mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-12-28 13:53:49 +01:00
180 lines
4.2 KiB
HTML
Executable File
180 lines
4.2 KiB
HTML
Executable File
<!DOCTYPE html>
|
|
<html lang="en">
|
|
<head>
|
|
<title>three.js misc - sound</title>
|
|
<meta charset="utf-8">
|
|
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
|
<style>
|
|
body {
|
|
background-color: #000000;
|
|
margin: 0px;
|
|
overflow: hidden;
|
|
font-family:Monospace;
|
|
font-size:13px;
|
|
text-align:center;
|
|
font-weight: bold;
|
|
text-align:center;
|
|
}
|
|
|
|
a {
|
|
color:#0078ff;
|
|
}
|
|
|
|
#info {
|
|
color:#fff;
|
|
position: absolute;
|
|
top: 0px; width: 100%;
|
|
padding: 5px;
|
|
z-index:100;
|
|
}
|
|
</style>
|
|
</head>
|
|
<body>
|
|
|
|
<div id="info">
|
|
<a href="http://threejs.org" target="_blank">three.js</a> - webgl 3d sounds example -
|
|
music by <a href="http://www.newgrounds.com/audio/listen/358232" target="_blank">larrylarrybb</a> and
|
|
<a href="http://www.newgrounds.com/audio/listen/376737" target="_blank">skullbeatz</a> <br/><br/>
|
|
|
|
navigate with WASD / arrows / mouse
|
|
</div>
|
|
|
|
|
|
<div id="container"></div>
|
|
|
|
<script src="../build/three.min.js"></script>
|
|
|
|
<script src="js/controls/FirstPersonControls.js"></script>
|
|
|
|
<script src="js/Detector.js"></script>
|
|
|
|
<script>
|
|
|
|
if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
|
|
|
|
var container;
|
|
var camera, controls, scene, renderer;
|
|
var light, pointLight;
|
|
|
|
var mesh;
|
|
var material_sphere1, material_sphere2;
|
|
|
|
var clock = new THREE.Clock();
|
|
|
|
init();
|
|
animate();
|
|
|
|
function init() {
|
|
|
|
container = document.getElementById( 'container' );
|
|
|
|
camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 1, 10000 );
|
|
camera.position.set( 0, 25, 0 );
|
|
|
|
var listener = new THREE.AudioListener();
|
|
camera.add( listener );
|
|
|
|
controls = new THREE.FirstPersonControls( camera );
|
|
|
|
controls.movementSpeed = 70;
|
|
controls.lookSpeed = 0.05;
|
|
controls.noFly = true;
|
|
controls.lookVertical = false;
|
|
|
|
scene = new THREE.Scene();
|
|
scene.fog = new THREE.FogExp2( 0x000000, 0.0035 );
|
|
|
|
light = new THREE.DirectionalLight( 0xffffff );
|
|
light.position.set( 0, 0.5, 1 ).normalize();
|
|
scene.add( light );
|
|
|
|
var sphere = new THREE.SphereGeometry( 20, 32, 16 );
|
|
|
|
material_sphere1 = new THREE.MeshLambertMaterial( { color: 0xffaa00, shading: THREE.FlatShading } );
|
|
material_sphere2 = new THREE.MeshLambertMaterial( { color: 0xff2200, shading: THREE.FlatShading } );
|
|
|
|
// sound spheres
|
|
|
|
var mesh1 = new THREE.Mesh( sphere, material_sphere1 );
|
|
mesh1.position.set( -250, 30, 0 );
|
|
scene.add( mesh1 );
|
|
|
|
var sound1 = new THREE.Audio( listener );
|
|
sound1.load( 'sounds/358232_j_s_song.ogg' );
|
|
sound1.setRefDistance( 20 );
|
|
sound1.autoplay = true;
|
|
mesh1.add( sound1 );
|
|
|
|
//
|
|
|
|
var mesh2 = new THREE.Mesh( sphere, material_sphere2 );
|
|
mesh2.position.set( 250, 30, 0 );
|
|
scene.add( mesh2 );
|
|
|
|
var sound2 = new THREE.Audio( listener );
|
|
sound2.load( 'sounds/376737_Skullbeatz___Bad_Cat_Maste.ogg' );
|
|
sound2.setRefDistance( 20 );
|
|
sound2.autoplay = true;
|
|
mesh2.add( sound2 );
|
|
|
|
// ground
|
|
|
|
var helper = new THREE.GridHelper( 500, 10 );
|
|
helper.color1.setHex( 0x444444 );
|
|
helper.color2.setHex( 0x444444 );
|
|
helper.position.y = 0.1
|
|
scene.add( helper );
|
|
|
|
//
|
|
|
|
renderer = new THREE.WebGLRenderer( { antialias: true } );
|
|
renderer.setPixelRatio( window.devicePixelRatio );
|
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
|
|
|
container.innerHTML = "";
|
|
container.appendChild( renderer.domElement );
|
|
|
|
//
|
|
|
|
window.addEventListener( 'resize', onWindowResize, false );
|
|
|
|
}
|
|
|
|
function onWindowResize() {
|
|
|
|
camera.aspect = window.innerWidth / window.innerHeight;
|
|
camera.updateProjectionMatrix();
|
|
|
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
|
|
|
controls.handleResize();
|
|
|
|
}
|
|
|
|
function animate() {
|
|
|
|
requestAnimationFrame( animate );
|
|
render();
|
|
|
|
}
|
|
|
|
|
|
function render() {
|
|
|
|
var delta = clock.getDelta(),
|
|
time = clock.getElapsedTime() * 5;
|
|
|
|
controls.update( delta );
|
|
|
|
material_sphere1.color.setHSL( 0.0, 0.3 + 0.7 * ( 1 + Math.cos( time ) ) / 2, 0.5 );
|
|
material_sphere2.color.setHSL( 0.1, 0.3 + 0.7 * ( 1 + Math.sin( time ) ) / 2, 0.5 );
|
|
|
|
renderer.render( scene, camera );
|
|
|
|
}
|
|
|
|
</script>
|
|
|
|
</body>
|
|
</html>
|