mirror of
https://github.com/Doodle3D/Doodle3D-Slicer.git
synced 2024-12-28 13:53:49 +01:00
214 lines
6.1 KiB
HTML
Executable File
214 lines
6.1 KiB
HTML
Executable File
<!DOCTYPE html>
|
|
<html lang="en">
|
|
<head>
|
|
<title>three.js webgl - mirror</title>
|
|
<meta charset="utf-8">
|
|
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
|
<style>
|
|
body {
|
|
color: #888888;
|
|
font-family:Monospace;
|
|
font-size:13px;
|
|
|
|
background-color: #000;
|
|
margin: 0px;
|
|
overflow: hidden;
|
|
}
|
|
|
|
#info {
|
|
position: absolute;
|
|
top: 0px;
|
|
width: 200px;
|
|
left: calc(50% - 100px);
|
|
text-align: center;
|
|
}
|
|
|
|
a {
|
|
color: #00f;
|
|
}
|
|
</style>
|
|
</head>
|
|
<body>
|
|
|
|
<div id="container"></div>
|
|
<div id="info"><a href="http://threejs.org" target="_blank">three.js</a> - mirror
|
|
</div>
|
|
|
|
<script src="../build/three.min.js"></script>
|
|
<script src="js/Mirror.js"></script>
|
|
<script src="js/controls/OrbitControls.js"></script>
|
|
|
|
<script>
|
|
|
|
// scene size
|
|
var WIDTH = window.innerWidth;
|
|
var HEIGHT = window.innerHeight;
|
|
|
|
// camera
|
|
var VIEW_ANGLE = 45;
|
|
var ASPECT = WIDTH / HEIGHT;
|
|
var NEAR = 1;
|
|
var FAR = 500;
|
|
|
|
var camera, scene, renderer;
|
|
|
|
var cameraControls;
|
|
|
|
var verticalMirror, groundMirror;
|
|
var sphereGroup, smallSphere;
|
|
|
|
function init() {
|
|
|
|
// renderer
|
|
renderer = new THREE.WebGLRenderer();
|
|
renderer.setPixelRatio( window.devicePixelRatio );
|
|
renderer.setSize( WIDTH, HEIGHT );
|
|
|
|
// scene
|
|
scene = new THREE.Scene();
|
|
|
|
// camera
|
|
camera = new THREE.PerspectiveCamera(VIEW_ANGLE, ASPECT, NEAR, FAR);
|
|
camera.position.set( 0, 75, 160 );
|
|
|
|
cameraControls = new THREE.OrbitControls(camera, renderer.domElement);
|
|
cameraControls.target.set( 0, 40, 0);
|
|
cameraControls.maxDistance = 400;
|
|
cameraControls.minDistance = 10;
|
|
cameraControls.update();
|
|
|
|
var container = document.getElementById( 'container' );
|
|
container.appendChild( renderer.domElement );
|
|
|
|
}
|
|
|
|
function fillScene() {
|
|
|
|
var planeGeo = new THREE.PlaneBufferGeometry( 100.1, 100.1 );
|
|
|
|
// MIRROR planes
|
|
groundMirror = new THREE.Mirror( renderer, camera, { clipBias: 0.003, textureWidth: WIDTH, textureHeight: HEIGHT, color: 0x777777 } );
|
|
|
|
var mirrorMesh = new THREE.Mesh( planeGeo, groundMirror.material );
|
|
mirrorMesh.add( groundMirror );
|
|
mirrorMesh.rotateX( - Math.PI / 2 );
|
|
scene.add( mirrorMesh );
|
|
|
|
verticalMirror = new THREE.Mirror( renderer, camera, { clipBias: 0.003, textureWidth: WIDTH, textureHeight: HEIGHT, color:0x889999 } );
|
|
|
|
var verticalMirrorMesh = new THREE.Mesh( new THREE.PlaneBufferGeometry( 60, 60 ), verticalMirror.material );
|
|
verticalMirrorMesh.add( verticalMirror );
|
|
verticalMirrorMesh.position.y = 35;
|
|
verticalMirrorMesh.position.z = -45;
|
|
scene.add( verticalMirrorMesh );
|
|
|
|
sphereGroup = new THREE.Object3D();
|
|
scene.add( sphereGroup );
|
|
|
|
var geometry = new THREE.CylinderGeometry( 0.1, 15 * Math.cos( Math.PI / 180 * 30 ), 0.1, 24, 1 );
|
|
var material = new THREE.MeshPhongMaterial( { color: 0xffffff, emissive: 0x444444 } );
|
|
var sphereCap = new THREE.Mesh( geometry, material );
