Doodle3D-Slicer/three.js-master/examples/js/loaders/RGBELoader.js
2015-06-12 15:58:26 +02:00

304 lines
9.1 KiB
JavaScript
Executable File

/**
* @author Nikos M. / https://github.com/foo123/
*/
// https://github.com/mrdoob/three.js/issues/5552
// http://en.wikipedia.org/wiki/RGBE_image_format
THREE.HDRLoader = THREE.RGBELoader = function ( manager ) {
this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
};
// extend THREE.BinaryTextureLoader
THREE.RGBELoader.prototype = Object.create( THREE.BinaryTextureLoader.prototype );
// adapted from http://www.graphics.cornell.edu/~bjw/rgbe.html
THREE.RGBELoader.prototype._parser = function( buffer ) {
var
/* return codes for rgbe routines */
RGBE_RETURN_SUCCESS = 0,
RGBE_RETURN_FAILURE = -1,
/* default error routine. change this to change error handling */
rgbe_read_error = 1,
rgbe_write_error = 2,
rgbe_format_error = 3,
rgbe_memory_error = 4,
rgbe_error = function(rgbe_error_code, msg) {
switch (rgbe_error_code) {
case rgbe_read_error: console.error("THREE.RGBELoader Read Error: " + (msg||''));
break;
case rgbe_write_error: console.error("THREE.RGBELoader Write Error: " + (msg||''));
break;
case rgbe_format_error: console.error("THREE.RGBELoader Bad File Format: " + (msg||''));
break;
default:
case rgbe_memory_error: console.error("THREE.RGBELoader: Error: " + (msg||''));
}
return RGBE_RETURN_FAILURE;
},
/* offsets to red, green, and blue components in a data (float) pixel */
RGBE_DATA_RED = 0,
RGBE_DATA_GREEN = 1,
RGBE_DATA_BLUE = 2,
/* number of floats per pixel, use 4 since stored in rgba image format */
RGBE_DATA_SIZE = 4,
/* flags indicating which fields in an rgbe_header_info are valid */
RGBE_VALID_PROGRAMTYPE = 1,
RGBE_VALID_FORMAT = 2,
RGBE_VALID_DIMENSIONS = 4,
NEWLINE = "\n",
fgets = function( buffer, lineLimit, consume ) {
lineLimit = !lineLimit ? 1024 : lineLimit;
var p = buffer.pos,
i = -1, len = 0, s = '', chunkSize = 128,
chunk = String.fromCharCode.apply(null, new Uint16Array( buffer.subarray( p, p + chunkSize ) ) )
;
while ( (0 > (i = chunk.indexOf( NEWLINE ))) && (len < lineLimit) && (p < buffer.byteLength) ) {
s += chunk; len += chunk.length;
p += chunkSize;
chunk += String.fromCharCode.apply(null, new Uint16Array( buffer.subarray( p, p + chunkSize ) ) );
}
if ( -1 < i ) {
/*for (i=l-1; i>=0; i--) {
byteCode = m.charCodeAt(i);
if (byteCode > 0x7f && byteCode <= 0x7ff) byteLen++;
else if (byteCode > 0x7ff && byteCode <= 0xffff) byteLen += 2;
if (byteCode >= 0xDC00 && byteCode <= 0xDFFF) i--; //trail surrogate
}*/
if ( false !== consume ) buffer.pos += len + i + 1;
return s + chunk.slice(0, i);
}
return false;
},
/* minimal header reading. modify if you want to parse more information */
RGBE_ReadHeader = function( buffer ) {
var line, match,
// regexes to parse header info fields
magic_token_re = /^#\?(\S+)$/,
gamma_re = /^\s*GAMMA\s*=\s*(\d+(\.\d+)?)\s*$/,
exposure_re = /^\s*EXPOSURE\s*=\s*(\d+(\.\d+)?)\s*$/,
format_re = /^\s*FORMAT=(\S+)\s*$/,
dimensions_re = /^\s*\-Y\s+(\d+)\s+\+X\s+(\d+)\s*$/,
// RGBE format header struct
header = {
valid: 0, /* indicate which fields are valid */
string: '', /* the actual header string */
comments: '', /* comments found in header */
programtype: 'RGBE', /* listed at beginning of file to identify it
* after "#?". defaults to "RGBE" */
format: '', /* RGBE format, default 32-bit_rle_rgbe */
gamma: 1.0, /* image has already been gamma corrected with
* given gamma. defaults to 1.0 (no correction) */
exposure: 1.0, /* a value of 1.0 in an image corresponds to
* <exposure> watts/steradian/m^2.
