mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-12-26 04:43:49 +01:00
389 lines
11 KiB
JavaScript
Executable File
389 lines
11 KiB
JavaScript
Executable File
// Copyright (c) 2013 Fabrice Robinet
|
|
// All rights reserved.
|
|
//
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions are met:
|
|
//
|
|
// * Redistributions of source code must retain the above copyright
|
|
// notice, this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above copyright
|
|
// notice, this list of conditions and the following disclaimer in the
|
|
// documentation and/or other materials provided with the distribution.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
// ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
|
|
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
// THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
/*
|
|
The Abstract Loader has two modes:
|
|
#1: [static] load all the JSON at once [as of now]
|
|
#2: [stream] stream and parse JSON progressively [not yet supported]
|
|
|
|
Whatever is the mechanism used to parse the JSON (#1 or #2),
|
|
The loader starts by resolving the paths to binaries and referenced json files (by replace the value of the path property with an absolute path if it was relative).
|
|
|
|
In case #1: it is guaranteed to call the concrete loader implementation methods in a order that solves the dependencies between the entries.
|
|
only the nodes requires an extra pass to set up the hirerarchy.
|
|
In case #2: the concrete implementation will have to solve the dependencies. no order is guaranteed.
|
|
|
|
When case #1 is used the followed dependency order is:
|
|
|
|
scenes -> nodes -> meshes -> materials -> techniques -> shaders
|
|
-> buffers
|
|
-> cameras
|
|
-> lights
|
|
|
|
The readers starts with the leafs, i.e:
|
|
shaders, techniques, materials, meshes, buffers, cameras, lights, nodes, scenes
|
|
|
|
For each called handle method called the client should return true if the next handle can be call right after returning,
|
|
or false if a callback on client side will notify the loader that the next handle method can be called.
|
|
|
|
*/
|
|
var global = window;
|
|
(function (root, factory) {
|
|
if (typeof exports === 'object') {
|
|
// Node. Does not work with strict CommonJS, but
|
|
// only CommonJS-like enviroments that support module.exports,
|
|
// like Node.
|
|
factory(module.exports);
|
|
} else if (typeof define === 'function' && define.amd) {
|
|
// AMD. Register as an anonymous module.
|
|
define([], function () {
|
|
return factory(root);
|
|
});
|
|
} else {
|
|
// Browser globals
|
|
factory(root);
|
|
}
|
|
}(this, function (root) {
|
|
"use strict";
|
|
|
|
var categoriesDepsOrder = [ "buffers", "bufferViews", "images", "videos", "samplers", "textures", "shaders", "programs", "techniques", "materials", "accessors", "meshes", "cameras", "lights", "skins", "nodes", "scenes", "animations" ];
|
|
|
|
var glTFParser = Object.create(Object.prototype, {
|
|
|
|
_rootDescription: { value: null, writable: true },
|
|
|
|
rootDescription: {
|
|
set: function(value) {
|
|
this._rootDescription = value;
|
|
},
|
|
get: function() {
|
|
return this._rootDescription;
|
|
}
|
|
},
|
|
|
|
baseURL: { value: null, writable: true },
|
|
|
|
//detect absolute path following the same protocol than window.location
|
|
_isAbsolutePath: {
|
|
value: function(path) {
|
|
var isAbsolutePathRegExp = new RegExp("^" + window.location.protocol, "i");
|
|
|
|
return path.match(isAbsolutePathRegExp) ? true : false;
