|
|
|
|
};
|
|
|
|
Editor.prototype = {
|
|
|
|
setTheme: function ( value ) {
|
|
|
|
document.getElementById( 'theme' ).href = value;
|
|
|
|
this.signals.themeChanged.dispatch( value );
|
|
|
|
},
|
|
|
|
/*
|
|
showDialog: function ( value ) {
|
|
|
|
this.signals.showDialog.dispatch( value );
|
|
|
|
},
|
|
*/
|
|
|
|
//
|
|
|
|
setScene: function ( scene ) {
|
|
|
|
this.scene.uuid = scene.uuid;
|
|
this.scene.name = scene.name;
|
|
this.scene.userData = JSON.parse( JSON.stringify( scene.userData ) );
|
|
|
|
// avoid render per object
|
|
|
|
this.signals.sceneGraphChanged.active = false;
|
|
|
|
while ( scene.children.length > 0 ) {
|
|
|
|
this.addObject( scene.children[ 0 ] );
|
|
|
|
}
|
|
|
|
this.signals.sceneGraphChanged.active = true;
|
|
this.signals.sceneGraphChanged.dispatch();
|
|
|
|
},
|
|
|
|
//
|
|
|
|
addObject: function ( object ) {
|
|
|
|
var scope = this;
|
|
|
|
object.traverse( function ( child ) {
|
|
|
|
if ( child.geometry !== undefined ) scope.addGeometry( child.geometry );
|
|
if ( child.material !== undefined ) scope.addMaterial( child.material );
|
|
|
|
scope.addHelper( child );
|
|
|
|
} );
|
|
|
|
this.scene.add( object );
|
|
|
|
this.signals.objectAdded.dispatch( object );
|
|
this.signals.sceneGraphChanged.dispatch();
|
|
|
|
},
|
|
|
|
moveObject: function ( object, parent, before ) {
|
|
|
|
if ( parent === undefined ) {
|
|
|
|
parent = this.scene;
|
|
|
|
}
|
|
|
|
parent.add( object );
|
|
|
|
// sort children array
|
|
|
|
if ( before !== undefined ) {
|
|
|
|
var index = parent.children.indexOf( before );
|
|
parent.children.splice( index, 0, object );
|
|
parent.children.pop();
|
|
|
|
}
|
|
|
|
this.signals.sceneGraphChanged.dispatch();
|
|
|
|
},
|
|
|
|
nameObject: function ( object, name ) {
|
|
|
|
object.name = name;
|
|
this.signals.sceneGraphChanged.dispatch();
|
|
|
|
},
|
|
|
|
removeObject: function ( object ) {
|
|
|
|
if ( object.parent === undefined ) return; // avoid deleting the camera or scene
|
|
|
|
var scope = this;
|
|
|
|
object.traverse( function ( child ) {
|
|
|
|
scope.removeHelper( child );
|
|
|
|
} );
|
|
|
|
object.parent.remove( object );
|
|
|
|
this.signals.objectRemoved.dispatch( object );
|
|
this.signals.sceneGraphChanged.dispatch();
|
|
|
|
},
|
|
|
|
addGeometry: function ( geometry ) {
|
|
|
|
this.geometries[ geometry.uuid ] = geometry;
|
|
|
|
},
|
|
|
|
setGeometryName: function ( geometry, name ) {
|
|
|
|
geometry.name = name;
|
|
this.signals.sceneGraphChanged.dispatch();
|
|
|
|
},
|
|
|
|
addMaterial: function ( material ) {
|
|
|
|
this.materials[ material.uuid ] = material;
|
|
|
|
},
|
|
|
|
setMaterialName: function ( material, name ) {
|
|
|
|
material.name = name;
|
|
this.signals.sceneGraphChanged.dispatch();
|
|
|
|
},
|
|
|
|
addTexture: function ( texture ) {
|
|
|
|
this.textures[ texture.uuid ] = texture;
|
|
|
|
},
|
|
|
|
//
|
|
|
|
addHelper: function () {
|
|
|
|
var geometry = new THREE.SphereGeometry( 20, 4, 2 );
|
|
var material = new THREE.MeshBasicMaterial( { color: 0xff0000 } );
|
|
|
|
return function ( object ) {
|
|
|
|
var helper;
|
|
|
|
if ( object instanceof THREE.Camera ) {
|
|
|
|
helper = new THREE.CameraHelper( object, 10 );
|
|
|
|
} else if ( object instanceof THREE.PointLight ) {
|
|
|
|
helper = new THREE.PointLightHelper( object, 10 );
|
|
|
|
} else if ( object instanceof THREE.DirectionalLight ) {
|
|
|
|
helper = new THREE.DirectionalLightHelper( object, 20 );
|
|
|
|
} else if ( object instanceof THREE.SpotLight ) {
|
|
|
|
helper = new THREE.SpotLightHelper( object, 10 );
|
|
|
|
} else if ( object instanceof THREE.HemisphereLight ) {
|
|
|
|
helper = new THREE.HemisphereLightHelper( object, 10 );
|
|
|
|
} else if ( object instanceof THREE.SkinnedMesh ) {
|
|
|
|
