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https://github.com/Doodle3D/Doodle3D-Slicer.git
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39 lines
974 B
HTML
Executable File
39 lines
974 B
HTML
Executable File
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<script src="../../../list.js"></script>
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<script src="../../../page.js"></script>
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<link type="text/css" rel="stylesheet" href="../../../page.css" />
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</head>
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<body>
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[page:PolyhedronGeometry] →
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<h1>[name]</h1>
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<div class="desc">A class for generating an icosahedron geometry.</div>
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<h2>Constructor</h2>
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<h3>[name]([page:Float radius], [page:Integer detail])</h3>
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<div>
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radius — Default is 1. <br />
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detail — Default is 0. Setting this to a value greater than 0 adds more vertices making it no longer an icosahedron. When detail is greater than 1, it's effectively a sphere.
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</div>
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<h2>Properties</h2>
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<h3>[property:Object parameters]</h3>
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<div>
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An object with all of the parameters that were used to generate the geometry.
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</div>
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<h2>Source</h2>
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[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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</body>
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</html>
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