|
|
}
|
|
},
|
|
|
|
resolvePathIfNeeded: {
|
|
value: function(path) {
|
|
if (this._isAbsolutePath(path)) {
|
|
return path;
|
|
}
|
|
|
|
return this.baseURL + path;
|
|
}
|
|
},
|
|
|
|
_resolvePathsForCategories: {
|
|
value: function(categories) {
|
|
categories.forEach( function(category) {
|
|
var descriptions = this.json[category];
|
|
if (descriptions) {
|
|
var descriptionKeys = Object.keys(descriptions);
|
|
descriptionKeys.forEach( function(descriptionKey) {
|
|
var description = descriptions[descriptionKey];
|
|
description.path = this.resolvePathIfNeeded(description.path);
|
|
}, this);
|
|
}
|
|
}, this);
|
|
}
|
|
},
|
|
|
|
_json: {
|
|
value: null,
|
|
writable: true
|
|
},
|
|
|
|
json: {
|
|
enumerable: true,
|
|
get: function() {
|
|
return this._json;
|
|
},
|
|
set: function(value) {
|
|
if (this._json !== value) {
|
|
this._json = value;
|
|
this._resolvePathsForCategories([ "buffers", "shaders", "images", "videos" ]);
|
|
}
|
|
}
|
|
},
|
|
|
|
_path: {
|
|
value: null,
|
|
writable: true
|
|
},
|
|
|
|
getEntryDescription: {
|
|
value: function (entryID, entryType) {
|
|
var entries = null;
|
|
|
|
var category = entryType;
|
|
entries = this.rootDescription[category];
|
|
if (!entries) {
|
|
console.log("ERROR:CANNOT find expected category named:" + category);
|
|
return null;
|
|
}
|
|
|
|
return entries ? entries[entryID] : null;
|
|
}
|
|
},
|
|
|
|
_stepToNextCategory: {
|
|
value: function() {
|
|
this._state.categoryIndex = this.getNextCategoryIndex(this._state.categoryIndex + 1);
|
|
if (this._state.categoryIndex !== -1) {
|
|
this._state.categoryState.index = 0;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
},
|
|
|
|
_stepToNextDescription: {
|
|
enumerable: false,
|
|
value: function() {
|
|
var categoryState = this._state.categoryState;
|
|
var keys = categoryState.keys;
|
|
if (!keys) {
|
|
console.log("INCONSISTENCY ERROR");
|
|
return false;
|
|
}
|
|
|
|
categoryState.index ++;
|
|
categoryState.keys = null;
|
|
if (categoryState.index >= keys.length) {
|
|
return this._stepToNextCategory();
|
|
}
|
|
return false;
|
|
}
|
|
},
|
|
|
|
hasCategory: {
|
|
value: function(category) {
|
|
return this.rootDescription[category] ? true : false;
|
|
}
|
|
},
|
|
|
|
_handleState: {
|
|
value: function() {
|
|
|
|
var methodForType = {
|
|
"buffers" : this.handleBuffer,
|
|
"bufferViews" : this.handleBufferView,
|
|
"shaders" : this.handleShader,
|
|
"programs" : this.handleProgram,
|
|
"techniques" : this.handleTechnique,
|
|
"materials" : this.handleMaterial,
|
|
"meshes" : this.handleMesh,
|
|
"cameras" : this.handleCamera,
|
|
"lights" : this.handleLight,
|
|
"nodes" : this.handleNode,
|
|
"scenes" : this.handleScene,
|
|
"images" : this.handleImage,
|
|
"animations" : this.handleAnimation,
|
|
"accessors" : this.handleAccessor,
|
|
"skins" : this.handleSkin,
|
|
"samplers" : this.handleSampler,
|
|
"textures" : this.handleTexture,
|
|
"videos" : this.handleVideo
|
|
|
|
};
|
|
|
|
var success = true;
|
|
while (this._state.categoryIndex !== -1) {
|
|
var category = categoriesDepsOrder[this._state.categoryIndex];
|
|
var categoryState = this._state.categoryState;
|
|
var keys = categoryState.keys;
|
|
if (!keys) {
|
|
categoryState.keys = keys = Object.keys(this.rootDescription[category]);
|
|
if (keys) {
|
|
if (keys.length == 0) {
|
|
this._stepToNextDescription();
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
|
|
var type = category;
|
|
var entryID = keys[categoryState.index];
|
|