|
|
sphereCap.position.y = -15 * Math.sin( Math.PI / 180 * 30 ) - 0.05;
|
|
sphereCap.rotateX(-Math.PI);
|
|
|
|
var geometry = new THREE.SphereGeometry( 15, 24, 24, Math.PI / 2, Math.PI * 2, 0, Math.PI / 180 * 120 );
|
|
var halfSphere = new THREE.Mesh( geometry, material );
|
|
halfSphere.add( sphereCap );
|
|
halfSphere.rotateX( - Math.PI / 180 * 135 );
|
|
halfSphere.rotateZ( - Math.PI / 180 * 20 );
|
|
halfSphere.position.y = 7.5 + 15 * Math.sin( Math.PI / 180 * 30 );
|
|
|
|
sphereGroup.add( halfSphere );
|
|
|
|
var geometry = new THREE.IcosahedronGeometry( 5, 0 );
|
|
var material = new THREE.MeshLambertMaterial( { color: 0xffffff, emissive: 0x333333, shading: THREE.FlatShading } );
|
|
smallSphere = new THREE.Mesh( geometry, material );
|
|
scene.add(smallSphere);
|
|
|
|
// walls
|
|
var planeTop = new THREE.Mesh( planeGeo, new THREE.MeshPhongMaterial( { color: 0xffffff } ) );
|
|
planeTop.position.y = 100;
|
|
planeTop.rotateX( Math.PI / 2 );
|
|
scene.add( planeTop );
|
|
|
|
var planeBack = new THREE.Mesh( planeGeo, new THREE.MeshPhongMaterial( { color: 0xffffff } ) );
|
|
planeBack.position.z = -50;
|
|
planeBack.position.y = 50;
|
|
scene.add( planeBack );
|
|
|
|
var planeFront = new THREE.Mesh( planeGeo, new THREE.MeshPhongMaterial( { color: 0x7f7fff } ) );
|
|
planeFront.position.z = 50;
|
|
planeFront.position.y = 50;
|
|
planeFront.rotateY( Math.PI );
|
|
scene.add( planeFront );
|
|
|
|
var planeRight = new THREE.Mesh( planeGeo, new THREE.MeshPhongMaterial( { color: 0x00ff00 } ) );
|
|
planeRight.position.x = 50;
|
|
planeRight.position.y = 50;
|
|
planeRight.rotateY( - Math.PI / 2 );
|
|
scene.add( planeRight );
|
|
|
|
var planeLeft = new THREE.Mesh( planeGeo, new THREE.MeshPhongMaterial( { color: 0xff0000 } ) );
|
|
planeLeft.position.x = -50;
|
|
planeLeft.position.y = 50;
|
|
planeLeft.rotateY( Math.PI / 2 );
|
|
scene.add( planeLeft );
|
|
|
|
// lights
|
|
var mainLight = new THREE.PointLight( 0xcccccc, 1.5, 250 );
|
|
mainLight.position.y = 60;
|
|
scene.add( mainLight );
|
|
|
|
var greenLight = new THREE.PointLight( 0x00ff00, 0.25, 1000 );
|
|
greenLight.position.set( 550, 50, 0 );
|
|
scene.add( greenLight );
|
|
|
|
var redLight = new THREE.PointLight( 0xff0000, 0.25, 1000 );
|
|
redLight.position.set( - 550, 50, 0 );
|
|
scene.add( redLight );
|
|
|
|
var blueLight = new THREE.PointLight( 0x7f7fff, 0.25, 1000 );
|
|
blueLight.position.set( 0, 50, 550 );
|
|
scene.add( blueLight );
|
|
|
|
}
|
|
|
|
function render() {
|
|
|
|
// render (update) the mirrors
|
|
groundMirror.renderWithMirror( verticalMirror );
|
|
verticalMirror.renderWithMirror( groundMirror );
|
|
|
|
renderer.render(scene, camera);
|
|
|
|
}
|
|
|
|
function update() {
|
|
|
|
requestAnimationFrame( update );
|
|
|
|
var timer = Date.now() * 0.01;
|
|
|
|
sphereGroup.rotation.y -= 0.002;
|
|
|
|
smallSphere.position.set(
|
|
Math.cos( timer * 0.1 ) * 30,
|
|
Math.abs( Math.cos( timer * 0.2 ) ) * 20 + 5,
|
|
Math.sin( timer * 0.1 ) * 30
|
|
);
|
|
smallSphere.rotation.y = ( Math.PI / 2 ) - timer * 0.1;
|
|
smallSphere.rotation.z = timer * 0.8;
|
|
|
|
cameraControls.update();
|
|
|
|
render();
|
|
}
|
|
|
|
init();
|
|
fillScene();
|
|
update();
|
|
|
|
</script>
|
|
</body>
|
|
</html>
|