helper = new THREE.SkeletonHelper( object );
|
|
|
|
} else {
|
|
|
|
// no helper for this object type
|
|
return;
|
|
|
|
}
|
|
|
|
var picker = new THREE.Mesh( geometry, material );
|
|
picker.name = 'picker';
|
|
picker.userData.object = object;
|
|
picker.visible = false;
|
|
helper.add( picker );
|
|
|
|
this.sceneHelpers.add( helper );
|
|
this.helpers[ object.id ] = helper;
|
|
|
|
this.signals.helperAdded.dispatch( helper );
|
|
|
|
};
|
|
|
|
}(),
|
|
|
|
removeHelper: function ( object ) {
|
|
|
|
if ( this.helpers[ object.id ] !== undefined ) {
|
|
|
|
var helper = this.helpers[ object.id ];
|
|
helper.parent.remove( helper );
|
|
|
|
delete this.helpers[ object.id ];
|
|
|
|
this.signals.helperRemoved.dispatch( helper );
|
|
|
|
}
|
|
|
|
},
|
|
|
|
//
|
|
|
|
addScript: function ( object, script ) {
|
|
|
|
if ( this.scripts[ object.uuid ] === undefined ) {
|
|
|
|
this.scripts[ object.uuid ] = [];
|
|
|
|
}
|
|
|
|
this.scripts[ object.uuid ].push( script );
|
|
|
|
this.signals.scriptAdded.dispatch( script );
|
|
|
|
},
|
|
|
|
removeScript: function ( object, script ) {
|
|
|
|
if ( this.scripts[ object.uuid ] === undefined ) return;
|
|
|
|
var index = this.scripts[ object.uuid ].indexOf( script );
|
|
|
|
if ( index !== - 1 ) {
|
|
|
|
this.scripts[ object.uuid ].splice( index, 1 );
|
|
|
|
}
|
|
|
|
this.signals.scriptRemoved.dispatch( script );
|
|
|
|
},
|
|
|
|
//
|
|
|
|
select: function ( object ) {
|
|
|
|
if ( this.selected === object ) return;
|
|
|
|
var uuid = null;
|
|
|
|
if ( object !== null ) {
|
|
|
|
uuid = object.uuid;
|
|
|
|
}
|
|
|
|
this.selected = object;
|
|
|
|
this.config.setKey( 'selected', uuid );
|
|
this.signals.objectSelected.dispatch( object );
|
|
|
|
},
|
|
|
|
selectById: function ( id ) {
|
|
|
|
if ( id === this.camera.id ) {
|
|
|
|
this.select( this.camera );
|
|
return;
|
|
|
|
}
|
|
|
|
this.select( this.scene.getObjectById( id, true ) );
|
|
|
|
},
|
|
|
|
selectByUuid: function ( uuid ) {
|
|
|
|
var scope = this;
|
|
|
|
this.scene.traverse( function ( child ) {
|
|
|
|
if ( child.uuid === uuid ) {
|
|
|
|
scope.select( child );
|
|
|
|
}
|
|
|
|
} );
|
|
|
|
},
|
|
|
|
deselect: function () {
|
|
|
|
this.select( null );
|
|
|
|
},
|
|
|
|
focus: function ( object ) {
|
|
|
|
this.signals.objectFocused.dispatch( object );
|
|
|
|
},
|
|
|
|
focusById: function ( id ) {
|
|
|
|
this.focus( this.scene.getObjectById( id, true ) );
|
|
|
|
},
|
|
|
|
clear: function () {
|
|
|
|
this.camera.position.set( 500, 250, 500 );
|
|
this.camera.lookAt( new THREE.Vector3() );
|
|
|
|
var objects = this.scene.children;
|
|
|
|
while ( objects.length > 0 ) {
|
|
|
|
this.removeObject( objects[ 0 ] );
|
|
|
|
}
|
|
|
|
this.geometries = {};
|
|
this.materials = {};
|
|
this.textures = {};
|
|
this.scripts = {};
|
|
|
|
this.deselect();
|
|
|
|
this.signals.editorCleared.dispatch();
|
|
|
|
},
|
|
|
|
//
|
|
|
|
fromJSON: function ( json ) {
|
|
|
|
var loader = new THREE.ObjectLoader();
|
|
|
|
// backwards
|
|
|
|
if ( json.scene === undefined ) {
|
|
|
|
var scene = loader.parse( json );
|
|
|
|
this.setScene( scene );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
// TODO: Clean this up somehow
|
|
|
|
var camera = loader.parse( json.camera );
|
|
|
|
this.camera.position.copy( camera.position );
|
|
this.camera.rotation.copy( camera.rotation );
|
|
this.camera.aspect = camera.aspect;
|
|
this.camera.near = camera.near;
|
|
this.camera.far = camera.far;
|
|
|
|
this.setScene( loader.parse( json.scene ) );
|
|
this.scripts = json.scripts;
|
|
|
|
},
|
|
|
|
toJSON: function () {
|
|
|
|
return {
|
|
|
|
project: {
|
|
vr: this.config.getKey( 'project/vr' )
|
|
},
|
|
camera: this.camera.toJSON(),
|
|
scene: this.scene.toJSON(),
|
|
scripts: this.scripts
|
|
|
|
};
|
|
|
|
}
|
|
|
|
}
|