var description = this.getEntryDescription(entryID, type);
|
|
if (!description) {
|
|
if (this.handleError) {
|
|
this.handleError("INCONSISTENCY ERROR: no description found for entry " + entryID);
|
|
success = false;
|
|
break;
|
|
}
|
|
} else {
|
|
|
|
if (methodForType[type]) {
|
|
if (methodForType[type].call(this, entryID, description, this._state.userInfo) === false) {
|
|
success = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
this._stepToNextDescription();
|
|
}
|
|
}
|
|
|
|
if (this.handleLoadCompleted) {
|
|
this.handleLoadCompleted(success);
|
|
}
|
|
|
|
}
|
|
},
|
|
|
|
_loadJSONIfNeeded: {
|
|
enumerable: true,
|
|
value: function(callback) {
|
|
var self = this;
|
|
//FIXME: handle error
|
|
if (!this._json) {
|
|
var jsonPath = this._path;
|
|
var i = jsonPath.lastIndexOf("/");
|
|
this.baseURL = (i !== 0) ? jsonPath.substring(0, i + 1) : '';
|
|
var jsonfile = new XMLHttpRequest();
|
|
jsonfile.open("GET", jsonPath, true);
|
|
jsonfile.addEventListener( 'load', function ( event ) {
|
|
self.json = JSON.parse(jsonfile.responseText);
|
|
if (callback) {
|
|
callback(self.json);
|
|
}
|
|
}, false );
|
|
jsonfile.send(null);
|
|
} else {
|
|
if (callback) {
|
|
callback(this.json);
|
|
}
|
|
}
|
|
}
|
|
},
|
|
|
|
/* load JSON and assign it as description to the reader */
|
|
_buildLoader: {
|
|
value: function(callback) {
|
|
var self = this;
|
|
function JSONReady(json) {
|
|
self.rootDescription = json;
|
|
if (callback)
|
|
callback(this);
|
|
}
|
|
|
|
this._loadJSONIfNeeded(JSONReady);
|
|
}
|
|
},
|
|
|
|
_state: { value: null, writable: true },
|
|
|
|
_getEntryType: {
|
|
value: function(entryID) {
|
|
var rootKeys = categoriesDepsOrder;
|
|
for (var i = 0 ; i < rootKeys.length ; i ++) {
|
|
var rootValues = this.rootDescription[rootKeys[i]];
|
|
if (rootValues) {
|
|
return rootKeys[i];
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
},
|
|
|
|
getNextCategoryIndex: {
|
|
value: function(currentIndex) {
|
|
for (var i = currentIndex ; i < categoriesDepsOrder.length ; i ++) {
|
|
if (this.hasCategory(categoriesDepsOrder[i])) {
|
|
return i;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
},
|
|
|
|
load: {
|
|
enumerable: true,
|
|
value: function(userInfo, options) {
|
|
var self = this;
|
|
this._buildLoader(function loaderReady(reader) {
|
|
var startCategory = self.getNextCategoryIndex.call(self, 0);
|
|
if (startCategory !== -1) {
|
|
self._state = { "userInfo" : userInfo,
|
|
"options" : options,
|
|
"categoryIndex" : startCategory,
|
|
"categoryState" : { "index" : "0" } };
|
|
self._handleState();
|
|
}
|
|
});
|
|
}
|
|
},
|
|
|
|
initWithPath: {
|
|
value: function(path) {
|
|
this._path = path;
|
|
this._json = null;
|
|
return this;
|
|
}
|
|
},
|
|
|
|
//this is meant to be global and common for all instances
|
|
_knownURLs: { writable: true, value: {} },
|
|
|
|
//to be invoked by subclass, so that ids can be ensured to not overlap
|
|
loaderContext: {
|
|
value: function() {
|
|
if (typeof this._knownURLs[this._path] === "undefined") {
|
|
this._knownURLs[this._path] = Object.keys(this._knownURLs).length;
|
|
}
|
|
return "__" + this._knownURLs[this._path];
|
|
}
|
|
},
|
|
|
|
initWithJSON: {
|
|
value: function(json, baseURL) {
|
|
this.json = json;
|
|
this.baseURL = baseURL;
|
|
if (!baseURL) {
|
|
console.log("WARNING: no base URL passed to Reader:initWithJSON");
|
|
}
|
|
return this;
|
|
}
|
|
}
|
|
|
|
});
|
|
|
|
if (root) {
|
|
root.glTFParser = glTFParser;
|
|
}
|
|
|
|
return glTFParser;
|
|
|
|
}));
|