* defaults to 1.0 */
width: 0, height: 0 /* image dimensions, width/height */
}
;
if ( buffer.pos >= buffer.byteLength || !( line = fgets( buffer ) ) ) {
return rgbe_error( rgbe_read_error, "no header found" );
}
/* if you want to require the magic token then uncomment the next line */
if ( !(match = line.match(magic_token_re)) ) {
return rgbe_error( rgbe_format_error, "bad initial token" );
}
header.valid |= RGBE_VALID_PROGRAMTYPE;
header.programtype = match[1];
header.string += line + "\n";
while ( true ) {
line = fgets( buffer );
if ( false === line ) break;
header.string += line + "\n";
if ( '#' === line.charAt(0) ) {
header.comments += line + "\n";
continue; // comment line
}
if ( match = line.match(gamma_re) ) {
header.gamma = parseFloat(match[1], 10);
}
if ( match = line.match(exposure_re) ) {
header.exposure = parseFloat(match[1], 10);
}
if ( match = line.match(format_re) ) {
header.valid |= RGBE_VALID_FORMAT;
header.format = match[1];//'32-bit_rle_rgbe';
}
if ( match = line.match(dimensions_re) ) {
header.valid |= RGBE_VALID_DIMENSIONS;
header.height = parseInt(match[1], 10);
header.width = parseInt(match[2], 10);
}
if ( (header.valid&RGBE_VALID_FORMAT) && (header.valid&RGBE_VALID_DIMENSIONS) ) break;
}
if ( !(header.valid&RGBE_VALID_FORMAT) ) {
return rgbe_error( rgbe_format_error, "missing format specifier" );
}
if ( !(header.valid&RGBE_VALID_DIMENSIONS) ) {
return rgbe_error( rgbe_format_error, "missing image size specifier" );
}
return header;
},
RGBE_ReadPixels_RLE = function( buffer, w, h ) {
var data_rgba, offset, pos, count, byteValue,
scanline_buffer, ptr, ptr_end, i, l, off, isEncodedRun,
scanline_width = w, num_scanlines = h, rgbeStart
;
if (
// run length encoding is not allowed so read flat
((scanline_width < 8) || (scanline_width > 0x7fff)) ||
// this file is not run length encoded
((2 !== buffer[0]) || (2 !== buffer[1]) || (buffer[2] & 0x80))
) {
// return the flat buffer
return new Uint8Array( buffer );
}
if ( scanline_width !== ((buffer[2]<<8) | buffer[3]) ) {
return rgbe_error(rgbe_format_error, "wrong scanline width");
}
data_rgba = new Uint8Array( 4 * w * h );
if ( !data_rgba || !data_rgba.length ) {
return rgbe_error(rgbe_memory_error, "unable to allocate buffer space");
}
offset = 0; pos = 0; ptr_end = 4 * scanline_width;
rgbeStart = new Uint8Array( 4 );
scanline_buffer = new Uint8Array( ptr_end );
// read in each successive scanline
while ( (num_scanlines > 0) && (pos < buffer.byteLength) ) {
if ( pos + 4 > buffer.byteLength ) {
return rgbe_error( rgbe_read_error );
}
rgbeStart[0] = buffer[pos ++];
rgbeStart[1] = buffer[pos ++];
rgbeStart[2] = buffer[pos ++];
rgbeStart[3] = buffer[pos ++];
if ( (2 != rgbeStart[0]) || (2 != rgbeStart[1]) || (((rgbeStart[2]<<8) | rgbeStart[3]) != scanline_width) ) {
return rgbe_error(rgbe_format_error, "bad rgbe scanline format");
}
// read each of the four channels for the scanline into the buffer
// first red, then green, then blue, then exponent
ptr = 0;
while ( (ptr < ptr_end) && (pos < buffer.byteLength) ) {
count = buffer[ pos ++ ];
isEncodedRun = count > 128;
if ( isEncodedRun ) count -= 128;
if ( (0 === count) || (ptr + count > ptr_end) ) {
return rgbe_error(rgbe_format_error, "bad scanline data");
}
if ( isEncodedRun ) {
// a (encoded) run of the same value
byteValue = buffer[ pos ++ ];
for (i = 0; i < count; i ++) {
scanline_buffer[ ptr ++ ] = byteValue;
}
//ptr += count;
} else {
// a literal-run
scanline_buffer.set( buffer.subarray(pos, pos + count), ptr );
ptr += count; pos += count;
}
}
// now convert data from buffer into rgba
// first red, then green, then blue, then exponent (alpha)
l = scanline_width; //scanline_buffer.byteLength;
for (i = 0; i < l; i ++) {
off = 0;
data_rgba[offset] = scanline_buffer[i + off];
off += scanline_width; //1;
data_rgba[offset + 1] = scanline_buffer[i + off];
off += scanline_width; //1;
data_rgba[offset + 2] = scanline_buffer[i + off];
off += scanline_width; //1;
data_rgba[offset + 3] = scanline_buffer[i + off];
offset += 4;
}
num_scanlines --;
}
return data_rgba;
}
;
var byteArray = new Uint8Array( buffer ),
byteLength = byteArray.byteLength;
byteArray.pos = 0;
var rgbe_header_info = RGBE_ReadHeader( byteArray );
if ( RGBE_RETURN_FAILURE !== rgbe_header_info ) {
var w = rgbe_header_info.width,
h = rgbe_header_info.height
,image_rgba_data = RGBE_ReadPixels_RLE( byteArray.subarray(byteArray.pos), w, h )
;
if ( RGBE_RETURN_FAILURE !== image_rgba_data ) {
return {
width: w, height: h,
data: image_rgba_data,
header: rgbe_header_info.string,
gamma: rgbe_header_info.gamma,
exposure: rgbe_header_info.exposure,
format: THREE.RGBEFormat, // handled as THREE.RGBAFormat in shaders
type: THREE.UnsignedByteType
};
}
}
return null;
};