Doodle3D-Slicer/three.js-master/docs/api/extras/geometries/IcosahedronGeometry.html
2015-06-12 15:58:26 +02:00

39 lines
974 B
HTML
Executable File

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<script src="../../../list.js"></script>
<script src="../../../page.js"></script>
<link type="text/css" rel="stylesheet" href="../../../page.css" />
</head>
<body>
[page:PolyhedronGeometry] &rarr;
<h1>[name]</h1>
<div class="desc">A class for generating an icosahedron geometry.</div>
<h2>Constructor</h2>
<h3>[name]([page:Float radius], [page:Integer detail])</h3>
<div>
radius — Default is 1. <br />
detail — Default is 0. Setting this to a value greater than 0 adds more vertices making it no longer an icosahedron. When detail is greater than 1, it's effectively a sphere.
</div>
<h2>Properties</h2>
<h3>[property:Object parameters]</h3>
<div>
An object with all of the parameters that were used to generate the geometry.
</div>
<h2>Source</h2>
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
</body>
</html>