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https://github.com/Doodle3D/Doodle3D-Slicer.git
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42 lines
877 B
HTML
Executable File
42 lines
877 B
HTML
Executable File
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<script src="../../../list.js"></script>
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<script src="../../../page.js"></script>
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<link type="text/css" rel="stylesheet" href="../../../page.css" />
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</head>
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<body>
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[page:Object3D] →
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<h1>[name]</h1>
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<div class="desc">base class for immediate rendering objects.</div>
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<h2>Constructor</h2>
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<h3>[name]()</h3>
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<div>
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This creates a new [name].
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</div>
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<h2>Methods</h2>
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<h3>[method:null render]([page:Function renderCallback])</h3>
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<div>
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renderCallback -- A function to render the generated object.
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</div>
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<div>
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This function needs to be overridden to start the creation of the object and should call renderCallback when finished.
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</div>
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<h2>Source</h2>
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[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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</body>
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</html>
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