mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-11-23 14:07:57 +01:00
102 lines
2.4 KiB
HTML
Executable File
102 lines
2.4 KiB
HTML
Executable File
<!DOCTYPE html>
|
|
<html lang="en">
|
|
<head>
|
|
<meta charset="utf-8" />
|
|
<script src="../../../list.js"></script>
|
|
<script src="../../../page.js"></script>
|
|
<link type="text/css" rel="stylesheet" href="../../../page.css" />
|
|
</head>
|
|
<body>
|
|
<h1>[name]</h1>
|
|
|
|
<div class="desc">
|
|
The AnimationHandler handles the initialisation of the Animation data and
|
|
the animations itself. It keeps track of every animation and if it's active or not.
|
|
It also update all animations which are active if its method *update* is called.
|
|
</div>
|
|
|
|
|
|
<h2>Constructor</h2>
|
|
|
|
|
|
<h3>[name]()</h3>
|
|
<div>
|
|
The animationHandler can't be called as constructor.
|
|
</div>
|
|
|
|
<h2>Properties</h2>
|
|
|
|
|
|
<h3>[property:number CATMULLROM]</h3>
|
|
<div>
|
|
Enum Value to indicate that the animation needs to be interpolated as CATMULLROM.
|
|
</div>
|
|
|
|
<h3>[property:number CATMULLROM_FORWARD]</h3>
|
|
<div>
|
|
Enum Value to indicate that the animation needs to be interpolated as CATMULLROM_FORWARD.
|
|
</div>
|
|
|
|
<h3>[property:number LINEAR]</h3>
|
|
<div>
|
|
Enum Value to indicate that the animation needs to be interpolated as LINEAR.
|
|
</div>
|
|
|
|
<h2>Methods</h2>
|
|
|
|
|
|
|
|
<h3>[method:null removeFromUpdate]([page:Animation animation])</h3>
|
|
<div>
|
|
animation -- The Animation to remove from the update.
|
|
</div>
|
|
<div>
|
|
Removes the animation from the update cycle. This gets called when the animation stops. This shouldn't be called by usercode.
|
|
</div>
|
|
|
|
<h3>[method:Object get]([page:String name])</h3>
|
|
<div>
|
|
name -- The name of the animationData
|
|
</div>
|
|
<div>
|
|
Gets the animationData from its library.
|
|
</div>
|
|
|
|
<h3>[method:null update]([page:Number deltaTimeMS]) </h3>
|
|
<div>
|
|
deltaTimeMS -- Time elapsed since last update in milliseconds.
|
|
</div>
|
|
<div>
|
|
Updates all active animations with deltaTime.
|
|
</div>
|
|
|
|
<h3>[method:null parse]([page:Object root])</h3>
|
|
<div>
|
|
root -- object
|
|
</div>
|
|
<div>
|
|
Parses the object to get the hierachy.
|
|
</div>
|
|
|
|
<h3>[method:null add]([page:object data])</h3>
|
|
<div>
|
|
data -- The animationData
|
|
</div>
|
|
<div>
|
|
Adds the animationData from its library.
|
|
</div>
|
|
|
|
<h3>[method:null addToUpdate]([page:Animation animation]) </h3>
|
|
<div>
|
|
animation -- The Animation to add from the update.
|
|
</div>
|
|
<div>
|
|
Adds the animation from the update cycle. This gets called when the animation starts. This shouldn't be called by user code.
|
|
</div>
|
|
|
|
<h2>Source</h2>
|
|
|
|
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
|
|
</body>
|
|
</html>
|