mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-16 11:07:57 +01:00
74 lines
1.7 KiB
HTML
Executable File
74 lines
1.7 KiB
HTML
Executable File
<!DOCTYPE html>
|
|
<html lang="en">
|
|
<head>
|
|
<meta charset="utf-8" />
|
|
<script src="../../list.js"></script>
|
|
<script src="../../page.js"></script>
|
|
<link type="text/css" rel="stylesheet" href="../../page.css" />
|
|
</head>
|
|
<body>
|
|
[page:Loader] →
|
|
<h1>[name]</h1>
|
|
|
|
<div class="desc">
|
|
A loader for loading a <em>.gltf</em> resource in <em>JSON</em> format.
|
|
<br /><br />
|
|
The <a href="https://www.khronos.org/gltf">glTF file format</a> is a JSON file format to enable rapid delivery and loading of 3D content.
|
|
</div>
|
|
|
|
|
|
<h2>Constructor</h2>
|
|
|
|
<h3>[name]( )</h3>
|
|
<div>
|
|
Creates a new [name].
|
|
</div>
|
|
|
|
<h2>Properties</h2>
|
|
|
|
|
|
<h2>Methods</h2>
|
|
|
|
<h3>[method:Object3D load]( [page:String url], [page:Function callback] )</h3>
|
|
<div>
|
|
[page:String url] — required<br />
|
|
[page:Function callback] — Will be called when load completes. The argument will be an [page:Object] containing the loaded .[page:Object3D scene], .[page:Array cameras] and .[page:Array animations].<br />
|
|
</div>
|
|
<div>
|
|
Begin loading from url and call the callback function with the parsed response content.
|
|
</div>
|
|
|
|
|
|
<h2>Notes</h2>
|
|
|
|
<div>
|
|
This class is often used with [page:glTFAnimator THREE.glTFAnimator] to animate parsed animations.
|
|
</div>
|
|
|
|
|
|
<h2>Example</h2>
|
|
|
|
<code>
|
|
// instantiate a loader
|
|
var loader = new THREE.glTFLoader();
|
|
|
|
// load a glTF resource
|
|
loader.load(
|
|
// resource URL
|
|
'models/gltf/duck/duck.json',
|
|
// Function when resource is loaded
|
|
function ( object ) {
|
|
scene.add( object.scene );
|
|
}
|
|
);
|
|
</code>
|
|
|
|
[example:webgl_loader_gltf]
|
|
|
|
|
|
<h2>Source</h2>
|
|
|
|
[link:https://github.com/mrdoob/three.js/blob/master/examples/js/loaders/gltf/glTFLoader.js examples/js/loaders/gltf/glTFLoader.js]
|
|
</body>
|
|
</html>
|