mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-30 01:14:57 +01:00
106 lines
2.6 KiB
HTML
Executable File
106 lines
2.6 KiB
HTML
Executable File
<!DOCTYPE html>
|
|
<html lang="en">
|
|
<head>
|
|
<title>three.js - skinning - simple</title>
|
|
<meta charset="utf-8">
|
|
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
|
<style>
|
|
body {
|
|
font-family: Monospace;
|
|
background-color: #f0f0f0;
|
|
margin: 0px;
|
|
overflow: hidden;
|
|
}
|
|
</style>
|
|
</head>
|
|
<body>
|
|
|
|
<script src="../build/three.min.js"></script>
|
|
<script src="js/libs/stats.min.js"></script>
|
|
<script src="js/controls/OrbitControls.js"></script>
|
|
|
|
<script>
|
|
|
|
var container, stats, controls;
|
|
var camera, scene, renderer, loader, clock, light;
|
|
var skinnedMesh, animation, groundMaterial, planeGeometry;
|
|
|
|
init();
|
|
animate();
|
|
|
|
function init() {
|
|
|
|
container = document.createElement( 'div' );
|
|
document.body.appendChild( container );
|
|
|
|
camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 10000 );
|
|
camera.position.set( 10, 0, 10 );
|
|
|
|
scene = new THREE.Scene();
|
|
loader = new THREE.JSONLoader();
|
|
clock = new THREE.Clock;
|
|
|
|
renderer = new THREE.WebGLRenderer();
|
|
renderer.setPixelRatio( window.devicePixelRatio );
|
|
renderer.setSize(window.innerWidth, window.innerHeight);
|
|
container.appendChild( renderer.domElement );
|
|
|
|
controls = new THREE.OrbitControls( camera, renderer.domElement );
|
|
|
|
stats = new Stats();
|
|
stats.domElement.style.position = 'absolute';
|
|
stats.domElement.style.top = '0px';
|
|
container.appendChild(stats.domElement);
|
|
|
|
groundMaterial = new THREE.MeshPhongMaterial( { emissive: 0xbbbbbb } );
|
|
planeGeometry = new THREE.PlaneBufferGeometry( 16000, 16000 );
|
|
ground = new THREE.Mesh( planeGeometry, groundMaterial );
|
|
ground.position.set( 0, -5, 0 );
|
|
ground.rotation.x = -Math.PI/2;
|
|
scene.add( ground );
|
|
|
|
light = new THREE.HemisphereLight( 0xffffff, 0x003300, 1 );
|
|
light.position.set( - 80, 500, 50 );
|
|
scene.add( light );
|
|
|
|
loader.load( './models/skinned/simple/simple.js', function ( geometry, materials ) {
|
|
|
|
for ( var k in materials ) {
|
|
|
|
materials[k].skinning = true;
|
|
|
|
}
|
|
|
|
skinnedMesh = new THREE.SkinnedMesh(geometry, new THREE.MeshFaceMaterial(materials));
|
|
skinnedMesh.scale.set( 1, 1, 1 );
|
|
scene.add( skinnedMesh );
|
|
animation = new THREE.Animation( skinnedMesh, skinnedMesh.geometry.animations[ 0 ] );
|
|
animation.play();
|
|
|
|
});
|
|
|
|
}
|
|
|
|
function animate() {
|
|
|
|
requestAnimationFrame( animate );
|
|
|
|
THREE.AnimationHandler.update( clock.getDelta() );
|
|
|
|
controls.update();
|
|
|
|
render();
|
|
stats.update();
|
|
|
|
}
|
|
|
|
function render() {
|
|
|
|
renderer.render( scene, camera );
|
|
|
|
}
|
|
|
|
</script>
|
|
</body>
|
|
</html>
|